5 Commits

Author SHA1 Message Date
teernisse
90c8b43267 feat(tui): Phase 2 Issue List + MR List screens
Implement state, action, and view layers for both list screens:
- Issue List: keyset pagination, snapshot fence, filter DSL, label aggregation
- MR List: mirrors Issue pattern with draft/reviewer/target branch filters
- Migration 027: covering indexes for TUI list screen queries
- Updated Msg types to use typed Page structs instead of raw Vec<Row>
- 303 tests passing, clippy clean

Beads: bd-3ei1, bd-2kr0, bd-3pm2
2026-02-18 14:48:15 -05:00
teernisse
c5b7f4c864 (no description set) 2026-02-18 12:59:07 -05:00
teernisse
28ce63f818 refactor: split common/mod.rs into per-widget modules 2026-02-18 12:58:38 -05:00
teernisse
eb5b464d03 feat: TUI Phase 1 common widgets + scoring/path beads 2026-02-18 12:58:12 -05:00
teernisse
4664e0cfe3 feat: complete TUI Phase 0 — Toolchain Gate 2026-02-18 12:47:10 -05:00
53 changed files with 16508 additions and 304 deletions

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bd-1elx
bd-2kr0

23
.gitignore vendored
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@@ -1,11 +1,6 @@
# Dependencies
node_modules/
# Build output
dist/
# Test coverage
coverage/
# Rust build output
/target
**/target/
# IDE
.idea/
@@ -25,14 +20,11 @@ Thumbs.db
# Logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Local config files
lore.config.json
# beads
# beads viewer cache
.bv/
# SQLite databases (local development)
@@ -40,10 +32,15 @@ lore.config.json
*.db-wal
*.db-shm
# Mock seed data
tools/mock-seed/
# Added by cargo
/target
# Profiling / benchmarks
perf.data
perf.data.old
flamegraph.svg
*.profraw

3252
crates/lore-tui/Cargo.lock generated Normal file

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@@ -0,0 +1,46 @@
[package]
name = "lore-tui"
version = "0.1.0"
edition = "2024"
description = "Terminal UI for Gitlore — local GitLab data explorer"
authors = ["Taylor Eernisse"]
license = "MIT"
[[bin]]
name = "lore-tui"
path = "src/main.rs"
[dependencies]
# FrankenTUI (Elm-architecture TUI framework)
ftui = "0.1.1"
# Lore library (config, db, ingestion, search, etc.)
lore = { path = "../.." }
# CLI
clap = { version = "4", features = ["derive", "env"] }
# Error handling
anyhow = "1"
# Time
chrono = { version = "0.4", features = ["serde"] }
# Paths
dirs = "6"
# Database (read-only queries from TUI)
rusqlite = { version = "0.38", features = ["bundled"] }
# Terminal (crossterm for raw mode + event reading, used by ftui runtime)
crossterm = "0.28"
# Serialization (crash context NDJSON dumps)
serde = { version = "1", features = ["derive"] }
serde_json = "1"
# Regex (used by safety module for PII/secret redaction)
regex = "1"
[dev-dependencies]
tempfile = "3"

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@@ -0,0 +1,4 @@
[toolchain]
channel = "nightly-2026-02-08"
profile = "minimal"
components = ["rustfmt", "clippy"]

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#![allow(dead_code)] // Phase 1: methods consumed as screens are implemented
//! Full FrankenTUI Model implementation for the lore TUI.
//!
//! LoreApp is the central coordinator: it owns all state, dispatches
//! messages through a 5-stage key pipeline, records crash context
//! breadcrumbs, manages async tasks via the supervisor, and routes
//! view() to per-screen render functions.
mod tests;
mod update;
use crate::clock::{Clock, SystemClock};
use crate::commands::{CommandRegistry, build_registry};
use crate::crash_context::CrashContext;
use crate::db::DbManager;
use crate::message::InputMode;
use crate::navigation::NavigationStack;
use crate::state::AppState;
use crate::task_supervisor::TaskSupervisor;
// ---------------------------------------------------------------------------
// LoreApp
// ---------------------------------------------------------------------------
/// Root model for the lore TUI.
///
/// Owns all state and implements the FrankenTUI Model trait. The
/// update() method is the single entry point for all state transitions.
pub struct LoreApp {
pub state: AppState,
pub navigation: NavigationStack,
pub supervisor: TaskSupervisor,
pub crash_context: CrashContext,
pub command_registry: CommandRegistry,
pub input_mode: InputMode,
pub clock: Box<dyn Clock>,
pub db: Option<DbManager>,
}
impl LoreApp {
/// Create a new LoreApp with default state.
///
/// Uses a real system clock and no DB connection (set separately).
#[must_use]
pub fn new() -> Self {
Self {
state: AppState::default(),
navigation: NavigationStack::new(),
supervisor: TaskSupervisor::new(),
crash_context: CrashContext::new(),
command_registry: build_registry(),
input_mode: InputMode::Normal,
clock: Box::new(SystemClock),
db: None,
}
}
/// Create a LoreApp for testing with a custom clock.
#[cfg(test)]
fn with_clock(clock: Box<dyn Clock>) -> Self {
Self {
clock,
..Self::new()
}
}
}
impl Default for LoreApp {
fn default() -> Self {
Self::new()
}
}

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@@ -0,0 +1,330 @@
//! Tests for LoreApp.
#![cfg(test)]
use chrono::TimeDelta;
use ftui::{Cmd, Event, KeyCode, KeyEvent, Model, Modifiers};
use crate::clock::FakeClock;
use crate::message::{InputMode, Msg, Screen};
use super::LoreApp;
fn test_app() -> LoreApp {
LoreApp::with_clock(Box::new(FakeClock::new(chrono::Utc::now())))
}
/// Verify that `App::fullscreen(LoreApp::new()).run()` compiles.
fn _assert_app_fullscreen_compiles() {
fn _inner() {
use ftui::App;
let _app_builder = App::fullscreen(LoreApp::new());
}
}
/// Verify that `App::inline(LoreApp::new(), 12).run()` compiles.
fn _assert_app_inline_compiles() {
fn _inner() {
use ftui::App;
let _app_builder = App::inline(LoreApp::new(), 12);
}
}
#[test]
fn test_lore_app_init_returns_none() {
let mut app = test_app();
let cmd = app.init();
assert!(matches!(cmd, Cmd::None));
}
#[test]
fn test_lore_app_quit_returns_quit_cmd() {
let mut app = test_app();
let cmd = app.update(Msg::Quit);
assert!(matches!(cmd, Cmd::Quit));
}
#[test]
fn test_lore_app_tick_returns_none() {
let mut app = test_app();
let cmd = app.update(Msg::Tick);
assert!(matches!(cmd, Cmd::None));
}
#[test]
fn test_lore_app_navigate_to_updates_nav_stack() {
let mut app = test_app();
let cmd = app.update(Msg::NavigateTo(Screen::IssueList));
assert!(matches!(cmd, Cmd::None));
assert!(app.navigation.is_at(&Screen::IssueList));
assert_eq!(app.navigation.depth(), 2);
}
#[test]
fn test_lore_app_go_back() {
let mut app = test_app();
app.update(Msg::NavigateTo(Screen::IssueList));
app.update(Msg::GoBack);
assert!(app.navigation.is_at(&Screen::Dashboard));
}
#[test]
fn test_lore_app_go_forward() {
let mut app = test_app();
app.update(Msg::NavigateTo(Screen::IssueList));
app.update(Msg::GoBack);
app.update(Msg::GoForward);
assert!(app.navigation.is_at(&Screen::IssueList));
}
#[test]
fn test_ctrl_c_always_quits() {
let mut app = test_app();
let key = KeyEvent::new(KeyCode::Char('c')).with_modifiers(Modifiers::CTRL);
let cmd = app.update(Msg::RawEvent(Event::Key(key)));
assert!(matches!(cmd, Cmd::Quit));
}
#[test]
fn test_q_key_quits_in_normal_mode() {
let mut app = test_app();
let key = KeyEvent::new(KeyCode::Char('q'));
let cmd = app.update(Msg::RawEvent(Event::Key(key)));
assert!(matches!(cmd, Cmd::Quit));
}
#[test]
fn test_q_key_blocked_in_text_mode() {
let mut app = test_app();
app.input_mode = InputMode::Text;
let key = KeyEvent::new(KeyCode::Char('q'));
let cmd = app.update(Msg::RawEvent(Event::Key(key)));
// q in text mode should NOT quit.
assert!(matches!(cmd, Cmd::None));
}
#[test]
fn test_esc_blurs_text_mode() {
let mut app = test_app();
app.input_mode = InputMode::Text;
app.state.search.query_focused = true;
let key = KeyEvent::new(KeyCode::Escape);
app.update(Msg::RawEvent(Event::Key(key)));
assert!(matches!(app.input_mode, InputMode::Normal));
assert!(!app.state.has_text_focus());
}
#[test]
fn test_g_prefix_enters_go_mode() {
let mut app = test_app();
let key = KeyEvent::new(KeyCode::Char('g'));
app.update(Msg::RawEvent(Event::Key(key)));
assert!(matches!(app.input_mode, InputMode::GoPrefix { .. }));
}
#[test]
fn test_g_then_i_navigates_to_issues() {
let mut app = test_app();
// First key: 'g'
let key_g = KeyEvent::new(KeyCode::Char('g'));
app.update(Msg::RawEvent(Event::Key(key_g)));
// Second key: 'i'
let key_i = KeyEvent::new(KeyCode::Char('i'));
app.update(Msg::RawEvent(Event::Key(key_i)));
assert!(app.navigation.is_at(&Screen::IssueList));
}
#[test]
fn test_go_prefix_timeout_cancels() {
let clock = FakeClock::new(chrono::Utc::now());
let mut app = LoreApp::with_clock(Box::new(clock.clone()));
// Press 'g'.
let key_g = KeyEvent::new(KeyCode::Char('g'));
app.update(Msg::RawEvent(Event::Key(key_g)));
assert!(matches!(app.input_mode, InputMode::GoPrefix { .. }));
// Advance clock past timeout.
clock.advance(TimeDelta::milliseconds(600));
// Press 'i' after timeout — should NOT navigate to issues.
let key_i = KeyEvent::new(KeyCode::Char('i'));
app.update(Msg::RawEvent(Event::Key(key_i)));
// Should still be at Dashboard (no navigation happened).
assert!(app.navigation.is_at(&Screen::Dashboard));
assert!(matches!(app.input_mode, InputMode::Normal));
}
#[test]
fn test_show_help_toggles() {
let mut app = test_app();
assert!(!app.state.show_help);
app.update(Msg::ShowHelp);
assert!(app.state.show_help);
app.update(Msg::ShowHelp);
assert!(!app.state.show_help);
}
#[test]
fn test_error_msg_sets_toast() {
let mut app = test_app();
app.update(Msg::Error(crate::message::AppError::DbBusy));
assert!(app.state.error_toast.is_some());
assert!(app.state.error_toast.as_ref().unwrap().contains("busy"));
}
#[test]
fn test_resize_updates_terminal_size() {
let mut app = test_app();
app.update(Msg::Resize {
width: 120,
height: 40,
});
assert_eq!(app.state.terminal_size, (120, 40));
}
#[test]
fn test_stale_result_dropped() {
use crate::message::Screen;
use crate::task_supervisor::TaskKey;
let mut app = test_app();
// Submit two tasks for IssueList — second supersedes first.
let gen1 = app
.supervisor
.submit(TaskKey::LoadScreen(Screen::IssueList))
.generation;
let gen2 = app
.supervisor
.submit(TaskKey::LoadScreen(Screen::IssueList))
.generation;
// Stale result with gen1 should be ignored.
app.update(Msg::IssueListLoaded {
generation: gen1,
page: crate::state::issue_list::IssueListPage {
rows: vec![crate::state::issue_list::IssueListRow {
project_path: "group/project".into(),
iid: 1,
title: "stale".into(),
state: "opened".into(),
author: "taylor".into(),
labels: vec![],
updated_at: 1_700_000_000_000,
}],
next_cursor: None,
total_count: 1,
},
});
assert!(app.state.issue_list.rows.is_empty());
// Current result with gen2 should be applied.
app.update(Msg::IssueListLoaded {
generation: gen2,
page: crate::state::issue_list::IssueListPage {
rows: vec![crate::state::issue_list::IssueListRow {
project_path: "group/project".into(),
iid: 2,
title: "fresh".into(),
state: "opened".into(),
author: "taylor".into(),
labels: vec![],
updated_at: 1_700_000_000_000,
}],
next_cursor: None,
total_count: 1,
},
});
assert_eq!(app.state.issue_list.rows.len(), 1);
assert_eq!(app.state.issue_list.rows[0].title, "fresh");
}
#[test]
fn test_crash_context_records_events() {
let mut app = test_app();
app.update(Msg::Tick);
app.update(Msg::NavigateTo(Screen::IssueList));
// Should have recorded at least 2 events.
assert!(app.crash_context.len() >= 2);
}
#[test]
fn test_navigate_sets_loading_initial_on_first_visit() {
use crate::state::LoadState;
let mut app = test_app();
app.update(Msg::NavigateTo(Screen::IssueList));
// First visit should show full-screen spinner (LoadingInitial).
assert_eq!(
*app.state.load_state.get(&Screen::IssueList),
LoadState::LoadingInitial
);
}
#[test]
fn test_navigate_sets_refreshing_on_revisit() {
use crate::state::LoadState;
let mut app = test_app();
// First visit → LoadingInitial.
app.update(Msg::NavigateTo(Screen::IssueList));
// Simulate load completing.
app.state.set_loading(Screen::IssueList, LoadState::Idle);
// Go back, then revisit.
app.update(Msg::GoBack);
app.update(Msg::NavigateTo(Screen::IssueList));
// Second visit should show corner spinner (Refreshing).
assert_eq!(
*app.state.load_state.get(&Screen::IssueList),
LoadState::Refreshing
);
}
#[test]
fn test_command_palette_opens_from_ctrl_p() {
let mut app = test_app();
let key = KeyEvent::new(KeyCode::Char('p')).with_modifiers(Modifiers::CTRL);
app.update(Msg::RawEvent(Event::Key(key)));
assert!(matches!(app.input_mode, InputMode::Palette));
assert!(app.state.command_palette.query_focused);
}
#[test]
fn test_esc_closes_palette() {
let mut app = test_app();
app.input_mode = InputMode::Palette;
let key = KeyEvent::new(KeyCode::Escape);
app.update(Msg::RawEvent(Event::Key(key)));
assert!(matches!(app.input_mode, InputMode::Normal));
}
#[test]
fn test_blur_text_input_msg() {
let mut app = test_app();
app.input_mode = InputMode::Text;
app.state.search.query_focused = true;
app.update(Msg::BlurTextInput);
assert!(matches!(app.input_mode, InputMode::Normal));
assert!(!app.state.has_text_focus());
}
#[test]
fn test_default_is_new() {
let app = LoreApp::default();
assert!(app.navigation.is_at(&Screen::Dashboard));
assert!(matches!(app.input_mode, InputMode::Normal));
}

