Files
gitlore/crates/lore-tui/src/view/search.rs
teernisse 04ea1f7673 feat(tui): wire entity cache for near-instant detail view reopens (bd-3rjw)
- Add get_mut() and clear() methods to EntityCache<V>
- Add CachedIssuePayload / CachedMrPayload types to state
- Wire cache check in navigate_to for instant cache hits
- Populate cache on IssueDetailLoaded / MrDetailLoaded
- Update cache on DiscussionsLoaded
- Add 6 new entity_cache tests (get_mut, clear)
2026-02-19 00:25:28 -05:00

513 lines
16 KiB
Rust

#![allow(dead_code)] // Phase 3: consumed by view/mod.rs screen dispatch
//! Search screen view — query bar, mode indicator, and results list.
//!
//! Layout:
//! ```text
//! +--[ FTS ]--- Search ──────────────────────+
//! | > query text here_ |
//! +───────────────────────────────────────────+
//! | #42 Fix login bug group/proj |
//! | !99 Add retry logic group/proj |
//! | #10 Update docs other/repo |
//! +───────────────────────────────────────────+
//! | Tab: mode /: focus j/k: nav Enter: go |
//! +───────────────────────────────────────────+
//! ```
use ftui::core::geometry::Rect;
use ftui::render::cell::Cell;
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::layout::{classify_width, search_show_project};
use crate::message::EntityKind;
use crate::state::search::SearchState;
use crate::text_width::cursor_cell_offset;
use super::{ACCENT, BG_SURFACE, BORDER, TEXT, TEXT_MUTED};
// ---------------------------------------------------------------------------
// render_search
// ---------------------------------------------------------------------------
/// Render the search screen.
///
/// Composes: mode indicator + query bar (row 0), separator (row 1),
/// results list (fill), and a hint bar at the bottom.
pub fn render_search(frame: &mut Frame<'_>, state: &SearchState, area: Rect) {
if area.height < 4 || area.width < 20 {
return;
}
let bp = classify_width(area.width);
let show_project = search_show_project(bp);
let mut y = area.y;
let max_x = area.right();
// -- Mode indicator + query bar ------------------------------------------
y = render_query_bar(frame, state, area.x, y, area.width, max_x);
// -- Separator -----------------------------------------------------------
if y >= area.bottom() {
return;
}
let sep_cell = Cell {
fg: BORDER,
bg: BG_SURFACE,
..Cell::default()
};
let sep_line = "".repeat(area.width as usize);
frame.print_text_clipped(area.x, y, &sep_line, sep_cell, max_x);
y += 1;
// -- No-index warning ----------------------------------------------------
if !state.capabilities.has_any_index() {
if y >= area.bottom() {
return;
}
let warn_cell = Cell {
fg: ACCENT,
bg: BG_SURFACE,
..Cell::default()
};
frame.print_text_clipped(area.x + 1, y, "No search indexes found.", warn_cell, max_x);
y += 1;
if y < area.bottom() {
let hint_cell = Cell {
fg: TEXT_MUTED,
bg: BG_SURFACE,
..Cell::default()
};
frame.print_text_clipped(
area.x + 1,
y,
"Run: lore generate-docs && lore embed",
hint_cell,
max_x,
);
}
return;
}
// -- Results list --------------------------------------------------------
let bottom_hint_row = area.bottom().saturating_sub(1);
let list_bottom = bottom_hint_row;
let list_height = list_bottom.saturating_sub(y) as usize;
if list_height == 0 {
return;
}
if state.results.is_empty() {
render_empty_state(frame, state, area.x + 1, y, max_x);
} else {
render_result_list(
frame,
state,
area.x,
y,
area.width,
list_height,
show_project,
);
}
// -- Bottom hint bar -----------------------------------------------------
if bottom_hint_row < area.bottom() {
render_hint_bar(frame, state, area.x, bottom_hint_row, max_x);
}
}
// ---------------------------------------------------------------------------
// Query bar
// ---------------------------------------------------------------------------
/// Render the mode badge and query input. Returns the next y position.
fn render_query_bar(
frame: &mut Frame<'_>,
state: &SearchState,
x: u16,
y: u16,
width: u16,
max_x: u16,
) -> u16 {
// Mode badge: [ FTS ] or [ Hybrid ] or [ Vec ]
let mode_label = format!("[ {} ]", state.mode.label());
let mode_cell = Cell {
fg: ACCENT,
bg: BG_SURFACE,
..Cell::default()
};
let after_mode = frame.print_text_clipped(x, y, &mode_label, mode_cell, max_x);
// Space separator.
