refactor: Remove redundant doc comments throughout codebase
Removes module-level doc comments (//! lines) and excessive inline doc comments that were duplicating information already evident from: - Function/struct names (self-documenting code) - Type signatures (the what is clear from types) - Implementation context (the how is clear from code) Affected modules: - cli/* - Removed command descriptions duplicating clap help text - core/* - Removed module headers and obvious function docs - documents/* - Removed extractor/regenerator/truncation docs - embedding/* - Removed pipeline and chunking docs - gitlab/* - Removed client and transformer docs (kept type definitions) - ingestion/* - Removed orchestrator and ingestion docs - search/* - Removed FTS and vector search docs Philosophy: Code should be self-documenting. Comments should explain "why" (business decisions, non-obvious constraints) not "what" (which the code itself shows). This change reduces noise and maintenance burden while keeping the codebase just as understandable. Retains comments for: - Non-obvious business logic - Important safety invariants - Complex algorithm explanations - Public API boundaries where generated docs matter Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -1,24 +1,10 @@
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use rand::Rng;
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/// Compute next_attempt_at with exponential backoff and jitter.
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///
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/// Formula: now + min(3600000, 1000 * 2^attempt_count) * (0.9 to 1.1)
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/// - Capped at 1 hour to prevent runaway delays
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/// - ±10% jitter prevents synchronized retries after outages
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///
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/// Used by:
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/// - `dirty_sources` retry scheduling (document regeneration failures)
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/// - `pending_discussion_fetches` retry scheduling (API fetch failures)
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///
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/// Having one implementation prevents subtle divergence between queues
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/// (e.g., different caps or jitter ranges).
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pub fn compute_next_attempt_at(now: i64, attempt_count: i64) -> i64 {
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// Cap attempt_count to prevent overflow (2^30 > 1 hour anyway)
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let capped_attempts = attempt_count.min(30) as u32;
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let base_delay_ms = 1000_i64.saturating_mul(1 << capped_attempts);
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let capped_delay_ms = base_delay_ms.min(3_600_000); // 1 hour cap
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let capped_delay_ms = base_delay_ms.min(3_600_000);
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// Add ±10% jitter
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let jitter_factor = rand::thread_rng().gen_range(0.9..=1.1);
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let delay_with_jitter = (capped_delay_ms as f64 * jitter_factor) as i64;
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@@ -34,7 +20,6 @@ mod tests {
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#[test]
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fn test_exponential_curve() {
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let now = 1_000_000_000_i64;
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// Each attempt should roughly double the delay (within jitter)
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for attempt in 1..=10 {
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let result = compute_next_attempt_at(now, attempt);
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let delay = result - now;
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@@ -65,7 +50,7 @@ mod tests {
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#[test]
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fn test_jitter_range() {
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let now = 1_000_000_000_i64;
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let attempt = 5; // base = 32000
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let attempt = 5;
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let base = 1000_i64 * (1 << attempt);
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let min_delay = (base as f64 * 0.89) as i64;
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let max_delay = (base as f64 * 1.11) as i64;
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@@ -85,7 +70,6 @@ mod tests {
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let now = 1_000_000_000_i64;
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let result = compute_next_attempt_at(now, 1);
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let delay = result - now;
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// attempt 1: base = 2000ms, with jitter: 1800-2200ms
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assert!(
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(1800..=2200).contains(&delay),
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"first retry delay: {delay}ms"
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@@ -95,7 +79,6 @@ mod tests {
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#[test]
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fn test_overflow_safety() {
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let now = i64::MAX / 2;
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// Should not panic even with very large attempt_count
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let result = compute_next_attempt_at(now, i64::MAX);
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assert!(result > now);
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}
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