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//! Model trait impl and key dispatch for LoreApp.
use chrono::TimeDelta;
use ftui::{Cmd, Event, Frame, KeyCode, KeyEvent, Model, Modifiers};
use crate::crash_context::CrashEvent;
use crate::message::{InputMode, Msg, Screen};
use crate::state::LoadState;
use crate::task_supervisor::TaskKey;
use super::LoreApp;
/// Timeout for the g-prefix key sequence.
const GO_PREFIX_TIMEOUT: TimeDelta = TimeDelta::milliseconds(500);
impl LoreApp {
// -----------------------------------------------------------------------
// Key dispatch
// -----------------------------------------------------------------------
/// Normalize terminal key variants for cross-terminal consistency.
fn normalize_key(key: &mut KeyEvent) {
// BackTab -> Shift+Tab canonical form.
if key.code == KeyCode::BackTab {
key.code = KeyCode::Tab;
key.modifiers |= Modifiers::SHIFT;
}
}
/// 5-stage key dispatch pipeline.
///
/// Returns the Cmd to execute (Quit, None, or a task command).
pub(crate) fn interpret_key(&mut self, mut key: KeyEvent) -> Cmd<Msg> {
Self::normalize_key(&mut key);
let screen = self.navigation.current().clone();
// Record key press in crash context.
self.crash_context.push(CrashEvent::KeyPress {
key: format!("{:?}", key.code),
mode: format!("{:?}", self.input_mode),
screen: screen.label().to_string(),
});
// --- Stage 1: Quit check ---
// Ctrl+C always quits regardless of mode.
if key.code == KeyCode::Char('c') && key.modifiers.contains(Modifiers::CTRL) {
return Cmd::quit();
}
// --- Stage 2: InputMode routing ---
match &self.input_mode {
InputMode::Text => {
return self.handle_text_mode_key(&key, &screen);
}
InputMode::Palette => {
return self.handle_palette_mode_key(&key, &screen);
}
InputMode::GoPrefix { started_at } => {
let elapsed = self.clock.now().signed_duration_since(*started_at);
if elapsed > GO_PREFIX_TIMEOUT {
// Timeout expired — cancel prefix and re-process as normal.
self.input_mode = InputMode::Normal;
} else {
return self.handle_go_prefix_key(&key, &screen);
}
}
InputMode::Normal => {}
}
// --- Stage 3: Global shortcuts (Normal mode) ---
// 'q' quits.
if key.code == KeyCode::Char('q') && key.modifiers == Modifiers::NONE {
return Cmd::quit();
}
// 'g' starts prefix sequence.
if self
.command_registry
.is_sequence_starter(&key.code, &key.modifiers)
{
self.input_mode = InputMode::GoPrefix {
started_at: self.clock.now(),
};
return Cmd::none();
}
// Registry-based single-key lookup.
if let Some(cmd_def) =
self.command_registry
.lookup_key(&key.code, &key.modifiers, &screen, &self.input_mode)
{
return self.execute_command(cmd_def.id, &screen);
}
// --- Stage 4: Screen-local keys ---
// Delegated to AppState::interpret_screen_key in future phases.
// --- Stage 5: Fallback (unhandled) ---
Cmd::none()
}
/// Handle keys in Text input mode.
///
/// Only Esc and Ctrl+P pass through; everything else is consumed by
/// the focused text widget (handled in future phases).
fn handle_text_mode_key(&mut self, key: &KeyEvent, screen: &Screen) -> Cmd<Msg> {
// Esc blurs the text input.
if key.code == KeyCode::Escape {
self.state.blur_text_focus();
self.input_mode = InputMode::Normal;
return Cmd::none();
}
// Ctrl+P opens palette even in text mode.
if let Some(cmd_def) =
self.command_registry
.lookup_key(&key.code, &key.modifiers, screen, &InputMode::Text)
{
return self.execute_command(cmd_def.id, screen);
}
// All other keys consumed by text widget (future).
Cmd::none()
}
/// Handle keys in Palette mode.
fn handle_palette_mode_key(&mut self, key: &KeyEvent, _screen: &Screen) -> Cmd<Msg> {
if key.code == KeyCode::Escape {
self.input_mode = InputMode::Normal;
return Cmd::none();
}
// Palette key dispatch will be expanded in the palette widget phase.
Cmd::none()
}
/// Handle the second key of a g-prefix sequence.
fn handle_go_prefix_key(&mut self, key: &KeyEvent, screen: &Screen) -> Cmd<Msg> {
self.input_mode = InputMode::Normal;
if let Some(cmd_def) = self.command_registry.complete_sequence(
&KeyCode::Char('g'),
&Modifiers::NONE,
&key.code,
&key.modifiers,
screen,
) {
return self.execute_command(cmd_def.id, screen);
}
// Invalid second key — cancel prefix silently.
Cmd::none()
}
/// Execute a command by ID.
fn execute_command(&mut self, id: &str, _screen: &Screen) -> Cmd<Msg> {
match id {
"quit" => Cmd::quit(),
"go_back" => {
self.navigation.pop();
Cmd::none()
}
"show_help" => {
self.state.show_help = !self.state.show_help;
Cmd::none()
}
"command_palette" => {
self.input_mode = InputMode::Palette;
self.state.command_palette.query_focused = true;
Cmd::none()
}
"open_in_browser" => {
// Will dispatch OpenInBrowser msg in future phase.
Cmd::none()
}
"show_cli" => {
// Will show CLI equivalent in future phase.
Cmd::none()
}
"go_home" => self.navigate_to(Screen::Dashboard),
"go_issues" => self.navigate_to(Screen::IssueList),
"go_mrs" => self.navigate_to(Screen::MrList),
"go_search" => self.navigate_to(Screen::Search),
"go_timeline" => self.navigate_to(Screen::Timeline),
"go_who" => self.navigate_to(Screen::Who),
"go_sync" => self.navigate_to(Screen::Sync),
"jump_back" => {
self.navigation.jump_back();
Cmd::none()
}
"jump_forward" => {
self.navigation.jump_forward();
Cmd::none()
}
"move_down" | "move_up" | "select_item" | "focus_filter" | "scroll_to_top" => {
// Screen-specific actions — delegated in future phases.
Cmd::none()
}
_ => Cmd::none(),
}
}
// -----------------------------------------------------------------------
// Navigation helpers
// -----------------------------------------------------------------------
/// Navigate to a screen, pushing the nav stack and starting a data load.
fn navigate_to(&mut self, screen: Screen) -> Cmd<Msg> {
let screen_label = screen.label().to_string();
let current_label = self.navigation.current().label().to_string();
self.crash_context.push(CrashEvent::StateTransition {
from: current_label,
to: screen_label,
});
self.navigation.push(screen.clone());
// First visit → full-screen spinner; revisit → corner spinner over stale data.
let load_state = if self.state.load_state.was_visited(&screen) {
LoadState::Refreshing
} else {
LoadState::LoadingInitial
};
self.state.set_loading(screen.clone(), load_state);
// Spawn supervised task for data loading (placeholder — actual DB
// query dispatch comes in Phase 2 screen implementations).
let _handle = self.supervisor.submit(TaskKey::LoadScreen(screen));
Cmd::none()
}
// -----------------------------------------------------------------------
// Message dispatch (non-key)
// -----------------------------------------------------------------------
/// Handle non-key messages.
pub(crate) fn handle_msg(&mut self, msg: Msg) -> Cmd<Msg> {
// Record in crash context.
self.crash_context.push(CrashEvent::MsgDispatched {
msg_name: format!("{msg:?}")
.split('(')
.next()
.unwrap_or("?")
.to_string(),
screen: self.navigation.current().label().to_string(),
});
match msg {
Msg::Quit => Cmd::quit(),
// --- Navigation ---
Msg::NavigateTo(screen) => self.navigate_to(screen),
Msg::GoBack => {
self.navigation.pop();
Cmd::none()
}
Msg::GoForward => {
self.navigation.go_forward();
Cmd::none()
}
Msg::GoHome => self.navigate_to(Screen::Dashboard),
Msg::JumpBack(_) => {
self.navigation.jump_back();
Cmd::none()
}
Msg::JumpForward(_) => {
self.navigation.jump_forward();
Cmd::none()
}
// --- Error ---
Msg::Error(err) => {
self.state.set_error(err.to_string());
Cmd::none()
}
// --- Help / UI ---
Msg::ShowHelp => {
self.state.show_help = !self.state.show_help;
Cmd::none()
}
Msg::BlurTextInput => {
self.state.blur_text_focus();
self.input_mode = InputMode::Normal;
Cmd::none()
}
// --- Terminal ---
Msg::Resize { width, height } => {
self.state.terminal_size = (width, height);
Cmd::none()
}
Msg::Tick => Cmd::none(),
// --- Loaded results (stale guard) ---
Msg::IssueListLoaded { generation, page } => {
if self
.supervisor
.is_current(&TaskKey::LoadScreen(Screen::IssueList), generation)
{
self.state.issue_list.apply_page(page);
self.state.set_loading(Screen::IssueList, LoadState::Idle);
self.supervisor
.complete(&TaskKey::LoadScreen(Screen::IssueList), generation);
}
Cmd::none()
}
Msg::MrListLoaded { generation, page } => {
if self
.supervisor
.is_current(&TaskKey::LoadScreen(Screen::MrList), generation)
{
self.state.mr_list.apply_page(page);
self.state.set_loading(Screen::MrList, LoadState::Idle);
self.supervisor
.complete(&TaskKey::LoadScreen(Screen::MrList), generation);
}
Cmd::none()
}
Msg::DashboardLoaded { generation, data } => {
if self
.supervisor
.is_current(&TaskKey::LoadScreen(Screen::Dashboard), generation)
{
self.state.dashboard.update(*data);
self.state.set_loading(Screen::Dashboard, LoadState::Idle);
self.supervisor
.complete(&TaskKey::LoadScreen(Screen::Dashboard), generation);
}
Cmd::none()
}
// All other message variants: no-op for now.
// Future phases will fill these in as screens are implemented.
_ => Cmd::none(),
}
}
}
impl Model for LoreApp {
type Message = Msg;
fn init(&mut self) -> Cmd<Self::Message> {
// Install crash context panic hook.
crate::crash_context::CrashContext::install_panic_hook(&self.crash_context);
crate::crash_context::CrashContext::prune_crash_files();
// Navigate to dashboard (will trigger data load in future phase).
Cmd::none()
}
fn update(&mut self, msg: Self::Message) -> Cmd<Self::Message> {
// Route raw key events through the 5-stage pipeline.
if let Msg::RawEvent(Event::Key(key)) = msg {
return self.interpret_key(key);
}
// Everything else goes through message dispatch.
self.handle_msg(msg)
}
fn view(&self, frame: &mut Frame) {
crate::view::render_screen(frame, self);
}
}

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//! Injected clock for deterministic time in tests and consistent frame timestamps.
//!
//! All relative-time rendering (e.g., "3h ago") uses [`Clock::now()`] rather
//! than wall-clock time directly. This enables:
//! - Deterministic snapshot tests via [`FakeClock`]
//! - Consistent timestamps within a single frame render pass
use std::sync::{Arc, Mutex};
use chrono::{DateTime, TimeDelta, Utc};
/// Trait for obtaining the current time.
///
/// Inject via `Arc<dyn Clock>` to allow swapping between real and fake clocks.
pub trait Clock: Send + Sync {
/// Returns the current time.
fn now(&self) -> DateTime<Utc>;
/// Returns the current time as milliseconds since the Unix epoch.
fn now_ms(&self) -> i64 {
self.now().timestamp_millis()
}
}
// ---------------------------------------------------------------------------
// SystemClock
// ---------------------------------------------------------------------------
/// Real wall-clock time via `chrono::Utc::now()`.
#[derive(Debug, Clone, Copy)]
pub struct SystemClock;
impl Clock for SystemClock {
fn now(&self) -> DateTime<Utc> {
Utc::now()
}
}
// ---------------------------------------------------------------------------
// FakeClock
// ---------------------------------------------------------------------------
/// A controllable clock for tests. Returns a frozen time that can be
/// advanced or set explicitly.
///
/// `FakeClock` is `Clone` (shares the inner `Arc`) and `Send + Sync`
/// for use across `Cmd::task` threads.
#[derive(Debug, Clone)]
pub struct FakeClock {
inner: Arc<Mutex<DateTime<Utc>>>,
}
impl FakeClock {
/// Create a fake clock frozen at the given time.
#[must_use]
pub fn new(time: DateTime<Utc>) -> Self {
Self {
inner: Arc::new(Mutex::new(time)),
}
}
/// Create a fake clock frozen at the given millisecond epoch timestamp.
///
/// Convenience for action tests that work with raw epoch milliseconds.
#[must_use]
pub fn from_ms(epoch_ms: i64) -> Self {
let time = DateTime::from_timestamp_millis(epoch_ms).expect("valid millisecond timestamp");
Self::new(time)
}
/// Advance the clock by `duration`. Uses `checked_add` to handle overflow
/// gracefully — if the addition would overflow, the time is not changed.
pub fn advance(&self, duration: TimeDelta) {
let mut guard = self.inner.lock().expect("FakeClock mutex poisoned");
if let Some(advanced) = guard.checked_add_signed(duration) {
*guard = advanced;
}
}
/// Set the clock to an exact time.
pub fn set(&self, time: DateTime<Utc>) {
let mut guard = self.inner.lock().expect("FakeClock mutex poisoned");
*guard = time;
}
}
impl Clock for FakeClock {
fn now(&self) -> DateTime<Utc> {
*self.inner.lock().expect("FakeClock mutex poisoned")
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use chrono::TimeZone;
fn fixed_time() -> DateTime<Utc> {
Utc.with_ymd_and_hms(2026, 2, 12, 12, 0, 0).unwrap()
}
#[test]
fn test_fake_clock_frozen() {
let clock = FakeClock::new(fixed_time());
let t1 = clock.now();
let t2 = clock.now();
assert_eq!(t1, t2);
assert_eq!(t1, fixed_time());
}
#[test]
fn test_fake_clock_advance() {
let clock = FakeClock::new(fixed_time());
clock.advance(TimeDelta::hours(3));
let expected = Utc.with_ymd_and_hms(2026, 2, 12, 15, 0, 0).unwrap();
assert_eq!(clock.now(), expected);
}
#[test]
fn test_fake_clock_set() {
let clock = FakeClock::new(fixed_time());
let new_time = Utc.with_ymd_and_hms(2030, 1, 1, 0, 0, 0).unwrap();
clock.set(new_time);
assert_eq!(clock.now(), new_time);
}
#[test]
fn test_fake_clock_clone_shares_state() {
let clock1 = FakeClock::new(fixed_time());
let clock2 = clock1.clone();
clock1.advance(TimeDelta::minutes(30));
// Both clones see the advanced time.
assert_eq!(clock1.now(), clock2.now());
}
#[test]
fn test_system_clock_returns_reasonable_time() {
let clock = SystemClock;
let now = clock.now();
// Sanity: time should be after 2025.
assert!(now.year() >= 2025);
}
#[test]
fn test_fake_clock_is_send_sync() {
fn assert_send_sync<T: Send + Sync>() {}
assert_send_sync::<FakeClock>();
assert_send_sync::<SystemClock>();
}
#[test]
fn test_clock_trait_object_works() {
let fake: Arc<dyn Clock> = Arc::new(FakeClock::new(fixed_time()));
assert_eq!(fake.now(), fixed_time());
let real: Arc<dyn Clock> = Arc::new(SystemClock);
let _ = real.now(); // Just verify it doesn't panic.
}
use chrono::Datelike;
}