let after_sep = frame.print_text_clipped(
after_mode,
y,
" ",
Cell {
bg: BG_SURFACE,
..Cell::default()
},
max_x,
);
// Prompt.
let prompt = "> ";
let prompt_cell = Cell {
fg: ACCENT,
bg: BG_SURFACE,
..Cell::default()
};
let after_prompt = frame.print_text_clipped(after_sep, y, prompt, prompt_cell, max_x);
// Query text (or placeholder).
let (display_text, text_fg) = if state.query.is_empty() {
("Type to search...", TEXT_MUTED)
} else {
(state.query.as_str(), TEXT)
};
let text_cell = Cell {
fg: text_fg,
bg: BG_SURFACE,
..Cell::default()
};
frame.print_text_clipped(after_prompt, y, display_text, text_cell, max_x);
// Cursor (only when focused and has query text).
if state.query_focused && !state.query.is_empty() {
let cursor_x = after_prompt + cursor_cell_offset(&state.query, state.cursor);
if cursor_x < max_x {
let cursor_cell = Cell {
fg: BG_SURFACE,
bg: TEXT,
..Cell::default()
};
let cursor_char = state
.query
.get(state.cursor..)
.and_then(|s| s.chars().next())
.unwrap_or(' ');
frame.print_text_clipped(cursor_x, y, &cursor_char.to_string(), cursor_cell, max_x);
}
}
// Loading indicator (right-aligned).
if state.loading {
let loading_text = " searching... ";
let loading_x = (x + width).saturating_sub(loading_text.len() as u16);
let loading_cell = Cell {
fg: TEXT_MUTED,
bg: BG_SURFACE,
..Cell::default()
};
frame.print_text_clipped(loading_x, y, loading_text, loading_cell, max_x);
}
y + 1
}
// ---------------------------------------------------------------------------
// Empty state
// ---------------------------------------------------------------------------
/// Show a message when there are no results.
fn render_empty_state(frame: &mut Frame<'_>, state: &SearchState, x: u16, y: u16, max_x: u16) {
let msg = if state.query.is_empty() {
"Enter a search query above"
} else {
"No results found"
};
let cell = Cell {
fg: TEXT_MUTED,
bg: BG_SURFACE,
..Cell::default()
};
frame.print_text_clipped(x, y, msg, cell, max_x);
}
// ---------------------------------------------------------------------------
// Result list
// ---------------------------------------------------------------------------
/// Render the scrollable list of search results.
fn render_result_list(
frame: &mut Frame<'_>,
state: &SearchState,
x: u16,
start_y: u16,
width: u16,
list_height: usize,
show_project: bool,
) {
let max_x = x + width;
// Scroll so selected item is always visible.
let scroll_offset = if state.selected_index >= list_height {
state.selected_index - list_height + 1
} else {
0
};
let normal = Cell {
fg: TEXT,
bg: BG_SURFACE,
..Cell::default()
};
let selected = Cell {
fg: BG_SURFACE,
bg: ACCENT,
..Cell::default()
};
let muted = Cell {
fg: TEXT_MUTED,
bg: BG_SURFACE,
..Cell::default()
};
let muted_selected = Cell {
fg: BG_SURFACE,
bg: ACCENT,
..Cell::default()
};
for (i, result) in state
.results
.iter()
.skip(scroll_offset)
.enumerate()
.take(list_height)
{
let y = start_y + i as u16;
let is_selected = i + scroll_offset == state.selected_index;
let (label_style, detail_style) = if is_selected {
(selected, muted_selected)
} else {
(normal, muted)
};
// Fill row background for selected item.
if is_selected {
for col in x..max_x {
frame.buffer.set(col, y, selected);
}
}
// Entity prefix: # for issues, ! for MRs.
let prefix = match result.key.kind {
EntityKind::Issue => "#",
EntityKind::MergeRequest => "!",
};
let iid_str = format!("{}{}", prefix, result.key.iid);
let after_iid = frame.print_text_clipped(x + 1, y, &iid_str, label_style, max_x);
// Title.
let after_title =
frame.print_text_clipped(after_iid + 1, y, &result.title, label_style, max_x);
// Project path (right-aligned, hidden on narrow terminals).
if show_project {
let path_width = result.project_path.len() as u16 + 2;
let path_x = max_x.saturating_sub(path_width);
if path_x > after_title + 1 {
frame.print_text_clipped(path_x, y, &result.project_path, detail_style, max_x);
}
}
}
// Scroll indicator (overlaid on last visible row when results overflow).
