refactor: Remove redundant doc comments throughout codebase
Removes module-level doc comments (//! lines) and excessive inline doc comments that were duplicating information already evident from: - Function/struct names (self-documenting code) - Type signatures (the what is clear from types) - Implementation context (the how is clear from code) Affected modules: - cli/* - Removed command descriptions duplicating clap help text - core/* - Removed module headers and obvious function docs - documents/* - Removed extractor/regenerator/truncation docs - embedding/* - Removed pipeline and chunking docs - gitlab/* - Removed client and transformer docs (kept type definitions) - ingestion/* - Removed orchestrator and ingestion docs - search/* - Removed FTS and vector search docs Philosophy: Code should be self-documenting. Comments should explain "why" (business decisions, non-obvious constraints) not "what" (which the code itself shows). This change reduces noise and maintenance burden while keeping the codebase just as understandable. Retains comments for: - Non-obvious business logic - Important safety invariants - Complex algorithm explanations - Public API boundaries where generated docs matter Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -1,50 +1,31 @@
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//! XDG-compliant path resolution for config and data directories.
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use std::path::PathBuf;
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/// Get the path to the config file.
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///
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/// Resolution order:
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/// 1. CLI flag override (if provided)
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/// 2. LORE_CONFIG_PATH environment variable
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/// 3. XDG default (~/.config/lore/config.json)
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/// 4. Local fallback (./lore.config.json) if exists
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/// 5. Returns XDG default even if not exists
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pub fn get_config_path(cli_override: Option<&str>) -> PathBuf {
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// 1. CLI flag override
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if let Some(path) = cli_override {
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return PathBuf::from(path);
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}
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// 2. Environment variable
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if let Ok(path) = std::env::var("LORE_CONFIG_PATH") {
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return PathBuf::from(path);
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}
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// 3. XDG default
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let xdg_path = get_xdg_config_dir().join("lore").join("config.json");
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if xdg_path.exists() {
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return xdg_path;
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}
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// 4. Local fallback (for development)
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let local_path = PathBuf::from("lore.config.json");
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if local_path.exists() {
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return local_path;
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}
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// 5. Return XDG path (will trigger not-found error if missing)
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xdg_path
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}
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/// Get the data directory path.
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/// Uses XDG_DATA_HOME or defaults to ~/.local/share/lore
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pub fn get_data_dir() -> PathBuf {
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get_xdg_data_dir().join("lore")
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}
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/// Get the database file path.
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/// Uses config override if provided, otherwise uses default in data dir.
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pub fn get_db_path(config_override: Option<&str>) -> PathBuf {
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if let Some(path) = config_override {
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return PathBuf::from(path);
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@@ -52,8 +33,6 @@ pub fn get_db_path(config_override: Option<&str>) -> PathBuf {
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get_data_dir().join("lore.db")
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}
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/// Get the log directory path.
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/// Uses config override if provided, otherwise uses default in data dir.
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pub fn get_log_dir(config_override: Option<&str>) -> PathBuf {
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if let Some(path) = config_override {
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return PathBuf::from(path);
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@@ -61,8 +40,6 @@ pub fn get_log_dir(config_override: Option<&str>) -> PathBuf {
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get_data_dir().join("logs")
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}
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/// Get the backup directory path.
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/// Uses config override if provided, otherwise uses default in data dir.
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pub fn get_backup_dir(config_override: Option<&str>) -> PathBuf {
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if let Some(path) = config_override {
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return PathBuf::from(path);
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@@ -70,7 +47,6 @@ pub fn get_backup_dir(config_override: Option<&str>) -> PathBuf {
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get_data_dir().join("backups")
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}
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/// Get XDG config directory, falling back to ~/.config
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fn get_xdg_config_dir() -> PathBuf {
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std::env::var("XDG_CONFIG_HOME")
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.map(PathBuf::from)
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@@ -81,7 +57,6 @@ fn get_xdg_config_dir() -> PathBuf {
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})
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}
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/// Get XDG data directory, falling back to ~/.local/share
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fn get_xdg_data_dir() -> PathBuf {
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std::env::var("XDG_DATA_HOME")
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.map(PathBuf::from)
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@@ -102,8 +77,4 @@ mod tests {
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let path = get_config_path(Some("/custom/path.json"));
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assert_eq!(path, PathBuf::from("/custom/path.json"));
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}
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// Note: env var tests removed - mutating process-global env vars
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// in parallel tests is unsafe in Rust 2024. The env var code path
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// is trivial (std::env::var) and doesn't warrant the complexity.
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}
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