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@@ -0,0 +1,807 @@
#![allow(dead_code)] // Phase 1: consumed by LoreApp in bd-6pmy
//! Command registry — single source of truth for all TUI actions.
//!
//! Every keybinding, palette entry, help text, CLI equivalent, and
//! status hint is generated from [`CommandRegistry`]. No hardcoded
//! duplicate maps exist in view/state modules.
//!
//! Supports single-key and two-key sequences (g-prefix vim bindings).
use std::collections::HashMap;
use ftui::{KeyCode, Modifiers};
use crate::message::{InputMode, Screen};
// ---------------------------------------------------------------------------
// Key formatting
// ---------------------------------------------------------------------------
/// Format a key code + modifiers as a human-readable string.
fn format_key(code: KeyCode, modifiers: Modifiers) -> String {
let mut parts = Vec::new();
if modifiers.contains(Modifiers::CTRL) {
parts.push("Ctrl");
}
if modifiers.contains(Modifiers::ALT) {
parts.push("Alt");
}
if modifiers.contains(Modifiers::SHIFT) {
parts.push("Shift");
}
let key_name = match code {
KeyCode::Char(c) => c.to_string(),
KeyCode::Enter => "Enter".to_string(),
KeyCode::Escape => "Esc".to_string(),
KeyCode::Tab => "Tab".to_string(),
KeyCode::Backspace => "Backspace".to_string(),
KeyCode::Delete => "Del".to_string(),
KeyCode::Up => "Up".to_string(),
KeyCode::Down => "Down".to_string(),
KeyCode::Left => "Left".to_string(),
KeyCode::Right => "Right".to_string(),
KeyCode::Home => "Home".to_string(),
KeyCode::End => "End".to_string(),
KeyCode::PageUp => "PgUp".to_string(),
KeyCode::PageDown => "PgDn".to_string(),
KeyCode::F(n) => format!("F{n}"),
_ => "?".to_string(),
};
parts.push(&key_name);
// We need to own the joined string.
let joined: String = parts.join("+");
joined
}
// ---------------------------------------------------------------------------
// KeyCombo
// ---------------------------------------------------------------------------
/// A keybinding: either a single key or a two-key sequence.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum KeyCombo {
/// Single key press (e.g., `q`, `Esc`, `Ctrl+P`).
Single { code: KeyCode, modifiers: Modifiers },
/// Two-key sequence (e.g., `g` then `i` for go-to-issues).
Sequence {
first_code: KeyCode,
first_modifiers: Modifiers,
second_code: KeyCode,
second_modifiers: Modifiers,
},
}
impl KeyCombo {
/// Convenience: single key with no modifiers.
#[must_use]
pub const fn key(code: KeyCode) -> Self {
Self::Single {
code,
modifiers: Modifiers::NONE,
}
}
/// Convenience: single key with Ctrl modifier.
#[must_use]
pub const fn ctrl(code: KeyCode) -> Self {
Self::Single {
code,
modifiers: Modifiers::CTRL,
}
}
/// Convenience: g-prefix sequence (g + char).
#[must_use]
pub const fn g_then(c: char) -> Self {
Self::Sequence {
first_code: KeyCode::Char('g'),
first_modifiers: Modifiers::NONE,
second_code: KeyCode::Char(c),
second_modifiers: Modifiers::NONE,
}
}
/// Human-readable display string for this key combo.
#[must_use]
pub fn display(&self) -> String {
match self {
Self::Single { code, modifiers } => format_key(*code, *modifiers),
Self::Sequence {
first_code,
first_modifiers,
second_code,
second_modifiers,
} => {
let first = format_key(*first_code, *first_modifiers);
let second = format_key(*second_code, *second_modifiers);
format!("{first} {second}")
}
}
}
/// Whether this combo starts with the given key.
#[must_use]
pub fn starts_with(&self, code: &KeyCode, modifiers: &Modifiers) -> bool {
match self {
Self::Single {
code: c,
modifiers: m,
} => c == code && m == modifiers,
Self::Sequence {
first_code,
first_modifiers,
..
} => first_code == code && first_modifiers == modifiers,
}
}
}
// ---------------------------------------------------------------------------
// ScreenFilter
// ---------------------------------------------------------------------------
/// Specifies which screens a command is available on.
#[derive(Debug, Clone)]
pub enum ScreenFilter {
/// Available on all screens.
Global,
/// Available only on specific screens.
Only(Vec<Screen>),
}
impl ScreenFilter {
/// Whether the command is available on the given screen.
#[must_use]
pub fn matches(&self, screen: &Screen) -> bool {
match self {
Self::Global => true,
Self::Only(screens) => screens.contains(screen),
}
}
}
// ---------------------------------------------------------------------------
// CommandDef
// ---------------------------------------------------------------------------
/// Unique command identifier.
pub type CommandId = &'static str;
/// A registered command with its keybinding, help text, and scope.
#[derive(Debug, Clone)]
pub struct CommandDef {
/// Unique identifier (e.g., "quit", "go_issues").
pub id: CommandId,
/// Human-readable label for palette and help overlay.
pub label: &'static str,
/// Keybinding (if any).
pub keybinding: Option<KeyCombo>,
/// Equivalent `lore` CLI command (for "Show CLI equivalent" feature).
pub cli_equivalent: Option<&'static str>,
/// Description for help overlay.
pub help_text: &'static str,
/// Short hint for status bar (e.g., "q:quit").
pub status_hint: &'static str,
/// Which screens this command is available on.
pub available_in: ScreenFilter,
/// Whether this command works in Text input mode.
pub available_in_text_mode: bool,
}
// ---------------------------------------------------------------------------
// CommandRegistry
// ---------------------------------------------------------------------------
/// Single source of truth for all TUI commands.
///
/// Built once at startup via [`build_registry`]. Provides O(1) lookup
/// by keybinding and per-screen filtering.
pub struct CommandRegistry {
commands: Vec<CommandDef>,
/// Single-key -> command IDs that start with this key.
by_single_key: HashMap<(KeyCode, Modifiers), Vec<usize>>,
/// Full sequence -> command index (for two-key combos).
by_sequence: HashMap<KeyCombo, usize>,
}
impl CommandRegistry {
/// Look up a command by a single key press on a given screen and input mode.
///
/// Returns `None` if no matching command is found. For sequence starters
/// (like 'g'), returns `None` — use [`is_sequence_starter`] to detect
/// that case.
#[must_use]
pub fn lookup_key(
&self,
code: &KeyCode,
modifiers: &Modifiers,
screen: &Screen,
mode: &InputMode,
) -> Option<&CommandDef> {
let is_text = matches!(mode, InputMode::Text);
let key = (*code, *modifiers);
let indices = self.by_single_key.get(&key)?;
for &idx in indices {
let cmd = &self.commands[idx];
if !cmd.available_in.matches(screen) {
continue;
}
if is_text && !cmd.available_in_text_mode {
continue;
}
// Only match Single combos here, not sequence starters.
if let Some(KeyCombo::Single { .. }) = &cmd.keybinding {
return Some(cmd);
}
}
None
}
/// Complete a two-key sequence.
///
/// Called after the first key of a sequence is detected (e.g., after 'g').
#[must_use]
pub fn complete_sequence(
&self,
first_code: &KeyCode,
first_modifiers: &Modifiers,
second_code: &KeyCode,
second_modifiers: &Modifiers,
screen: &Screen,
) -> Option<&CommandDef> {
let combo = KeyCombo::Sequence {
first_code: *first_code,
first_modifiers: *first_modifiers,
second_code: *second_code,
second_modifiers: *second_modifiers,
};
let &idx = self.by_sequence.get(&combo)?;
let cmd = &self.commands[idx];
if cmd.available_in.matches(screen) {
Some(cmd)
} else {
None
}
}
/// Whether a key starts a multi-key sequence (e.g., 'g').
#[must_use]
pub fn is_sequence_starter(&self, code: &KeyCode, modifiers: &Modifiers) -> bool {
self.by_sequence
.keys()
.any(|combo| combo.starts_with(code, modifiers))
}
/// Commands available for the command palette on a given screen.
///
/// Returned sorted by label.
#[must_use]
pub fn palette_entries(&self, screen: &Screen) -> Vec<&CommandDef> {
let mut entries: Vec<&CommandDef> = self
.commands
.iter()
.filter(|c| c.available_in.matches(screen))
.collect();
entries.sort_by_key(|c| c.label);
entries
}
/// Commands for the help overlay on a given screen.
#[must_use]
pub fn help_entries(&self, screen: &Screen) -> Vec<&CommandDef> {
self.commands
.iter()
.filter(|c| c.available_in.matches(screen))
.filter(|c| c.keybinding.is_some())
.collect()
}
/// Status bar hints for the current screen.
#[must_use]
pub fn status_hints(&self, screen: &Screen) -> Vec<&str> {
self.commands
.iter()
.filter(|c| c.available_in.matches(screen))
.filter(|c| !c.status_hint.is_empty())
.map(|c| c.status_hint)
.collect()
}
/// Total number of registered commands.
#[must_use]
pub fn len(&self) -> usize {
self.commands.len()
}
/// Whether the registry has no commands.
#[must_use]
pub fn is_empty(&self) -> bool {
self.commands.is_empty()
}
}
// ---------------------------------------------------------------------------
// build_registry
// ---------------------------------------------------------------------------
/// Build the command registry with all TUI commands.
///
/// This is the single source of truth — every keybinding, help text,
/// and palette entry originates here.
#[must_use]
pub fn build_registry() -> CommandRegistry {
let commands = vec![
// --- Global commands ---
CommandDef {
id: "quit",
label: "Quit",
keybinding: Some(KeyCombo::key(KeyCode::Char('q'))),
cli_equivalent: None,
help_text: "Exit the TUI",
status_hint: "q:quit",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_back",
label: "Go Back",
keybinding: Some(KeyCombo::key(KeyCode::Escape)),
cli_equivalent: None,
help_text: "Go back to previous screen",
status_hint: "esc:back",
available_in: ScreenFilter::Global,
available_in_text_mode: true,
},
CommandDef {
id: "show_help",
label: "Help",
keybinding: Some(KeyCombo::key(KeyCode::Char('?'))),
cli_equivalent: None,
help_text: "Show keybinding help overlay",
status_hint: "?:help",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "command_palette",
label: "Command Palette",
keybinding: Some(KeyCombo::ctrl(KeyCode::Char('p'))),
cli_equivalent: None,
help_text: "Open command palette",
status_hint: "C-p:palette",
available_in: ScreenFilter::Global,
available_in_text_mode: true,
},
CommandDef {
id: "open_in_browser",
label: "Open in Browser",
keybinding: Some(KeyCombo::key(KeyCode::Char('o'))),
cli_equivalent: None,
help_text: "Open current entity in browser",
status_hint: "o:browser",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "show_cli",
label: "Show CLI Equivalent",
keybinding: Some(KeyCombo::key(KeyCode::Char('!'))),
cli_equivalent: None,
help_text: "Show equivalent lore CLI command",
status_hint: "",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
// --- Navigation: g-prefix sequences ---
CommandDef {
id: "go_home",
label: "Go to Dashboard",
keybinding: Some(KeyCombo::g_then('h')),
cli_equivalent: None,
help_text: "Jump to dashboard",
status_hint: "gh:home",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_issues",
label: "Go to Issues",
keybinding: Some(KeyCombo::g_then('i')),
cli_equivalent: Some("lore issues"),
help_text: "Jump to issue list",
status_hint: "gi:issues",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_mrs",
label: "Go to Merge Requests",
keybinding: Some(KeyCombo::g_then('m')),
cli_equivalent: Some("lore mrs"),
help_text: "Jump to MR list",
status_hint: "gm:mrs",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_search",
label: "Go to Search",
keybinding: Some(KeyCombo::g_then('/')),
cli_equivalent: Some("lore search"),
help_text: "Jump to search",
status_hint: "g/:search",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_timeline",
label: "Go to Timeline",
keybinding: Some(KeyCombo::g_then('t')),
cli_equivalent: Some("lore timeline"),
help_text: "Jump to timeline",
status_hint: "gt:timeline",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_who",
label: "Go to Who",
keybinding: Some(KeyCombo::g_then('w')),
cli_equivalent: Some("lore who"),
help_text: "Jump to people intelligence",
status_hint: "gw:who",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_sync",
label: "Go to Sync",
keybinding: Some(KeyCombo::g_then('s')),
cli_equivalent: Some("lore sync"),
help_text: "Jump to sync status",
status_hint: "gs:sync",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
// --- Vim-style jump list ---
CommandDef {
id: "jump_back",
label: "Jump Back",
keybinding: Some(KeyCombo::ctrl(KeyCode::Char('o'))),
cli_equivalent: None,
help_text: "Jump backward through visited detail views",
status_hint: "C-o:jump back",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "jump_forward",
label: "Jump Forward",
keybinding: Some(KeyCombo::ctrl(KeyCode::Char('i'))),
cli_equivalent: None,
help_text: "Jump forward through visited detail views",
status_hint: "",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
// --- List navigation ---
CommandDef {
id: "move_down",
label: "Move Down",
keybinding: Some(KeyCombo::key(KeyCode::Char('j'))),
cli_equivalent: None,
help_text: "Move cursor down",
status_hint: "j:down",
available_in: ScreenFilter::Only(vec![
Screen::IssueList,
Screen::MrList,
Screen::Search,
Screen::Timeline,
]),
available_in_text_mode: false,
},
CommandDef {
id: "move_up",
label: "Move Up",
keybinding: Some(KeyCombo::key(KeyCode::Char('k'))),
cli_equivalent: None,
help_text: "Move cursor up",
status_hint: "k:up",
available_in: ScreenFilter::Only(vec![
Screen::IssueList,
Screen::MrList,
Screen::Search,
Screen::Timeline,
]),
available_in_text_mode: false,
},
CommandDef {
id: "select_item",
label: "Select",
keybinding: Some(KeyCombo::key(KeyCode::Enter)),
cli_equivalent: None,
help_text: "Open selected item",
status_hint: "enter:open",
available_in: ScreenFilter::Only(vec![
Screen::IssueList,
Screen::MrList,
Screen::Search,
]),
available_in_text_mode: false,
},
// --- Filter ---
CommandDef {
id: "focus_filter",
label: "Filter",
keybinding: Some(KeyCombo::key(KeyCode::Char('/'))),
cli_equivalent: None,
help_text: "Focus the filter input",
status_hint: "/:filter",
available_in: ScreenFilter::Only(vec![Screen::IssueList, Screen::MrList]),
available_in_text_mode: false,
},
// --- Scroll ---
CommandDef {
id: "scroll_to_top",
label: "Scroll to Top",
keybinding: Some(KeyCombo::g_then('g')),
cli_equivalent: None,
help_text: "Scroll to the top of the current view",
status_hint: "",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
];
build_from_defs(commands)
}
/// Build index maps from a list of command definitions.
fn build_from_defs(commands: Vec<CommandDef>) -> CommandRegistry {
let mut by_single_key: HashMap<(KeyCode, Modifiers), Vec<usize>> = HashMap::new();
let mut by_sequence: HashMap<KeyCombo, usize> = HashMap::new();
for (idx, cmd) in commands.iter().enumerate() {
if let Some(combo) = &cmd.keybinding {
match combo {
KeyCombo::Single { code, modifiers } => {
by_single_key
.entry((*code, *modifiers))
.or_default()
.push(idx);
}
KeyCombo::Sequence { .. } => {
by_sequence.insert(combo.clone(), idx);
// Also index the first key so is_sequence_starter works via by_single_key.
if let KeyCombo::Sequence {
first_code,
first_modifiers,
..
} = combo
{
by_single_key
.entry((*first_code, *first_modifiers))
.or_default()
.push(idx);
}
}
}
}
}
CommandRegistry {
commands,
by_single_key,
by_sequence,
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use chrono::Utc;
#[test]
fn test_registry_builds_successfully() {
let reg = build_registry();
assert!(!reg.is_empty());
assert!(reg.len() >= 15);
}
#[test]
fn test_registry_lookup_quit() {
let reg = build_registry();
let cmd = reg.lookup_key(
&KeyCode::Char('q'),
&Modifiers::NONE,
&Screen::Dashboard,
&InputMode::Normal,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "quit");
}
#[test]
fn test_registry_lookup_quit_blocked_in_text_mode() {
let reg = build_registry();
let cmd = reg.lookup_key(
&KeyCode::Char('q'),
&Modifiers::NONE,
&Screen::Dashboard,
&InputMode::Text,
);
assert!(cmd.is_none());
}
#[test]
fn test_registry_esc_works_in_text_mode() {
let reg = build_registry();
let cmd = reg.lookup_key(
&KeyCode::Escape,
&Modifiers::NONE,
&Screen::IssueList,
&InputMode::Text,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "go_back");
}
#[test]
fn test_registry_ctrl_p_works_in_text_mode() {
let reg = build_registry();
let cmd = reg.lookup_key(
&KeyCode::Char('p'),
&Modifiers::CTRL,
&Screen::Search,
&InputMode::Text,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "command_palette");
}
#[test]
fn test_g_is_sequence_starter() {
let reg = build_registry();
assert!(reg.is_sequence_starter(&KeyCode::Char('g'), &Modifiers::NONE));
assert!(!reg.is_sequence_starter(&KeyCode::Char('x'), &Modifiers::NONE));
}
#[test]
fn test_complete_sequence_gi() {
let reg = build_registry();
let cmd = reg.complete_sequence(
&KeyCode::Char('g'),
&Modifiers::NONE,
&KeyCode::Char('i'),
&Modifiers::NONE,
&Screen::Dashboard,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "go_issues");
}
#[test]
fn test_complete_sequence_invalid_second_key() {
let reg = build_registry();
let cmd = reg.complete_sequence(
&KeyCode::Char('g'),
&Modifiers::NONE,
&KeyCode::Char('x'),
&Modifiers::NONE,
&Screen::Dashboard,
);
assert!(cmd.is_none());
}
#[test]
fn test_screen_specific_command() {
let reg = build_registry();
// 'j' (move_down) should work on IssueList
let cmd = reg.lookup_key(
&KeyCode::Char('j'),
&Modifiers::NONE,
&Screen::IssueList,
&InputMode::Normal,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "move_down");
// 'j' should NOT match on Dashboard (move_down is list-only).
let cmd = reg.lookup_key(
&KeyCode::Char('j'),
&Modifiers::NONE,
&Screen::Dashboard,
&InputMode::Normal,
);
assert!(cmd.is_none());
}
#[test]
fn test_palette_entries_sorted_by_label() {
let reg = build_registry();
let entries = reg.palette_entries(&Screen::Dashboard);
let labels: Vec<&str> = entries.iter().map(|c| c.label).collect();
let mut sorted = labels.clone();
sorted.sort();
assert_eq!(labels, sorted);
}
#[test]
fn test_help_entries_only_include_keybindings() {
let reg = build_registry();
let entries = reg.help_entries(&Screen::Dashboard);
for entry in &entries {
assert!(
entry.keybinding.is_some(),
"help entry without keybinding: {}",
entry.id
);
}
}
#[test]
fn test_status_hints_non_empty() {
let reg = build_registry();
let hints = reg.status_hints(&Screen::Dashboard);
assert!(!hints.is_empty());
// All returned hints should be non-empty strings.
for hint in &hints {
assert!(!hint.is_empty());
}
}
#[test]
fn test_cli_equivalents_populated() {
let reg = build_registry();
let with_cli: Vec<&CommandDef> = reg
.commands
.iter()
.filter(|c| c.cli_equivalent.is_some())
.collect();
assert!(
with_cli.len() >= 5,
"expected at least 5 commands with cli_equivalent, got {}",
with_cli.len()
);
}
#[test]
fn test_go_prefix_timeout_detection() {
let reg = build_registry();
// Simulate GoPrefix mode entering: 'g' detected as sequence starter.
assert!(reg.is_sequence_starter(&KeyCode::Char('g'), &Modifiers::NONE));
// Simulate InputMode::GoPrefix with timeout check.
let started = Utc::now();
let mode = InputMode::GoPrefix {
started_at: started,
};
// In GoPrefix mode, normal lookup should still work for non-sequence keys.
let cmd = reg.lookup_key(
&KeyCode::Char('q'),
&Modifiers::NONE,
&Screen::Dashboard,
&mode,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "quit");
}
#[test]
fn test_all_commands_have_nonempty_help() {
let reg = build_registry();
for cmd in &reg.commands {
assert!(
!cmd.help_text.is_empty(),
"command {} has empty help_text",
cmd.id
);
}
}
}

