Files
gitlore/crates/lore-tui/src/view/mod.rs
teernisse 1b66b80ac4 style(tui): apply rustfmt and clippy formatting across crate
Mechanical formatting pass to satisfy rustfmt line-width limits and
clippy pedantic/nursery lints. No behavioral changes.

Formatting (rustfmt line wrapping):
- action/sync.rs: multiline tuple destructure, function call args in tests
- state/sync.rs: if-let chain formatting, remove unnecessary Vec collect
- view/sync.rs: multiline array entries, format!(), vec! literals
- view/doctor.rs: multiline floor_char_boundary chain
- view/scope_picker.rs: multiline format!() with floor_char_boundary
- view/stats.rs: multiline render_stat_row call
- view/mod.rs: multiline assert!() in test
- app/update.rs: multiline enum variant destructure
- entity_cache.rs: multiline assert_eq!() with messages
- render_cache.rs: multiline retain() closure
- session.rs: multiline serde_json/File::create/parent() chains

Clippy:
- action/sync.rs: #[allow(clippy::too_many_arguments)] on test helper

Import/module ordering (alphabetical):
- state/mod.rs: move scope_picker mod + pub use to sorted position
- view/mod.rs: move scope_picker, stats, sync mod + use to sorted position
- view/scope_picker.rs: sort use imports (ScopeContext before ScopePickerState)
2026-02-18 23:58:29 -05:00