if state.results.len() > list_height && list_height > 0 {
let indicator = format!(
" {}/{} ",
(scroll_offset + list_height).min(state.results.len()),
state.results.len()
);
let ind_x = max_x.saturating_sub(indicator.len() as u16);
let ind_y = start_y + list_height.saturating_sub(1) as u16;
let ind_cell = Cell {
fg: TEXT_MUTED,
bg: BG_SURFACE,
..Cell::default()
};
frame.print_text_clipped(ind_x, ind_y, &indicator, ind_cell, max_x);
}
}
// ---------------------------------------------------------------------------
// Hint bar
// ---------------------------------------------------------------------------
/// Render keybinding hints at the bottom of the search screen.
fn render_hint_bar(frame: &mut Frame<'_>, state: &SearchState, x: u16, y: u16, max_x: u16) {
let hint_cell = Cell {
fg: TEXT_MUTED,
bg: BG_SURFACE,
..Cell::default()
};
let hints = if state.query_focused {
"Tab: mode Esc: blur Enter: search"
} else {
"Tab: mode /: focus j/k: nav Enter: open"
};
frame.print_text_clipped(x + 1, y, hints, hint_cell, max_x);
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use crate::message::{EntityKey, SearchResult};
use crate::state::search::{SearchCapabilities, SearchState};
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn fts_caps() -> SearchCapabilities {
SearchCapabilities {
has_fts: true,
has_embeddings: false,
embedding_coverage_pct: 0.0,
}
}
fn sample_results(count: usize) -> Vec<SearchResult> {
(0..count)
.map(|i| SearchResult {
key: EntityKey::issue(1, (i + 1) as i64),
title: format!("Result {}", i + 1),
score: 1.0 - (i as f64 * 0.1),
snippet: "matched text".into(),
project_path: "group/project".into(),
})
.collect()
}
#[test]
fn test_render_search_empty_no_panic() {
with_frame!(80, 24, |frame| {
let state = SearchState::default();
render_search(&mut frame, &state, Rect::new(0, 0, 80, 24));
});
}
#[test]
fn test_render_search_with_capabilities_no_panic() {
with_frame!(80, 24, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
render_search(&mut frame, &state, Rect::new(0, 0, 80, 24));
});
}
#[test]
fn test_render_search_with_results_no_panic() {
with_frame!(100, 30, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
state.results = sample_results(5);
render_search(&mut frame, &state, Rect::new(0, 0, 100, 30));
});
}
#[test]
fn test_render_search_with_query_no_panic() {
with_frame!(80, 24, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
state.insert_char('h');
state.insert_char('e');
state.insert_char('l');
state.insert_char('l');
state.insert_char('o');
state.results = sample_results(3);
render_search(&mut frame, &state, Rect::new(0, 0, 80, 24));
});
}
#[test]
fn test_render_search_with_selection_no_panic() {
with_frame!(80, 24, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
state.results = sample_results(10);
state.select_next();
state.select_next();
render_search(&mut frame, &state, Rect::new(0, 0, 80, 24));
});
}
#[test]
fn test_render_search_tiny_terminal_noop() {
with_frame!(15, 3, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
render_search(&mut frame, &state, Rect::new(0, 0, 15, 3));
});
}
#[test]
fn test_render_search_no_indexes_warning() {
with_frame!(80, 24, |frame| {
let state = SearchState::default();
// capabilities are default (no indexes)
render_search(&mut frame, &state, Rect::new(0, 0, 80, 24));
// Should show "No search indexes found" without panicking.
});
}
#[test]
fn test_render_search_loading_indicator() {
with_frame!(80, 24, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
state.loading = true;
render_search(&mut frame, &state, Rect::new(0, 0, 80, 24));
});
}
#[test]
fn test_render_search_scrollable_results() {
with_frame!(80, 10, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
state.results = sample_results(20);
// Select item near the bottom to trigger scrolling.
for _ in 0..15 {
state.select_next();
}
render_search(&mut frame, &state, Rect::new(0, 0, 80, 10));
});
}
#[test]
fn test_render_search_responsive_breakpoints() {
// Narrow (Xs=50): project path hidden.
with_frame!(50, 24, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
state.results = sample_results(3);
render_search(&mut frame, &state, Rect::new(0, 0, 50, 24));
});
// Standard (Md=100): project path shown.
with_frame!(100, 24, |frame| {
let mut state = SearchState::default();
state.enter(fts_caps());
state.results = sample_results(3);
render_search(&mut frame, &state, Rect::new(0, 0, 100, 24));
});
}
}