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@@ -0,0 +1,180 @@
//! Command definitions — types for keybindings, screen filtering, and command metadata.
use ftui::{KeyCode, Modifiers};
use crate::message::Screen;
// ---------------------------------------------------------------------------
// Key formatting
// ---------------------------------------------------------------------------
/// Format a key code + modifiers as a human-readable string.
pub(crate) fn format_key(code: KeyCode, modifiers: Modifiers) -> String {
let mut parts = Vec::new();
if modifiers.contains(Modifiers::CTRL) {
parts.push("Ctrl");
}
if modifiers.contains(Modifiers::ALT) {
parts.push("Alt");
}
if modifiers.contains(Modifiers::SHIFT) {
parts.push("Shift");
}
let key_name = match code {
KeyCode::Char(c) => c.to_string(),
KeyCode::Enter => "Enter".to_string(),
KeyCode::Escape => "Esc".to_string(),
KeyCode::Tab => "Tab".to_string(),
KeyCode::Backspace => "Backspace".to_string(),
KeyCode::Delete => "Del".to_string(),
KeyCode::Up => "Up".to_string(),
KeyCode::Down => "Down".to_string(),
KeyCode::Left => "Left".to_string(),
KeyCode::Right => "Right".to_string(),
KeyCode::Home => "Home".to_string(),
KeyCode::End => "End".to_string(),
KeyCode::PageUp => "PgUp".to_string(),
KeyCode::PageDown => "PgDn".to_string(),
KeyCode::F(n) => format!("F{n}"),
_ => "?".to_string(),
};
parts.push(&key_name);
// We need to own the joined string.
let joined: String = parts.join("+");
joined
}
// ---------------------------------------------------------------------------
// KeyCombo
// ---------------------------------------------------------------------------
/// A keybinding: either a single key or a two-key sequence.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum KeyCombo {
/// Single key press (e.g., `q`, `Esc`, `Ctrl+P`).
Single { code: KeyCode, modifiers: Modifiers },
/// Two-key sequence (e.g., `g` then `i` for go-to-issues).
Sequence {
first_code: KeyCode,
first_modifiers: Modifiers,
second_code: KeyCode,
second_modifiers: Modifiers,
},
}
impl KeyCombo {
/// Convenience: single key with no modifiers.
#[must_use]
pub const fn key(code: KeyCode) -> Self {
Self::Single {
code,
modifiers: Modifiers::NONE,
}
}
/// Convenience: single key with Ctrl modifier.
#[must_use]
pub const fn ctrl(code: KeyCode) -> Self {
Self::Single {
code,
modifiers: Modifiers::CTRL,
}
}
/// Convenience: g-prefix sequence (g + char).
#[must_use]
pub const fn g_then(c: char) -> Self {
Self::Sequence {
first_code: KeyCode::Char('g'),
first_modifiers: Modifiers::NONE,
second_code: KeyCode::Char(c),
second_modifiers: Modifiers::NONE,
}
}
/// Human-readable display string for this key combo.
#[must_use]
pub fn display(&self) -> String {
match self {
Self::Single { code, modifiers } => format_key(*code, *modifiers),
Self::Sequence {
first_code,
first_modifiers,
second_code,
second_modifiers,
} => {
let first = format_key(*first_code, *first_modifiers);
let second = format_key(*second_code, *second_modifiers);
format!("{first} {second}")
}
}
}
/// Whether this combo starts with the given key.
#[must_use]
pub fn starts_with(&self, code: &KeyCode, modifiers: &Modifiers) -> bool {
match self {
Self::Single {
code: c,
modifiers: m,
} => c == code && m == modifiers,
Self::Sequence {
first_code,
first_modifiers,
..
} => first_code == code && first_modifiers == modifiers,
}
}
}
// ---------------------------------------------------------------------------
// ScreenFilter
// ---------------------------------------------------------------------------
/// Specifies which screens a command is available on.
#[derive(Debug, Clone)]
pub enum ScreenFilter {
/// Available on all screens.
Global,
/// Available only on specific screens.
Only(Vec<Screen>),
}
impl ScreenFilter {
/// Whether the command is available on the given screen.
#[must_use]
pub fn matches(&self, screen: &Screen) -> bool {
match self {
Self::Global => true,
Self::Only(screens) => screens.contains(screen),
}
}
}
// ---------------------------------------------------------------------------
// CommandDef
// ---------------------------------------------------------------------------
/// Unique command identifier.
pub type CommandId = &'static str;
/// A registered command with its keybinding, help text, and scope.
#[derive(Debug, Clone)]
pub struct CommandDef {
/// Unique identifier (e.g., "quit", "go_issues").
pub id: CommandId,
/// Human-readable label for palette and help overlay.
pub label: &'static str,
/// Keybinding (if any).
pub keybinding: Option<KeyCombo>,
/// Equivalent `lore` CLI command (for "Show CLI equivalent" feature).
pub cli_equivalent: Option<&'static str>,
/// Description for help overlay.
pub help_text: &'static str,
/// Short hint for status bar (e.g., "q:quit").
pub status_hint: &'static str,
/// Which screens this command is available on.
pub available_in: ScreenFilter,
/// Whether this command works in Text input mode.
pub available_in_text_mode: bool,
}

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@@ -0,0 +1,227 @@
#![allow(dead_code)] // Phase 1: consumed by LoreApp in bd-6pmy
//! Command registry — single source of truth for all TUI actions.
//!
//! Every keybinding, palette entry, help text, CLI equivalent, and
//! status hint is generated from [`CommandRegistry`]. No hardcoded
//! duplicate maps exist in view/state modules.
//!
//! Supports single-key and two-key sequences (g-prefix vim bindings).
mod defs;
mod registry;
// Re-export public API — preserves `crate::commands::{CommandRegistry, build_registry, ...}`.
pub use defs::{CommandDef, CommandId, KeyCombo, ScreenFilter};
pub use registry::{CommandRegistry, build_registry};
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use chrono::Utc;
use ftui::{KeyCode, Modifiers};
use crate::message::{InputMode, Screen};
#[test]
fn test_registry_builds_successfully() {
let reg = build_registry();
assert!(!reg.is_empty());
assert!(reg.len() >= 15);
}
#[test]
fn test_registry_lookup_quit() {
let reg = build_registry();
let cmd = reg.lookup_key(
&KeyCode::Char('q'),
&Modifiers::NONE,
&Screen::Dashboard,
&InputMode::Normal,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "quit");
}
#[test]
fn test_registry_lookup_quit_blocked_in_text_mode() {
let reg = build_registry();
let cmd = reg.lookup_key(
&KeyCode::Char('q'),
&Modifiers::NONE,
&Screen::Dashboard,
&InputMode::Text,
);
assert!(cmd.is_none());
}
#[test]
fn test_registry_esc_works_in_text_mode() {
let reg = build_registry();
let cmd = reg.lookup_key(
&KeyCode::Escape,
&Modifiers::NONE,
&Screen::IssueList,
&InputMode::Text,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "go_back");
}
#[test]
fn test_registry_ctrl_p_works_in_text_mode() {
let reg = build_registry();
let cmd = reg.lookup_key(
&KeyCode::Char('p'),
&Modifiers::CTRL,
&Screen::Search,
&InputMode::Text,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "command_palette");
}
#[test]
fn test_g_is_sequence_starter() {
let reg = build_registry();
assert!(reg.is_sequence_starter(&KeyCode::Char('g'), &Modifiers::NONE));
assert!(!reg.is_sequence_starter(&KeyCode::Char('x'), &Modifiers::NONE));
}
#[test]
fn test_complete_sequence_gi() {
let reg = build_registry();
let cmd = reg.complete_sequence(
&KeyCode::Char('g'),
&Modifiers::NONE,
&KeyCode::Char('i'),
&Modifiers::NONE,
&Screen::Dashboard,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "go_issues");
}
#[test]
fn test_complete_sequence_invalid_second_key() {
let reg = build_registry();
let cmd = reg.complete_sequence(
&KeyCode::Char('g'),
&Modifiers::NONE,
&KeyCode::Char('x'),
&Modifiers::NONE,
&Screen::Dashboard,
);
assert!(cmd.is_none());
}
#[test]
fn test_screen_specific_command() {
let reg = build_registry();
// 'j' (move_down) should work on IssueList
let cmd = reg.lookup_key(
&KeyCode::Char('j'),
&Modifiers::NONE,
&Screen::IssueList,
&InputMode::Normal,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "move_down");
// 'j' should NOT match on Dashboard (move_down is list-only).
let cmd = reg.lookup_key(
&KeyCode::Char('j'),
&Modifiers::NONE,
&Screen::Dashboard,
&InputMode::Normal,
);
assert!(cmd.is_none());
}
#[test]
fn test_palette_entries_sorted_by_label() {
let reg = build_registry();
let entries = reg.palette_entries(&Screen::Dashboard);
let labels: Vec<&str> = entries.iter().map(|c| c.label).collect();
let mut sorted = labels.clone();
sorted.sort();
assert_eq!(labels, sorted);
}
#[test]
fn test_help_entries_only_include_keybindings() {
let reg = build_registry();
let entries = reg.help_entries(&Screen::Dashboard);
for entry in &entries {
assert!(
entry.keybinding.is_some(),
"help entry without keybinding: {}",
entry.id
);
}
}
#[test]
fn test_status_hints_non_empty() {
let reg = build_registry();
let hints = reg.status_hints(&Screen::Dashboard);
assert!(!hints.is_empty());
// All returned hints should be non-empty strings.
for hint in &hints {
assert!(!hint.is_empty());
}
}
#[test]
fn test_cli_equivalents_populated() {
let reg = build_registry();
let with_cli: Vec<&CommandDef> = reg
.commands
.iter()
.filter(|c| c.cli_equivalent.is_some())
.collect();
assert!(
with_cli.len() >= 5,
"expected at least 5 commands with cli_equivalent, got {}",
with_cli.len()
);
}
#[test]
fn test_go_prefix_timeout_detection() {
let reg = build_registry();
// Simulate GoPrefix mode entering: 'g' detected as sequence starter.
assert!(reg.is_sequence_starter(&KeyCode::Char('g'), &Modifiers::NONE));
// Simulate InputMode::GoPrefix with timeout check.
let started = Utc::now();
let mode = InputMode::GoPrefix {
started_at: started,
};
// In GoPrefix mode, normal lookup should still work for non-sequence keys.
let cmd = reg.lookup_key(
&KeyCode::Char('q'),
&Modifiers::NONE,
&Screen::Dashboard,
&mode,
);
assert!(cmd.is_some());
assert_eq!(cmd.unwrap().id, "quit");
}
#[test]
fn test_all_commands_have_nonempty_help() {
let reg = build_registry();
for cmd in &reg.commands {
assert!(
!cmd.help_text.is_empty(),
"command {} has empty help_text",
cmd.id
);
}
}
}

