Files
mission-control/src-tauri/src/watcher.rs
teernisse f5ce8a9091 feat(followup): implement PLAN-FOLLOWUP.md gap fixes
Complete implementation of 7 slices addressing E2E testing gaps:

Slice 0+1: Wire Actions + ReasonPrompt
- FocusView now uses useActions hook instead of direct act() calls
- Added pendingAction state pattern for skip/defer/complete actions
- ReasonPrompt integration with proper confirm/cancel flow
- Tags support in DecisionEntry interface

Slice 2: Drag Reorder UI
- Installed @dnd-kit (core, sortable, utilities)
- QueueView with DndContext, SortableContext, verticalListSortingStrategy
- SortableQueueItem wrapper component using useSortable hook
- pendingReorder state with ReasonPrompt for reorder reasons
- Cmd+Up/Down keyboard shortcuts for accessibility
- Fixed: Store item ID in PendingReorder to avoid stale queue reference

Slice 3: System Tray Integration
- tray.rs with TrayState, setup_tray, toggle_window_visibility
- Menu with Show/Quit items
- Left-click toggles window visibility
- update_tray_badge command updates tooltip with item count
- Frontend wiring in AppShell

Slice 4: E2E Test Updates
- Fixed test selectors for InboxView, Queue badge
- Exposed inbox store for test seeding

Slice 5: Staleness Visualization
- Already implemented in computeStaleness() with tests

Slice 6: Quick Wiring
- onStartBatch callback wired to QueueView
- SyncStatus rendered in nav area
- SettingsView renders Settings component

Slice 7: State Persistence
- settings-store with hydrate/update methods
- Tauri backend integration via read_settings/write_settings
- AppShell hydrates settings on mount

Bug fixes from code review:
- close_bead now has error isolation (try/catch) so decision logging
  and queue advancement continue even if bead close fails
- PendingReorder stores item ID to avoid stale queue reference

E2E tests for all ACs (tests/e2e/followup-acs.spec.ts):
- AC-F1: Drag reorder (4 tests)
- AC-F2: ReasonPrompt integration (7 tests)
- AC-F5: Staleness visualization (3 tests)
- AC-F6: Batch mode (2 tests)
- AC-F7: SyncStatus (2 tests)
- ReasonPrompt behavior (3 tests)

Tests: 388 frontend + 119 Rust + 32 E2E all passing

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-26 17:28:28 -05:00

99 lines
3.1 KiB
Rust

//! File watcher for lore.db changes
//!
//! Watches the lore database file for modifications and emits events
//! to trigger frontend refresh when lore syncs new data.
use notify::{Config, Event, EventKind, RecommendedWatcher, RecursiveMode, Watcher};
use std::path::PathBuf;
use std::sync::mpsc;
use std::time::Duration;
use tauri::AppHandle;
use tauri_specta::Event as TauriEvent;
use crate::events::LoreDataChanged;
/// Get the path to lore's database file
fn lore_db_path() -> Option<PathBuf> {
dirs::data_local_dir().map(|d| d.join("lore").join("lore.db"))
}
/// Start watching lore.db for changes.
///
/// When the file is modified, emits a "lore-data-changed" event to the frontend.
/// Returns the watcher handle (must be kept alive for watching to continue).
pub fn start_lore_watcher(app: AppHandle) -> Option<RecommendedWatcher> {
let db_path = lore_db_path()?;
// Check if the file exists
if !db_path.exists() {
tracing::warn!("lore.db not found at {:?}, skipping file watcher", db_path);
return None;
}
let parent_dir = db_path.parent()?;
// Create a channel for receiving events
let (tx, rx) = mpsc::channel();
// Create the watcher with a debounce of 1 second
let mut watcher = RecommendedWatcher::new(
move |res: Result<Event, notify::Error>| {
match res {
Ok(event) => {
if tx.send(event).is_err() {
// Receiver dropped -- watcher thread has exited
tracing::debug!("Watcher event channel closed, receiver dropped");
}
}
Err(e) => {
tracing::warn!("File watcher error: {}", e);
}
}
},
Config::default().with_poll_interval(Duration::from_secs(2)),
)
.ok()?;
// Watch the lore directory (not just the file, for atomic write detection)
if let Err(e) = watcher.watch(parent_dir, RecursiveMode::NonRecursive) {
tracing::error!("Failed to start lore.db watcher: {}", e);
return None;
}
tracing::info!("Watching lore.db for changes at {:?}", db_path);
// Spawn a thread to handle events
std::thread::spawn(move || {
for event in rx {
// Only react to modify events on the actual db file
if matches!(
event.kind,
EventKind::Modify(_) | EventKind::Create(_) | EventKind::Remove(_)
) {
let affects_db = event.paths.iter().any(|p| p.ends_with("lore.db"));
if affects_db {
tracing::debug!("lore.db changed, emitting refresh event");
if let Err(e) = LoreDataChanged.emit(&app) {
tracing::warn!("Failed to emit lore-data-changed event: {}", e);
}
}
}
}
});
Some(watcher)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_lore_db_path_returns_expected_location() {
let path = lore_db_path();
assert!(path.is_some());
let path = path.unwrap();
assert!(path.ends_with("lore/lore.db"));
}
}