268 lines
8.7 KiB
Rust

#![allow(dead_code)] // Phase 1: screen content renders added in Phase 2+
//! Top-level view dispatch for the lore TUI.
//!
//! [`render_screen`] is the entry point called from `LoreApp::view()`.
//! It composes the layout: breadcrumb bar, screen content area, status
//! bar, and optional overlays (help, error toast).
pub mod bootstrap;
pub mod command_palette;
pub mod common;
pub mod dashboard;
pub mod doctor;
pub mod file_history;
pub mod issue_detail;
pub mod issue_list;
pub mod mr_detail;
pub mod mr_list;
pub mod scope_picker;
pub mod search;
pub mod stats;
pub mod sync;
pub mod timeline;
pub mod trace;
pub mod who;
use ftui::layout::{Constraint, Flex};
use ftui::render::cell::PackedRgba;
use ftui::render::frame::Frame;
use crate::app::LoreApp;
use crate::message::Screen;
use bootstrap::render_bootstrap;
use command_palette::render_command_palette;
use common::{
render_breadcrumb, render_error_toast, render_help_overlay, render_loading, render_status_bar,
};
use dashboard::render_dashboard;
use doctor::render_doctor;
use file_history::render_file_history;
use issue_detail::render_issue_detail;
use issue_list::render_issue_list;
use mr_detail::render_mr_detail;
use mr_list::render_mr_list;
use scope_picker::render_scope_picker;
use search::render_search;
use stats::render_stats;
use sync::render_sync;
use timeline::render_timeline;
use trace::render_trace;
use who::render_who;
// ---------------------------------------------------------------------------
// Colors (hardcoded Flexoki palette — will use Theme in Phase 2)
// ---------------------------------------------------------------------------
const TEXT: PackedRgba = PackedRgba::rgb(0xCE, 0xCD, 0xC3); // tx
const TEXT_MUTED: PackedRgba = PackedRgba::rgb(0x87, 0x87, 0x80); // tx-2
const BG_SURFACE: PackedRgba = PackedRgba::rgb(0x28, 0x28, 0x24); // bg-2
const ACCENT: PackedRgba = PackedRgba::rgb(0xDA, 0x70, 0x2C); // orange
const ERROR_BG: PackedRgba = PackedRgba::rgb(0xAF, 0x3A, 0x29); // red
const ERROR_FG: PackedRgba = PackedRgba::rgb(0xCE, 0xCD, 0xC3); // tx
const BORDER: PackedRgba = PackedRgba::rgb(0x87, 0x87, 0x80); // tx-2
// ---------------------------------------------------------------------------
// render_screen
// ---------------------------------------------------------------------------
/// Top-level view dispatch: composes breadcrumb + content + status bar + overlays.
///
/// Called from `LoreApp::view()`. The layout is:
/// ```text
/// +-----------------------------------+
/// | Breadcrumb (1 row) |
/// +-----------------------------------+
/// | |
/// | Screen content (fill) |
/// | |
/// +-----------------------------------+
/// | Status bar (1 row) |
/// +-----------------------------------+
/// ```
///
/// Overlays (help, error toast) render on top of existing content.
pub fn render_screen(frame: &mut Frame<'_>, app: &LoreApp) {
let bounds = frame.bounds();
if bounds.width < 3 || bounds.height < 3 {
return; // Terminal too small to render anything useful.
}
// Split vertically: breadcrumb (1) | content (fill) | status bar (1).
let regions = Flex::vertical()
.constraints([
Constraint::Fixed(1), // breadcrumb
Constraint::Fill, // content
Constraint::Fixed(1), // status bar
])
.split(bounds);
let breadcrumb_area = regions[0];
let content_area = regions[1];
let status_area = regions[2];
let screen = app.navigation.current();
// --- Breadcrumb ---
render_breadcrumb(frame, breadcrumb_area, &app.navigation, TEXT, TEXT_MUTED);
// --- Screen content ---
let load_state = app.state.load_state.get(screen);
// tick=0 placeholder — animation wired up when Msg::Tick increments a counter.
render_loading(frame, content_area, load_state, TEXT, TEXT_MUTED, 0);
// Per-screen content dispatch (other screens wired in later phases).
if screen == &Screen::Bootstrap {
render_bootstrap(frame, &app.state.bootstrap, content_area);
} else if screen == &Screen::Sync {
render_sync(frame, &app.state.sync, content_area);
} else if screen == &Screen::Dashboard {
render_dashboard(frame, &app.state.dashboard, content_area);
} else if screen == &Screen::IssueList {
render_issue_list(frame, &app.state.issue_list, content_area);
} else if screen == &Screen::MrList {
render_mr_list(frame, &app.state.mr_list, content_area);
} else if matches!(screen, Screen::IssueDetail(_)) {
render_issue_detail(frame, &app.state.issue_detail, content_area, &*app.clock);
} else if matches!(screen, Screen::MrDetail(_)) {
render_mr_detail(frame, &app.state.mr_detail, content_area, &*app.clock);
} else if screen == &Screen::Search {
render_search(frame, &app.state.search, content_area);
} else if screen == &Screen::Timeline {
render_timeline(frame, &app.state.timeline, content_area, &*app.clock);
} else if screen == &Screen::Who {
render_who(frame, &app.state.who, content_area);
} else if screen == &Screen::FileHistory {
render_file_history(frame, &app.state.file_history, content_area);
} else if screen == &Screen::Trace {
render_trace(frame, &app.state.trace, content_area);
} else if screen == &Screen::Doctor {
render_doctor(frame, &app.state.doctor, content_area);
} else if screen == &Screen::Stats {
render_stats(frame, &app.state.stats, content_area);
}
// --- Status bar ---
render_status_bar(
frame,
status_area,
&app.command_registry,
screen,
&app.input_mode,
BG_SURFACE,
TEXT,
ACCENT,
);
// --- Overlays (render last, on top of everything) ---
// Error toast.
if let Some(ref error_msg) = app.state.error_toast {
render_error_toast(frame, bounds, error_msg, ERROR_BG, ERROR_FG);
}
// Command palette overlay.
render_command_palette(frame, &app.state.command_palette, bounds);
// Scope picker overlay.
render_scope_picker(
frame,
&app.state.scope_picker,
&app.state.global_scope,
bounds,
);
// Help overlay.
if app.state.show_help {
render_help_overlay(
frame,
bounds,
&app.command_registry,
screen,
BORDER,
TEXT,
TEXT_MUTED,
0, // scroll_offset — tracked in future phase
);
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use crate::app::LoreApp;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
#[test]
fn test_render_screen_does_not_panic() {
with_frame!(80, 24, |frame| {
let app = LoreApp::new();
render_screen(&mut frame, &app);
});
}
#[test]
fn test_render_screen_tiny_terminal_noop() {
with_frame!(2, 2, |frame| {
let app = LoreApp::new();
render_screen(&mut frame, &app);
// Should not panic — early return for tiny terminals.
});
}
#[test]
fn test_render_screen_with_error_toast() {
with_frame!(80, 24, |frame| {
let mut app = LoreApp::new();
app.state.set_error("test error".into());
render_screen(&mut frame, &app);
// Should render without panicking.
});
}
#[test]
fn test_render_screen_with_help_overlay() {
with_frame!(80, 24, |frame| {
let mut app = LoreApp::new();
app.state.show_help = true;
render_screen(&mut frame, &app);
// Should render without panicking.
});
}
#[test]
fn test_render_screen_narrow_terminal() {
with_frame!(20, 5, |frame| {
let app = LoreApp::new();
render_screen(&mut frame, &app);
});
}
#[test]
fn test_render_screen_sync_has_content() {
with_frame!(80, 24, |frame| {
let mut app = LoreApp::new();
app.navigation.push(Screen::Sync);
render_screen(&mut frame, &app);
let has_content = (20..60u16).any(|x| {
(8..16u16).any(|y| frame.buffer.get(x, y).is_some_and(|cell| !cell.is_empty()))
});
assert!(has_content, "Expected sync idle content in center area");
});
}
}