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@@ -0,0 +1,418 @@
//! Command registry — lookup, indexing, and the canonical command list.
use std::collections::HashMap;
use ftui::{KeyCode, Modifiers};
use crate::message::{InputMode, Screen};
use super::defs::{CommandDef, KeyCombo, ScreenFilter};
// ---------------------------------------------------------------------------
// CommandRegistry
// ---------------------------------------------------------------------------
/// Single source of truth for all TUI commands.
///
/// Built once at startup via [`build_registry`]. Provides O(1) lookup
/// by keybinding and per-screen filtering.
pub struct CommandRegistry {
pub(crate) commands: Vec<CommandDef>,
/// Single-key -> command IDs that start with this key.
by_single_key: HashMap<(KeyCode, Modifiers), Vec<usize>>,
/// Full sequence -> command index (for two-key combos).
by_sequence: HashMap<KeyCombo, usize>,
}
impl CommandRegistry {
/// Look up a command by a single key press on a given screen and input mode.
///
/// Returns `None` if no matching command is found. For sequence starters
/// (like 'g'), returns `None` — use [`is_sequence_starter`] to detect
/// that case.
#[must_use]
pub fn lookup_key(
&self,
code: &KeyCode,
modifiers: &Modifiers,
screen: &Screen,
mode: &InputMode,
) -> Option<&CommandDef> {
let is_text = matches!(mode, InputMode::Text);
let key = (*code, *modifiers);
let indices = self.by_single_key.get(&key)?;
for &idx in indices {
let cmd = &self.commands[idx];
if !cmd.available_in.matches(screen) {
continue;
}
if is_text && !cmd.available_in_text_mode {
continue;
}
// Only match Single combos here, not sequence starters.
if let Some(KeyCombo::Single { .. }) = &cmd.keybinding {
return Some(cmd);
}
}
None
}
/// Complete a two-key sequence.
///
/// Called after the first key of a sequence is detected (e.g., after 'g').
#[must_use]
pub fn complete_sequence(
&self,
first_code: &KeyCode,
first_modifiers: &Modifiers,
second_code: &KeyCode,
second_modifiers: &Modifiers,
screen: &Screen,
) -> Option<&CommandDef> {
let combo = KeyCombo::Sequence {
first_code: *first_code,
first_modifiers: *first_modifiers,
second_code: *second_code,
second_modifiers: *second_modifiers,
};
let &idx = self.by_sequence.get(&combo)?;
let cmd = &self.commands[idx];
if cmd.available_in.matches(screen) {
Some(cmd)
} else {
None
}
}
/// Whether a key starts a multi-key sequence (e.g., 'g').
#[must_use]
pub fn is_sequence_starter(&self, code: &KeyCode, modifiers: &Modifiers) -> bool {
self.by_sequence
.keys()
.any(|combo| combo.starts_with(code, modifiers))
}
/// Commands available for the command palette on a given screen.
///
/// Returned sorted by label.
#[must_use]
pub fn palette_entries(&self, screen: &Screen) -> Vec<&CommandDef> {
let mut entries: Vec<&CommandDef> = self
.commands
.iter()
.filter(|c| c.available_in.matches(screen))
.collect();
entries.sort_by_key(|c| c.label);
entries
}
/// Commands for the help overlay on a given screen.
#[must_use]
pub fn help_entries(&self, screen: &Screen) -> Vec<&CommandDef> {
self.commands
.iter()
.filter(|c| c.available_in.matches(screen))
.filter(|c| c.keybinding.is_some())
.collect()
}
/// Status bar hints for the current screen.
#[must_use]
pub fn status_hints(&self, screen: &Screen) -> Vec<&str> {
self.commands
.iter()
.filter(|c| c.available_in.matches(screen))
.filter(|c| !c.status_hint.is_empty())
.map(|c| c.status_hint)
.collect()
}
/// Total number of registered commands.
#[must_use]
pub fn len(&self) -> usize {
self.commands.len()
}
/// Whether the registry has no commands.
#[must_use]
pub fn is_empty(&self) -> bool {
self.commands.is_empty()
}
}
// ---------------------------------------------------------------------------
// build_registry
// ---------------------------------------------------------------------------
/// Build the command registry with all TUI commands.
///
/// This is the single source of truth — every keybinding, help text,
/// and palette entry originates here.
#[must_use]
pub fn build_registry() -> CommandRegistry {
let commands = vec![
// --- Global commands ---
CommandDef {
id: "quit",
label: "Quit",
keybinding: Some(KeyCombo::key(KeyCode::Char('q'))),
cli_equivalent: None,
help_text: "Exit the TUI",
status_hint: "q:quit",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_back",
label: "Go Back",
keybinding: Some(KeyCombo::key(KeyCode::Escape)),
cli_equivalent: None,
help_text: "Go back to previous screen",
status_hint: "esc:back",
available_in: ScreenFilter::Global,
available_in_text_mode: true,
},
CommandDef {
id: "show_help",
label: "Help",
keybinding: Some(KeyCombo::key(KeyCode::Char('?'))),
cli_equivalent: None,
help_text: "Show keybinding help overlay",
status_hint: "?:help",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "command_palette",
label: "Command Palette",
keybinding: Some(KeyCombo::ctrl(KeyCode::Char('p'))),
cli_equivalent: None,
help_text: "Open command palette",
status_hint: "C-p:palette",
available_in: ScreenFilter::Global,
available_in_text_mode: true,
},
CommandDef {
id: "open_in_browser",
label: "Open in Browser",
keybinding: Some(KeyCombo::key(KeyCode::Char('o'))),
cli_equivalent: None,
help_text: "Open current entity in browser",
status_hint: "o:browser",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "show_cli",
label: "Show CLI Equivalent",
keybinding: Some(KeyCombo::key(KeyCode::Char('!'))),
cli_equivalent: None,
help_text: "Show equivalent lore CLI command",
status_hint: "",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
// --- Navigation: g-prefix sequences ---
CommandDef {
id: "go_home",
label: "Go to Dashboard",
keybinding: Some(KeyCombo::g_then('h')),
cli_equivalent: None,
help_text: "Jump to dashboard",
status_hint: "gh:home",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_issues",
label: "Go to Issues",
keybinding: Some(KeyCombo::g_then('i')),
cli_equivalent: Some("lore issues"),
help_text: "Jump to issue list",
status_hint: "gi:issues",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_mrs",
label: "Go to Merge Requests",
keybinding: Some(KeyCombo::g_then('m')),
cli_equivalent: Some("lore mrs"),
help_text: "Jump to MR list",
status_hint: "gm:mrs",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_search",
label: "Go to Search",
keybinding: Some(KeyCombo::g_then('/')),
cli_equivalent: Some("lore search"),
help_text: "Jump to search",
status_hint: "g/:search",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_timeline",
label: "Go to Timeline",
keybinding: Some(KeyCombo::g_then('t')),
cli_equivalent: Some("lore timeline"),
help_text: "Jump to timeline",
status_hint: "gt:timeline",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_who",
label: "Go to Who",
keybinding: Some(KeyCombo::g_then('w')),
cli_equivalent: Some("lore who"),
help_text: "Jump to people intelligence",
status_hint: "gw:who",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "go_sync",
label: "Go to Sync",
keybinding: Some(KeyCombo::g_then('s')),
cli_equivalent: Some("lore sync"),
help_text: "Jump to sync status",
status_hint: "gs:sync",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
// --- Vim-style jump list ---
CommandDef {
id: "jump_back",
label: "Jump Back",
keybinding: Some(KeyCombo::ctrl(KeyCode::Char('o'))),
cli_equivalent: None,
help_text: "Jump backward through visited detail views",
status_hint: "C-o:jump back",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
CommandDef {
id: "jump_forward",
label: "Jump Forward",
keybinding: Some(KeyCombo::ctrl(KeyCode::Char('i'))),
cli_equivalent: None,
help_text: "Jump forward through visited detail views",
status_hint: "",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
// --- List navigation ---
CommandDef {
id: "move_down",
label: "Move Down",
keybinding: Some(KeyCombo::key(KeyCode::Char('j'))),
cli_equivalent: None,
help_text: "Move cursor down",
status_hint: "j:down",
available_in: ScreenFilter::Only(vec![
Screen::IssueList,
Screen::MrList,
Screen::Search,
Screen::Timeline,
]),
available_in_text_mode: false,
},
CommandDef {
id: "move_up",
label: "Move Up",
keybinding: Some(KeyCombo::key(KeyCode::Char('k'))),
cli_equivalent: None,
help_text: "Move cursor up",
status_hint: "k:up",
available_in: ScreenFilter::Only(vec![
Screen::IssueList,
Screen::MrList,
Screen::Search,
Screen::Timeline,
]),
available_in_text_mode: false,
},
CommandDef {
id: "select_item",
label: "Select",
keybinding: Some(KeyCombo::key(KeyCode::Enter)),
cli_equivalent: None,
help_text: "Open selected item",
status_hint: "enter:open",
available_in: ScreenFilter::Only(vec![
Screen::IssueList,
Screen::MrList,
Screen::Search,
]),
available_in_text_mode: false,
},
// --- Filter ---
CommandDef {
id: "focus_filter",
label: "Filter",
keybinding: Some(KeyCombo::key(KeyCode::Char('/'))),
cli_equivalent: None,
help_text: "Focus the filter input",
status_hint: "/:filter",
available_in: ScreenFilter::Only(vec![Screen::IssueList, Screen::MrList]),
available_in_text_mode: false,
},
// --- Scroll ---
CommandDef {
id: "scroll_to_top",
label: "Scroll to Top",
keybinding: Some(KeyCombo::g_then('g')),
cli_equivalent: None,
help_text: "Scroll to the top of the current view",
status_hint: "",
available_in: ScreenFilter::Global,
available_in_text_mode: false,
},
];
build_from_defs(commands)
}
/// Build index maps from a list of command definitions.
fn build_from_defs(commands: Vec<CommandDef>) -> CommandRegistry {
let mut by_single_key: HashMap<(KeyCode, Modifiers), Vec<usize>> = HashMap::new();
let mut by_sequence: HashMap<KeyCombo, usize> = HashMap::new();
for (idx, cmd) in commands.iter().enumerate() {
if let Some(combo) = &cmd.keybinding {
match combo {
KeyCombo::Single { code, modifiers } => {
by_single_key
.entry((*code, *modifiers))
.or_default()
.push(idx);
}
KeyCombo::Sequence { .. } => {
by_sequence.insert(combo.clone(), idx);
// Also index the first key so is_sequence_starter works via by_single_key.
if let KeyCombo::Sequence {
first_code,
first_modifiers,
..
} = combo
{
by_single_key
.entry((*first_code, *first_modifiers))
.or_default()
.push(idx);
}
}
}
}
}
CommandRegistry {
commands,
by_single_key,
by_sequence,
}
}

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@@ -0,0 +1,450 @@
#![allow(dead_code)] // Phase 1: consumed by LoreApp in bd-6pmy
//! Ring buffer of recent app events for post-mortem crash diagnostics.
//!
//! The TUI pushes every key press, message dispatch, and state transition
//! into [`CrashContext`]. On panic the installed hook dumps the last 2000
//! events to `~/.local/share/lore/crash-<timestamp>.json` as NDJSON.
//!
//! Retention: only the 5 most recent crash files are kept.
use std::collections::VecDeque;
use std::io::{self, BufWriter, Write};
use std::path::{Path, PathBuf};
use serde::Serialize;
/// Maximum number of events retained in the ring buffer.
const MAX_EVENTS: usize = 2000;
/// Maximum number of crash files to keep on disk.
const MAX_CRASH_FILES: usize = 5;
// ---------------------------------------------------------------------------
// CrashEvent
// ---------------------------------------------------------------------------
/// A single event recorded for crash diagnostics.
#[derive(Debug, Clone, Serialize)]
#[serde(tag = "type")]
pub enum CrashEvent {
/// A key was pressed.
KeyPress {
key: String,
mode: String,
screen: String,
},
/// A message was dispatched through update().
MsgDispatched { msg_name: String, screen: String },
/// Navigation changed screens.
StateTransition { from: String, to: String },
/// An error occurred.
Error { message: String },
/// Catch-all for ad-hoc diagnostic breadcrumbs.
Custom { tag: String, detail: String },
}
// ---------------------------------------------------------------------------
// CrashContext
// ---------------------------------------------------------------------------
/// Ring buffer of recent app events for panic diagnostics.
///
/// Holds at most [`MAX_EVENTS`] entries. When full, the oldest event
/// is evicted on each push.
pub struct CrashContext {
events: VecDeque<CrashEvent>,
}
impl CrashContext {
/// Create an empty crash context with pre-allocated capacity.
#[must_use]
pub fn new() -> Self {
Self {
events: VecDeque::with_capacity(MAX_EVENTS),
}
}
/// Record an event. Evicts the oldest when the buffer is full.
pub fn push(&mut self, event: CrashEvent) {
if self.events.len() == MAX_EVENTS {
self.events.pop_front();
}
self.events.push_back(event);
}
/// Number of events currently stored.
#[must_use]
pub fn len(&self) -> usize {
self.events.len()
}
/// Whether the buffer is empty.
#[must_use]
pub fn is_empty(&self) -> bool {
self.events.is_empty()
}
/// Iterate over stored events (oldest first).
pub fn iter(&self) -> impl Iterator<Item = &CrashEvent> {
self.events.iter()
}
/// Dump all events to a file as newline-delimited JSON.
///
/// Creates parent directories if they don't exist.
/// Returns `Ok(())` on success, `Err` on I/O failure.
pub fn dump_to_file(&self, path: &Path) -> io::Result<()> {
if let Some(parent) = path.parent() {
std::fs::create_dir_all(parent)?;
}
let file = std::fs::File::create(path)?;
let mut writer = BufWriter::new(file);
for event in &self.events {
match serde_json::to_string(event) {
Ok(json) => {
writeln!(writer, "{json}")?;
}
Err(_) => {
// Fallback to debug format if serialization fails.
writeln!(
writer,
"{{\"type\":\"SerializationError\",\"debug\":\"{event:?}\"}}"
)?;
}
}
}
writer.flush()?;
Ok(())
}
/// Default crash directory: `~/.local/share/lore/`.
#[must_use]
pub fn crash_dir() -> Option<PathBuf> {
dirs::data_local_dir().map(|d| d.join("lore"))
}
/// Generate a timestamped crash file path.
#[must_use]
pub fn crash_file_path() -> Option<PathBuf> {
let dir = Self::crash_dir()?;
let timestamp = chrono::Utc::now().format("%Y%m%d-%H%M%S%.3f");
Some(dir.join(format!("crash-{timestamp}.json")))
}
/// Remove old crash files, keeping only the most recent [`MAX_CRASH_FILES`].
///
/// Best-effort: silently ignores I/O errors on individual deletions.
pub fn prune_crash_files() {
let Some(dir) = Self::crash_dir() else {
return;
};
let Ok(entries) = std::fs::read_dir(&dir) else {
return;
};
let mut crash_files: Vec<PathBuf> = entries
.filter_map(Result::ok)
.map(|e| e.path())
.filter(|p| {
p.file_name()
.and_then(|n| n.to_str())
.is_some_and(|n| n.starts_with("crash-") && n.ends_with(".json"))
})
.collect();
// Sort ascending by filename (timestamps sort lexicographically).
crash_files.sort();
if crash_files.len() > MAX_CRASH_FILES {
let to_remove = crash_files.len() - MAX_CRASH_FILES;
for path in &crash_files[..to_remove] {
let _ = std::fs::remove_file(path);
}
}
}
/// Install a panic hook that dumps the crash context to disk.
///
/// Captures the current events via a snapshot. The hook chains with
/// the default panic handler so backtraces are still printed.
///
/// FIXME: This snapshots events at install time, which is typically
/// during init() when the buffer is empty. The crash dump will only
/// contain the panic itself, not the preceding key presses and state
/// transitions. Fix requires CrashContext to use interior mutability
/// (Arc<Mutex<VecDeque<CrashEvent>>>) so the panic hook reads live
/// state instead of a stale snapshot.
pub fn install_panic_hook(ctx: &Self) {
let snapshot: Vec<CrashEvent> = ctx.events.iter().cloned().collect();
let prev_hook = std::panic::take_hook();
std::panic::set_hook(Box::new(move |info| {
// Best-effort dump — never panic inside the panic hook.
if let Some(path) = Self::crash_file_path() {
let mut dump = CrashContext::new();
for event in &snapshot {
dump.push(event.clone());
}
// Add the panic info itself as the final event.
dump.push(CrashEvent::Error {
message: format!("{info}"),
});
let _ = dump.dump_to_file(&path);
}
// Chain to the previous hook (prints backtrace, etc.).
prev_hook(info);
}));
}
}
impl Default for CrashContext {
fn default() -> Self {
Self::new()
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use std::io::BufRead;
/// Helper: create a numbered Custom event.
fn event(n: usize) -> CrashEvent {
CrashEvent::Custom {
tag: "test".into(),
detail: format!("event-{n}"),
}
}
#[test]
fn test_ring_buffer_evicts_oldest() {
let mut ctx = CrashContext::new();
for i in 0..2500 {
ctx.push(event(i));
}
assert_eq!(ctx.len(), MAX_EVENTS);
// First retained event should be #500 (0..499 evicted).
let first = ctx.iter().next().unwrap();
match first {
CrashEvent::Custom { detail, .. } => assert_eq!(detail, "event-500"),
other => panic!("unexpected variant: {other:?}"),
}
// Last retained event should be #2499.
let last = ctx.iter().last().unwrap();
match last {
CrashEvent::Custom { detail, .. } => assert_eq!(detail, "event-2499"),
other => panic!("unexpected variant: {other:?}"),
}
}
#[test]
fn test_new_is_empty() {
let ctx = CrashContext::new();
assert!(ctx.is_empty());
assert_eq!(ctx.len(), 0);
}
#[test]
fn test_push_increments_len() {
let mut ctx = CrashContext::new();
ctx.push(event(1));
ctx.push(event(2));
assert_eq!(ctx.len(), 2);
}
#[test]
fn test_push_does_not_evict_below_capacity() {
let mut ctx = CrashContext::new();
for i in 0..MAX_EVENTS {
ctx.push(event(i));
}
assert_eq!(ctx.len(), MAX_EVENTS);
// First should still be event-0.
match ctx.iter().next().unwrap() {
CrashEvent::Custom { detail, .. } => assert_eq!(detail, "event-0"),
other => panic!("unexpected: {other:?}"),
}
}
#[test]
fn test_dump_to_file_writes_ndjson() {
let mut ctx = CrashContext::new();
ctx.push(CrashEvent::KeyPress {
key: "j".into(),
mode: "Normal".into(),
screen: "Dashboard".into(),
});
ctx.push(CrashEvent::MsgDispatched {
msg_name: "NavigateTo".into(),
screen: "Dashboard".into(),
});
ctx.push(CrashEvent::StateTransition {
from: "Dashboard".into(),
to: "IssueList".into(),
});
ctx.push(CrashEvent::Error {
message: "db busy".into(),
});
ctx.push(CrashEvent::Custom {
tag: "test".into(),
detail: "hello".into(),
});
let dir = tempfile::tempdir().unwrap();
let path = dir.path().join("test-crash.json");
ctx.dump_to_file(&path).unwrap();
// Verify: each line is valid JSON, total lines == 5.
let file = std::fs::File::open(&path).unwrap();
let reader = io::BufReader::new(file);
let lines: Vec<String> = reader.lines().map(Result::unwrap).collect();
assert_eq!(lines.len(), 5);
// Each line must parse as JSON.
for line in &lines {
let val: serde_json::Value = serde_json::from_str(line).unwrap();
assert!(val.get("type").is_some(), "missing 'type' field: {line}");
}
// Spot check first line: KeyPress with correct fields.
let first: serde_json::Value = serde_json::from_str(&lines[0]).unwrap();
assert_eq!(first["type"], "KeyPress");
assert_eq!(first["key"], "j");
assert_eq!(first["mode"], "Normal");
assert_eq!(first["screen"], "Dashboard");
}
#[test]
fn test_dump_creates_parent_directories() {
let dir = tempfile::tempdir().unwrap();
let nested = dir.path().join("a").join("b").join("c").join("crash.json");
let mut ctx = CrashContext::new();
ctx.push(event(1));
ctx.dump_to_file(&nested).unwrap();
assert!(nested.exists());
}
#[test]
fn test_dump_empty_context_creates_empty_file() {
let dir = tempfile::tempdir().unwrap();
let path = dir.path().join("empty.json");
let ctx = CrashContext::new();
ctx.dump_to_file(&path).unwrap();
let content = std::fs::read_to_string(&path).unwrap();
assert!(content.is_empty());
}
#[test]
fn test_prune_keeps_newest_files() {
let dir = tempfile::tempdir().unwrap();
let crash_dir = dir.path();
// Create 8 crash files with ordered timestamps.
let filenames: Vec<String> = (0..8)
.map(|i| format!("crash-2026010{i}-120000.000.json"))
.collect();
for name in &filenames {
std::fs::write(crash_dir.join(name), "{}").unwrap();
}
// Prune, pointing at our temp dir.
prune_crash_files_in(crash_dir);
let remaining: Vec<String> = std::fs::read_dir(crash_dir)
.unwrap()
.filter_map(Result::ok)
.map(|e| e.file_name().to_string_lossy().into_owned())
.filter(|n| n.starts_with("crash-") && n.ends_with(".json"))
.collect();
assert_eq!(remaining.len(), MAX_CRASH_FILES);
// Oldest 3 should be gone.
for name in filenames.iter().take(3) {
assert!(!remaining.contains(name));
}
// Newest 5 should remain.
for name in filenames.iter().skip(3) {
assert!(remaining.contains(name));
}
}
#[test]
fn test_all_event_variants_serialize() {
let events = vec![
CrashEvent::KeyPress {
key: "q".into(),
mode: "Normal".into(),
screen: "Dashboard".into(),
},
CrashEvent::MsgDispatched {
msg_name: "Quit".into(),
screen: "Dashboard".into(),
},
CrashEvent::StateTransition {
from: "Dashboard".into(),
to: "IssueList".into(),
},
CrashEvent::Error {
message: "oops".into(),
},
CrashEvent::Custom {
tag: "debug".into(),
detail: "trace".into(),
},
];
for event in events {
let json = serde_json::to_string(&event).unwrap();
let parsed: serde_json::Value = serde_json::from_str(&json).unwrap();
assert!(parsed.get("type").is_some());
}
}
#[test]
fn test_default_is_new() {
let ctx = CrashContext::default();
assert!(ctx.is_empty());
}
// -----------------------------------------------------------------------
// Test helper: prune files in a specific directory (not the real path).
// -----------------------------------------------------------------------
fn prune_crash_files_in(dir: &Path) {
let Ok(entries) = std::fs::read_dir(dir) else {
return;
};
let mut crash_files: Vec<PathBuf> = entries
.filter_map(Result::ok)
.map(|e| e.path())
.filter(|p| {
p.file_name()
.and_then(|n| n.to_str())
.is_some_and(|n| n.starts_with("crash-") && n.ends_with(".json"))
})
.collect();
crash_files.sort();
if crash_files.len() > MAX_CRASH_FILES {
let to_remove = crash_files.len() - MAX_CRASH_FILES;
for path in &crash_files[..to_remove] {
let _ = std::fs::remove_file(path);
}
}
}
}

270
crates/lore-tui/src/db.rs Normal file
View File

@@ -0,0 +1,270 @@
#![allow(dead_code)] // Phase 0: types defined now, consumed in Phase 1+
//! Database access layer for the TUI.
//!
//! Provides a read pool (3 connections, round-robin) plus a dedicated writer
//! connection. All connections use WAL mode and busy_timeout for concurrency.
//!
//! The TUI operates read-heavy: parallel queries for dashboard, list views,
//! and prefetch. Writes are rare (TUI-local state: scroll positions, bookmarks).
use std::path::Path;
use std::sync::Mutex;
use std::sync::atomic::{AtomicUsize, Ordering};
use anyhow::{Context, Result};
use rusqlite::Connection;
/// Number of reader connections in the pool.
const READER_COUNT: usize = 3;
// ---------------------------------------------------------------------------
// DbManager
// ---------------------------------------------------------------------------
/// Manages a pool of read-only connections plus a dedicated writer.
///
/// Designed for `Arc<DbManager>` sharing across FrankenTUI's `Cmd::task`
/// background threads. Each reader is individually `Mutex`-protected so
/// concurrent tasks can query different readers without blocking.
pub struct DbManager {
readers: Vec<Mutex<Connection>>,
writer: Mutex<Connection>,
next_reader: AtomicUsize,
}
impl DbManager {
/// Open a database at `path` with 3 reader + 1 writer connections.
///
/// All connections get WAL mode, 5000ms busy_timeout, and foreign keys.
/// Reader connections additionally set `query_only = ON` as a safety guard.
pub fn open(path: &Path) -> Result<Self> {
let mut readers = Vec::with_capacity(READER_COUNT);
for i in 0..READER_COUNT {
let conn =
open_connection(path).with_context(|| format!("opening reader connection {i}"))?;
conn.pragma_update(None, "query_only", "ON")
.context("setting query_only on reader")?;
readers.push(Mutex::new(conn));
}
let writer = open_connection(path).context("opening writer connection")?;
Ok(Self {
readers,
writer: Mutex::new(writer),
next_reader: AtomicUsize::new(0),
})
}
/// Execute a read-only query against the pool.
///
/// Selects the next reader via round-robin. The connection is borrowed
/// for the duration of `f` and cannot leak outside.
pub fn with_reader<F, T>(&self, f: F) -> Result<T>
where
F: FnOnce(&Connection) -> Result<T>,
{
let idx = self.next_reader.fetch_add(1, Ordering::Relaxed) % READER_COUNT;
let conn = self.readers[idx].lock().expect("reader mutex poisoned");
f(&conn)
}
/// Execute a write operation against the dedicated writer.
///
/// Serialized via a single `Mutex`. The TUI writes infrequently
/// (bookmarks, scroll state) so contention is negligible.
pub fn with_writer<F, T>(&self, f: F) -> Result<T>
where
F: FnOnce(&Connection) -> Result<T>,
{
let conn = self.writer.lock().expect("writer mutex poisoned");
f(&conn)
}
}
// ---------------------------------------------------------------------------
// Connection setup
// ---------------------------------------------------------------------------
/// Open a single SQLite connection with TUI-appropriate pragmas.
///
/// Mirrors lore's `create_connection` pragmas (WAL, busy_timeout, etc.)
/// but skips the sqlite-vec extension registration — the TUI reads standard
/// tables only, never vec0 virtual tables.
fn open_connection(path: &Path) -> Result<Connection> {
let conn = Connection::open(path).context("opening SQLite database")?;
conn.pragma_update(None, "journal_mode", "WAL")?;
conn.pragma_update(None, "synchronous", "NORMAL")?;
conn.pragma_update(None, "foreign_keys", "ON")?;
conn.pragma_update(None, "busy_timeout", 5000)?;
conn.pragma_update(None, "temp_store", "MEMORY")?;
Ok(conn)
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use std::sync::Arc;
/// Create a temporary database file for testing.
///
/// Uses an atomic counter + thread ID to guarantee unique paths even
/// when tests run in parallel.
fn test_db_path() -> std::path::PathBuf {
use std::sync::atomic::AtomicU64;
static COUNTER: AtomicU64 = AtomicU64::new(0);
let n = COUNTER.fetch_add(1, Ordering::Relaxed);
let dir = std::env::temp_dir().join("lore-tui-tests");
std::fs::create_dir_all(&dir).expect("create test dir");
dir.join(format!(
"test-{}-{:?}-{n}.db",
std::process::id(),
std::thread::current().id(),
))
}
fn create_test_table(conn: &Connection) {
conn.execute_batch(
"CREATE TABLE IF NOT EXISTS test_items (id INTEGER PRIMARY KEY, name TEXT);",
)
.expect("create test table");
}
#[test]
fn test_dbmanager_opens_successfully() {
let path = test_db_path();
let db = DbManager::open(&path).expect("open");
// Writer creates the test table
db.with_writer(|conn| {
create_test_table(conn);
Ok(())
})
.expect("create table via writer");
}
#[test]
fn test_reader_is_query_only() {
let path = test_db_path();
let db = DbManager::open(&path).expect("open");
// Create table via writer first
db.with_writer(|conn| {
create_test_table(conn);
Ok(())
})
.unwrap();
// Attempt INSERT via reader — should fail
let result = db.with_reader(|conn| {
conn.execute("INSERT INTO test_items (name) VALUES ('boom')", [])
.map_err(|e| anyhow::anyhow!(e))?;
Ok(())
});
assert!(result.is_err(), "reader should reject writes");
}
#[test]
fn test_writer_allows_mutations() {
let path = test_db_path();
let db = DbManager::open(&path).expect("open");
db.with_writer(|conn| {
create_test_table(conn);
conn.execute("INSERT INTO test_items (name) VALUES ('hello')", [])?;
let count: i64 = conn.query_row("SELECT COUNT(*) FROM test_items", [], |r| r.get(0))?;
assert_eq!(count, 1);
Ok(())
})
.expect("writer should allow mutations");
}
#[test]
fn test_round_robin_rotates_readers() {
let path = test_db_path();
let db = DbManager::open(&path).expect("open");
// Call with_reader 6 times — should cycle through readers 0,1,2,0,1,2
for expected_cycle in 0..2 {
for expected_idx in 0..READER_COUNT {
let current = db.next_reader.load(Ordering::Relaxed);
assert_eq!(
current % READER_COUNT,
(expected_cycle * READER_COUNT + expected_idx) % READER_COUNT,
);
db.with_reader(|_conn| Ok(())).unwrap();
}
}
}
#[test]
fn test_reader_can_read_writer_data() {
let path = test_db_path();
let db = DbManager::open(&path).expect("open");
db.with_writer(|conn| {
create_test_table(conn);
conn.execute("INSERT INTO test_items (name) VALUES ('visible')", [])?;
Ok(())
})
.unwrap();
let name: String = db
.with_reader(|conn| {
let n: String =
conn.query_row("SELECT name FROM test_items WHERE id = 1", [], |r| r.get(0))?;
Ok(n)
})
.expect("reader should see writer's data");
assert_eq!(name, "visible");
}
#[test]
fn test_dbmanager_is_send_sync() {
fn assert_send_sync<T: Send + Sync>() {}
assert_send_sync::<DbManager>();
}
#[test]
fn test_concurrent_reads() {
let path = test_db_path();
let db = Arc::new(DbManager::open(&path).expect("open"));
db.with_writer(|conn| {
create_test_table(conn);
for i in 0..10 {
conn.execute(
"INSERT INTO test_items (name) VALUES (?1)",
[format!("item-{i}")],
)?;
}
Ok(())
})
.unwrap();
let mut handles = Vec::new();
for _ in 0..6 {
let db = Arc::clone(&db);
handles.push(std::thread::spawn(move || {
db.with_reader(|conn| {
let count: i64 =
conn.query_row("SELECT COUNT(*) FROM test_items", [], |r| r.get(0))?;
assert_eq!(count, 10);
Ok(())
})
.expect("concurrent read should succeed");
}));
}
for h in handles {
h.join().expect("thread should not panic");
}
}
}

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@@ -0,0 +1,316 @@
#![allow(dead_code)] // Phase 2: consumed by filter_bar widget
//! Filter DSL parser for entity list screens.
//!
//! Parses a compact filter string into structured tokens:
//! - `field:value` — typed field filter (e.g., `state:opened`, `author:taylor`)
//! - `-field:value` — negation filter (exclude matches)
//! - `"quoted value"` — preserved as a single free-text token
//! - bare words — free-text search terms
//!
//! The DSL is intentionally simple: no boolean operators, no nesting.
//! Filters are AND-combined at the query layer.
// ---------------------------------------------------------------------------
// Token types
// ---------------------------------------------------------------------------
/// A single parsed filter token.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum FilterToken {
/// `field:value` — match entities where `field` equals `value`.
FieldValue { field: String, value: String },
/// `-field:value` — exclude entities where `field` equals `value`.
Negation { field: String, value: String },
/// Bare word(s) used as free-text search.
FreeText(String),
/// `"quoted value"` — preserved as a single search term.
QuotedValue(String),
}
// ---------------------------------------------------------------------------
// Known fields per entity type
// ---------------------------------------------------------------------------
/// Known filter fields for issues.
pub const ISSUE_FIELDS: &[&str] = &[
"state",
"author",
"assignee",
"label",
"milestone",
"status",
];
/// Known filter fields for merge requests.
pub const MR_FIELDS: &[&str] = &[
"state",
"author",
"reviewer",
"target_branch",
"source_branch",
"label",
"draft",
];
// ---------------------------------------------------------------------------
// Parser
// ---------------------------------------------------------------------------
/// Parse a filter input string into a sequence of tokens.
///
/// Empty input returns an empty vec (no-op filter = show all).
pub fn parse_filter_tokens(input: &str) -> Vec<FilterToken> {
let input = input.trim();
if input.is_empty() {
return Vec::new();
}
let mut tokens = Vec::new();
let mut chars = input.chars().peekable();
while chars.peek().is_some() {
// Skip whitespace between tokens.
while chars.peek().is_some_and(|c| c.is_whitespace()) {
chars.next();
}
match chars.peek() {
None => break,
Some('"') => {
// Quoted value — consume until closing quote or end.
chars.next(); // consume opening "
let value: String = consume_until(&mut chars, '"');
if chars.peek() == Some(&'"') {
chars.next(); // consume closing "
}
if !value.is_empty() {
tokens.push(FilterToken::QuotedValue(value));
}
}
Some('-') => {
// Could be negation prefix or just a free-text word starting with -.
chars.next(); // consume -
let word = consume_word(&mut chars);
if let Some((field, value)) = word.split_once(':') {
tokens.push(FilterToken::Negation {
field: field.to_string(),
value: value.to_string(),
});
} else if !word.is_empty() {
// Bare negation without field:value — treat as free text with -.
tokens.push(FilterToken::FreeText(format!("-{word}")));
}
}
Some(_) => {
let word = consume_word(&mut chars);
if let Some((field, value)) = word.split_once(':') {
tokens.push(FilterToken::FieldValue {
field: field.to_string(),
value: value.to_string(),
});
} else if !word.is_empty() {
tokens.push(FilterToken::FreeText(word));
}
}
}
}
tokens
}
/// Validate that a field name is known for the given entity type.
///
/// Returns `true` if the field is in the known set, `false` otherwise.
pub fn is_known_field(field: &str, known_fields: &[&str]) -> bool {
known_fields.contains(&field)
}
/// Extract all unknown fields from a token list.
pub fn unknown_fields<'a>(tokens: &'a [FilterToken], known_fields: &[&str]) -> Vec<&'a str> {
tokens
.iter()
.filter_map(|t| match t {
FilterToken::FieldValue { field, .. } | FilterToken::Negation { field, .. } => {
if is_known_field(field, known_fields) {
None
} else {
Some(field.as_str())
}
}
_ => None,
})
.collect()
}
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
/// Consume characters until `delim` is found (exclusive) or end of input.
fn consume_until(chars: &mut std::iter::Peekable<std::str::Chars<'_>>, delim: char) -> String {
let mut buf = String::new();
while let Some(&c) = chars.peek() {
if c == delim {
break;
}
buf.push(c);
chars.next();
}
buf
}
/// Consume a non-whitespace word.
fn consume_word(chars: &mut std::iter::Peekable<std::str::Chars<'_>>) -> String {
let mut buf = String::new();
while let Some(&c) = chars.peek() {
if c.is_whitespace() {
break;
}
// Stop at quote boundaries so they're handled separately.
if c == '"' && !buf.is_empty() {
break;
}
buf.push(c);
chars.next();
}
buf
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
// -- TDD Anchor: basic field:value parsing --
#[test]
fn test_parse_filter_basic() {
let tokens = parse_filter_tokens("state:opened author:taylor");
assert_eq!(tokens.len(), 2);
assert_eq!(
tokens[0],
FilterToken::FieldValue {
field: "state".into(),
value: "opened".into()
}
);
assert_eq!(
tokens[1],
FilterToken::FieldValue {
field: "author".into(),
value: "taylor".into()
}
);
}
#[test]
fn test_parse_quoted_value() {
let tokens = parse_filter_tokens("\"in progress\"");
assert_eq!(tokens.len(), 1);
assert_eq!(tokens[0], FilterToken::QuotedValue("in progress".into()));
}
#[test]
fn test_parse_negation() {
let tokens = parse_filter_tokens("-state:closed");
assert_eq!(tokens.len(), 1);
assert_eq!(
tokens[0],
FilterToken::Negation {
field: "state".into(),
value: "closed".into()
}
);
}
#[test]
fn test_parse_mixed() {
let tokens = parse_filter_tokens("state:opened \"bug fix\" -label:wontfix");
assert_eq!(tokens.len(), 3);
assert_eq!(
tokens[0],
FilterToken::FieldValue {
field: "state".into(),
value: "opened".into()
}
);
assert_eq!(tokens[1], FilterToken::QuotedValue("bug fix".into()));
assert_eq!(
tokens[2],
FilterToken::Negation {
field: "label".into(),
value: "wontfix".into()
}
);
}
#[test]
fn test_parse_empty_returns_empty() {
assert!(parse_filter_tokens("").is_empty());
assert!(parse_filter_tokens(" ").is_empty());
}
#[test]
fn test_parse_free_text() {
let tokens = parse_filter_tokens("authentication bug");
assert_eq!(tokens.len(), 2);
assert_eq!(tokens[0], FilterToken::FreeText("authentication".into()));
assert_eq!(tokens[1], FilterToken::FreeText("bug".into()));
}
#[test]
fn test_parse_bare_negation_as_free_text() {
let tokens = parse_filter_tokens("-wontfix");
assert_eq!(tokens.len(), 1);
assert_eq!(tokens[0], FilterToken::FreeText("-wontfix".into()));
}
#[test]
fn test_parse_unicode() {
let tokens = parse_filter_tokens("author:田中 \"認証バグ\"");
assert_eq!(tokens.len(), 2);
assert_eq!(
tokens[0],
FilterToken::FieldValue {
field: "author".into(),
value: "田中".into()
}
);
assert_eq!(tokens[1], FilterToken::QuotedValue("認証バグ".into()));
}
#[test]
fn test_parse_unclosed_quote() {
let tokens = parse_filter_tokens("\"open ended");
assert_eq!(tokens.len(), 1);
assert_eq!(tokens[0], FilterToken::QuotedValue("open ended".into()));
}
// -- Field validation --
#[test]
fn test_known_field_issues() {
assert!(is_known_field("state", ISSUE_FIELDS));
assert!(is_known_field("author", ISSUE_FIELDS));
assert!(!is_known_field("reviewer", ISSUE_FIELDS));
assert!(!is_known_field("bogus", ISSUE_FIELDS));
}
#[test]
fn test_known_field_mrs() {
assert!(is_known_field("draft", MR_FIELDS));
assert!(is_known_field("reviewer", MR_FIELDS));
assert!(!is_known_field("assignee", MR_FIELDS));
}
#[test]
fn test_unknown_fields_detection() {
let tokens = parse_filter_tokens("state:opened bogus:val author:taylor unknown:x");
let unknown = unknown_fields(&tokens, ISSUE_FIELDS);
assert_eq!(unknown, vec!["bogus", "unknown"]);
}
}

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#![allow(clippy::module_name_repetitions)]
//! Responsive layout helpers for the Lore TUI.
//!
//! Wraps [`ftui::layout::Breakpoint`] and [`ftui::layout::Breakpoints`] with
//! Lore-specific configuration: breakpoint thresholds, column counts per
//! breakpoint, and preview-pane visibility rules.
use ftui::layout::{Breakpoint, Breakpoints};
/// Lore-specific breakpoint thresholds.
///
/// Uses the ftui defaults: Sm=60, Md=90, Lg=120, Xl=160 columns.
pub const LORE_BREAKPOINTS: Breakpoints = Breakpoints::DEFAULT;
/// Classify a terminal width into a [`Breakpoint`].
#[inline]
pub fn classify_width(width: u16) -> Breakpoint {
LORE_BREAKPOINTS.classify_width(width)
}
/// Number of dashboard columns for a given breakpoint.
///
/// - `Xs` / `Sm`: 1 column (narrow terminals)
/// - `Md`: 2 columns (standard width)
/// - `Lg` / `Xl`: 3 columns (wide terminals)
#[inline]
pub const fn dashboard_columns(bp: Breakpoint) -> u16 {
match bp {
Breakpoint::Xs | Breakpoint::Sm => 1,
Breakpoint::Md => 2,
Breakpoint::Lg | Breakpoint::Xl => 3,
}
}
/// Whether the preview pane should be visible at a given breakpoint.
///
/// Preview requires at least `Md` width to avoid cramping the main list.
#[inline]
pub const fn show_preview_pane(bp: Breakpoint) -> bool {
match bp {
Breakpoint::Md | Breakpoint::Lg | Breakpoint::Xl => true,
Breakpoint::Xs | Breakpoint::Sm => false,
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_classify_width_boundaries() {
// Xs: 0..59
assert_eq!(classify_width(59), Breakpoint::Xs);
// Sm: 60..89
assert_eq!(classify_width(60), Breakpoint::Sm);
assert_eq!(classify_width(89), Breakpoint::Sm);
// Md: 90..119
assert_eq!(classify_width(90), Breakpoint::Md);
assert_eq!(classify_width(119), Breakpoint::Md);
// Lg: 120..159
assert_eq!(classify_width(120), Breakpoint::Lg);
assert_eq!(classify_width(159), Breakpoint::Lg);
// Xl: 160+
assert_eq!(classify_width(160), Breakpoint::Xl);
}
#[test]
fn test_dashboard_columns_per_breakpoint() {
assert_eq!(dashboard_columns(Breakpoint::Xs), 1);
assert_eq!(dashboard_columns(Breakpoint::Sm), 1);
assert_eq!(dashboard_columns(Breakpoint::Md), 2);
assert_eq!(dashboard_columns(Breakpoint::Lg), 3);
assert_eq!(dashboard_columns(Breakpoint::Xl), 3);
}
#[test]
fn test_show_preview_pane_per_breakpoint() {
assert!(!show_preview_pane(Breakpoint::Xs));
assert!(!show_preview_pane(Breakpoint::Sm));
assert!(show_preview_pane(Breakpoint::Md));
assert!(show_preview_pane(Breakpoint::Lg));
assert!(show_preview_pane(Breakpoint::Xl));
}
#[test]
fn test_edge_cases() {
// Width 0 must not panic, should classify as Xs
assert_eq!(classify_width(0), Breakpoint::Xs);
// Very wide terminal
assert_eq!(classify_width(300), Breakpoint::Xl);
}
#[test]
fn test_lore_breakpoints_matches_defaults() {
assert_eq!(LORE_BREAKPOINTS, Breakpoints::DEFAULT);
}
}

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#![forbid(unsafe_code)]
//! Gitlore TUI — terminal interface for exploring GitLab data locally.
//!
//! Built on FrankenTUI (Elm architecture): Model, update, view.
//! The `lore` CLI spawns `lore-tui` via PATH lookup at runtime.
use anyhow::Result;
// Phase 0 modules.
pub mod clock; // Clock trait: SystemClock + FakeClock (bd-2lg6)
pub mod message; // Msg, Screen, EntityKey, AppError, InputMode (bd-c9gk)
pub mod safety; // Terminal safety: sanitize + URL policy + redact (bd-3ir1)
pub mod db; // DbManager: read pool + dedicated writer (bd-2kop)
pub mod theme; // Flexoki theme: build_theme, state_color, label_style (bd-5ofk)
pub mod app; // LoreApp Model trait impl (Phase 0 proof: bd-2emv, full: bd-6pmy)
// Phase 1 modules.
pub mod commands; // CommandRegistry: keybindings, help, palette (bd-38lb)
pub mod crash_context; // CrashContext ring buffer + panic hook (bd-2fr7)
pub mod layout; // Responsive layout: breakpoints, columns, preview pane (bd-1pzj)
pub mod navigation; // NavigationStack: back/forward/jump list (bd-1qpp)
pub mod state; // AppState, LoadState, ScreenIntent, per-screen states (bd-1v9m)
pub mod task_supervisor; // TaskSupervisor: dedup + cancel + generation IDs (bd-3le2)
pub mod view; // View layer: render_screen + common widgets (bd-26f2)
// Phase 2 modules.
pub mod action; // Data-fetching actions for TUI screens (bd-35g5+)
pub mod filter_dsl; // Filter DSL tokenizer for list screen filter bars (bd-18qs)
/// Options controlling how the TUI launches.
#[derive(Debug, Clone)]
pub struct LaunchOptions {
/// Path to lore config file.
pub config_path: Option<String>,
/// Run a background sync before displaying data.
pub sync_on_start: bool,
/// Clear cached TUI state and start fresh.
pub fresh: bool,
/// Render backend: "crossterm" or "native".
pub render_mode: String,
/// Use ASCII-only box drawing characters.
pub ascii: bool,
/// Disable alternate screen (render inline).
pub no_alt_screen: bool,
}
/// Launch the TUI in browse mode (no sync).
///
/// Loads config from `options.config_path` (or default location),
/// opens the database read-only, and enters the FrankenTUI event loop.
pub fn launch_tui(options: LaunchOptions) -> Result<()> {
let _options = options;
// Phase 1 will wire this to LoreApp + App::fullscreen().run()
eprintln!("lore-tui: browse mode not yet implemented (Phase 1)");
Ok(())
}
/// Launch the TUI with an initial sync pass.
///
/// Runs `lore sync` in the background while displaying a progress screen,
/// then transitions to browse mode once sync completes.
pub fn launch_sync_tui(options: LaunchOptions) -> Result<()> {
let _options = options;
// Phase 2 will implement the sync progress screen
eprintln!("lore-tui: sync mode not yet implemented (Phase 2)");
Ok(())
}

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#![forbid(unsafe_code)]
use anyhow::Result;
use clap::Parser;
use lore_tui::LaunchOptions;
/// Terminal UI for Gitlore — explore GitLab issues, MRs, and search locally.
#[derive(Parser, Debug)]
#[command(name = "lore-tui", version, about)]
struct TuiCli {
/// Path to lore config file (default: ~/.config/lore/config.json).
#[arg(short, long, env = "LORE_CONFIG_PATH")]
config: Option<String>,
/// Run a sync before launching the TUI.
#[arg(long)]
sync: bool,
/// Clear cached state and start fresh.
#[arg(long)]
fresh: bool,
/// Render mode: "crossterm" (default) or "native".
#[arg(long, default_value = "crossterm")]
render_mode: String,
/// Use ASCII-only drawing characters (no Unicode box drawing).
#[arg(long)]
ascii: bool,
/// Disable alternate screen (render inline).
#[arg(long)]
no_alt_screen: bool,
}
fn main() -> Result<()> {
let cli = TuiCli::parse();
let options = LaunchOptions {
config_path: cli.config,
sync_on_start: cli.sync,
fresh: cli.fresh,
render_mode: cli.render_mode,
ascii: cli.ascii,
no_alt_screen: cli.no_alt_screen,
};
if options.sync_on_start {
lore_tui::launch_sync_tui(options)
} else {
lore_tui::launch_tui(options)
}
}

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#![allow(dead_code)] // Phase 0: types defined now, consumed in Phase 1+
//! Core types for the lore-tui Elm architecture.
//!
//! - [`Msg`] — every user action and async result flows through this enum.
//! - [`Screen`] — navigation targets.
//! - [`EntityKey`] — safe cross-project entity identity.
//! - [`AppError`] — structured error display in the TUI.
//! - [`InputMode`] — controls key dispatch routing.
use std::fmt;
use chrono::{DateTime, Utc};
use ftui::Event;
// ---------------------------------------------------------------------------
// EntityKind
// ---------------------------------------------------------------------------
/// Distinguishes issue vs merge request in an [`EntityKey`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum EntityKind {
Issue,
MergeRequest,
}
// ---------------------------------------------------------------------------
// EntityKey
// ---------------------------------------------------------------------------
/// Uniquely identifies an entity (issue or MR) across projects.
///
/// Bare `iid` is unsafe in multi-project datasets — equality requires
/// project_id + iid + kind.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct EntityKey {
pub project_id: i64,
pub iid: i64,
pub kind: EntityKind,
}
impl EntityKey {
#[must_use]
pub fn issue(project_id: i64, iid: i64) -> Self {
Self {
project_id,
iid,
kind: EntityKind::Issue,
}
}
#[must_use]
pub fn mr(project_id: i64, iid: i64) -> Self {
Self {
project_id,
iid,
kind: EntityKind::MergeRequest,
}
}
}
impl fmt::Display for EntityKey {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let prefix = match self.kind {
EntityKind::Issue => "#",
EntityKind::MergeRequest => "!",
};
write!(f, "p{}:{}{}", self.project_id, prefix, self.iid)
}
}
// ---------------------------------------------------------------------------
// Screen
// ---------------------------------------------------------------------------
/// Navigation targets within the TUI.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum Screen {
Dashboard,
IssueList,
IssueDetail(EntityKey),
MrList,
MrDetail(EntityKey),
Search,
Timeline,
Who,
Sync,
Stats,
Doctor,
Bootstrap,
}
impl Screen {
/// Human-readable label for breadcrumbs and status bar.
#[must_use]
pub fn label(&self) -> &str {
match self {
Self::Dashboard => "Dashboard",
Self::IssueList => "Issues",
Self::IssueDetail(_) => "Issue",
Self::MrList => "Merge Requests",
Self::MrDetail(_) => "Merge Request",
Self::Search => "Search",
Self::Timeline => "Timeline",
Self::Who => "Who",
Self::Sync => "Sync",
Self::Stats => "Stats",
Self::Doctor => "Doctor",
Self::Bootstrap => "Bootstrap",
}
}
/// Whether this screen shows a specific entity detail view.
#[must_use]
pub fn is_detail_or_entity(&self) -> bool {
matches!(self, Self::IssueDetail(_) | Self::MrDetail(_))
}
}
// ---------------------------------------------------------------------------
// AppError
// ---------------------------------------------------------------------------
/// Structured error types for user-facing display in the TUI.
#[derive(Debug, Clone)]
pub enum AppError {
/// Database is busy (WAL contention).
DbBusy,
/// Database corruption detected.
DbCorruption(String),
/// GitLab rate-limited; retry after N seconds (if header present).
NetworkRateLimited { retry_after_secs: Option<u64> },
/// Network unavailable.
NetworkUnavailable,
/// GitLab authentication failed.
AuthFailed,
/// Data parsing error.
ParseError(String),
/// Internal / unexpected error.
Internal(String),
}
impl fmt::Display for AppError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::DbBusy => write!(f, "Database is busy — another process holds the lock"),
Self::DbCorruption(detail) => write!(f, "Database corruption: {detail}"),
Self::NetworkRateLimited {
retry_after_secs: Some(secs),
} => write!(f, "Rate limited by GitLab — retry in {secs}s"),
Self::NetworkRateLimited {
retry_after_secs: None,
} => write!(f, "Rate limited by GitLab — try again shortly"),
Self::NetworkUnavailable => write!(f, "Network unavailable — working offline"),
Self::AuthFailed => write!(f, "GitLab authentication failed — check your token"),
Self::ParseError(detail) => write!(f, "Parse error: {detail}"),
Self::Internal(detail) => write!(f, "Internal error: {detail}"),
}
}
}
// ---------------------------------------------------------------------------
// InputMode
// ---------------------------------------------------------------------------
/// Controls how keystrokes are routed through the key dispatch pipeline.
#[derive(Debug, Clone, Default)]
pub enum InputMode {
/// Standard navigation mode — keys dispatch to screen-specific handlers.
#[default]
Normal,
/// Text input focused (filter bar, search box).
Text,
/// Command palette is open.
Palette,
/// "g" prefix pressed — waiting for second key (500ms timeout).
GoPrefix { started_at: DateTime<Utc> },
}
// ---------------------------------------------------------------------------
// Msg
// ---------------------------------------------------------------------------
/// Every user action and async result flows through this enum.
///
/// Generation fields (`generation: u64`) on async result variants enable
/// stale-response detection: if the generation doesn't match the current
/// request generation, the result is silently dropped.
#[derive(Debug)]
pub enum Msg {
// --- Terminal events ---
/// Raw terminal event (key, mouse, paste, focus, clipboard).
RawEvent(Event),
/// Periodic tick from runtime subscription.
Tick,
/// Terminal resized.
Resize {
width: u16,
height: u16,
},
// --- Navigation ---
/// Navigate to a specific screen.
NavigateTo(Screen),
/// Go back in navigation history.
GoBack,
/// Go forward in navigation history.
GoForward,
/// Jump to the dashboard.
GoHome,
/// Jump back N screens in history.
JumpBack(usize),
/// Jump forward N screens in history.
JumpForward(usize),
// --- Command palette ---
OpenCommandPalette,
CloseCommandPalette,
CommandPaletteInput(String),
CommandPaletteSelect(String),
// --- Issue list ---
IssueListLoaded {
generation: u64,
page: crate::state::issue_list::IssueListPage,
},
IssueListFilterChanged(String),
IssueListSortChanged,
IssueSelected(EntityKey),
// --- MR list ---
MrListLoaded {
generation: u64,
page: crate::state::mr_list::MrListPage,
},
MrListFilterChanged(String),
MrSelected(EntityKey),
// --- Issue detail ---
IssueDetailLoaded {
generation: u64,
key: EntityKey,
detail: Box<IssueDetail>,
},
// --- MR detail ---
MrDetailLoaded {
generation: u64,
key: EntityKey,
detail: Box<MrDetail>,
},
// --- Discussions (shared by issue + MR detail) ---
DiscussionsLoaded {
generation: u64,
discussions: Vec<Discussion>,
},
// --- Search ---
SearchQueryChanged(String),
SearchRequestStarted {
generation: u64,
query: String,
},
SearchExecuted {
generation: u64,
results: Vec<SearchResult>,
},
SearchResultSelected(EntityKey),
SearchModeChanged,
SearchCapabilitiesLoaded,
// --- Timeline ---
TimelineLoaded {
generation: u64,
events: Vec<TimelineEvent>,
},
TimelineEntitySelected(EntityKey),
// --- Who (people) ---
WhoResultLoaded {
generation: u64,
result: Box<WhoResult>,
},
WhoModeChanged,
// --- Sync ---
SyncStarted,
SyncProgress {
stage: String,
current: u64,
total: u64,
},
SyncProgressBatch {
stage: String,
batch_size: u64,
},
SyncLogLine(String),
SyncBackpressureDrop,
SyncCompleted {
elapsed_ms: u64,
},
SyncCancelled,
SyncFailed(String),
SyncStreamStats {
bytes: u64,
items: u64,
},
// --- Search debounce ---
SearchDebounceArmed {
generation: u64,
},
SearchDebounceFired {
generation: u64,
},
// --- Dashboard ---
DashboardLoaded {
generation: u64,
data: Box<crate::state::dashboard::DashboardData>,
},
// --- Global actions ---
Error(AppError),
ShowHelp,
ShowCliEquivalent,
OpenInBrowser,
BlurTextInput,
ScrollToTopCurrentScreen,
Quit,
}
/// Convert terminal events into messages.
///
/// FrankenTUI requires `From<Event>` on the message type so the runtime
/// can inject terminal events into the model's update loop.
impl From<Event> for Msg {
fn from(event: Event) -> Self {
match event {
Event::Resize { width, height } => Self::Resize { width, height },
Event::Tick => Self::Tick,
other => Self::RawEvent(other),
}
}
}
// ---------------------------------------------------------------------------
// Placeholder data types (will be fleshed out in Phase 1+)
// ---------------------------------------------------------------------------
/// Placeholder for issue detail payload.
#[derive(Debug, Clone)]
pub struct IssueDetail {
pub key: EntityKey,
pub title: String,
pub description: String,
}
/// Placeholder for MR detail payload.
#[derive(Debug, Clone)]
pub struct MrDetail {
pub key: EntityKey,
pub title: String,
pub description: String,
}
/// Placeholder for a discussion thread.
#[derive(Debug, Clone)]
pub struct Discussion {
pub id: String,
pub notes: Vec<String>,
}
/// Placeholder for a search result.
#[derive(Debug, Clone)]
pub struct SearchResult {
pub key: EntityKey,
pub title: String,
pub score: f64,
}
/// Placeholder for a timeline event.
#[derive(Debug, Clone)]
pub struct TimelineEvent {
pub timestamp: String,
pub description: String,
}
/// Placeholder for who/people intelligence result.
#[derive(Debug, Clone)]
pub struct WhoResult {
pub experts: Vec<String>,
}
// DashboardData moved to crate::state::dashboard (enriched with
// EntityCounts, ProjectSyncInfo, RecentActivityItem, LastSyncInfo).
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_entity_key_equality() {
assert_eq!(EntityKey::issue(1, 42), EntityKey::issue(1, 42));
assert_ne!(EntityKey::issue(1, 42), EntityKey::mr(1, 42));
}
#[test]
fn test_entity_key_different_projects() {
assert_ne!(EntityKey::issue(1, 42), EntityKey::issue(2, 42));
}
#[test]
fn test_entity_key_display() {
assert_eq!(EntityKey::issue(5, 123).to_string(), "p5:#123");
assert_eq!(EntityKey::mr(5, 456).to_string(), "p5:!456");
}
#[test]
fn test_entity_key_hash_is_usable_in_collections() {
use std::collections::HashSet;
let mut set = HashSet::new();
set.insert(EntityKey::issue(1, 1));
set.insert(EntityKey::issue(1, 1)); // duplicate
set.insert(EntityKey::mr(1, 1));
assert_eq!(set.len(), 2);
}
#[test]
fn test_screen_labels() {
assert_eq!(Screen::Dashboard.label(), "Dashboard");
assert_eq!(Screen::IssueList.label(), "Issues");
assert_eq!(Screen::MrList.label(), "Merge Requests");
assert_eq!(Screen::Search.label(), "Search");
}
#[test]
fn test_screen_is_detail_or_entity() {
assert!(Screen::IssueDetail(EntityKey::issue(1, 1)).is_detail_or_entity());
assert!(Screen::MrDetail(EntityKey::mr(1, 1)).is_detail_or_entity());
assert!(!Screen::Dashboard.is_detail_or_entity());
assert!(!Screen::IssueList.is_detail_or_entity());
assert!(!Screen::Search.is_detail_or_entity());
}
#[test]
fn test_app_error_display() {
let err = AppError::DbBusy;
assert!(err.to_string().contains("busy"));
let err = AppError::NetworkRateLimited {
retry_after_secs: Some(30),
};
assert!(err.to_string().contains("30s"));
let err = AppError::NetworkRateLimited {
retry_after_secs: None,
};
assert!(err.to_string().contains("shortly"));
let err = AppError::AuthFailed;
assert!(err.to_string().contains("token"));
}
#[test]
fn test_input_mode_default_is_normal() {
assert!(matches!(InputMode::default(), InputMode::Normal));
}
#[test]
fn test_msg_from_event_resize() {
let event = Event::Resize {
width: 80,
height: 24,
};
let msg = Msg::from(event);
assert!(matches!(
msg,
Msg::Resize {
width: 80,
height: 24
}
));
}
#[test]
fn test_msg_from_event_tick() {
let msg = Msg::from(Event::Tick);
assert!(matches!(msg, Msg::Tick));
}
#[test]
fn test_msg_from_event_focus_wraps_raw() {
let msg = Msg::from(Event::Focus(true));
assert!(matches!(msg, Msg::RawEvent(Event::Focus(true))));
}
}

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@@ -0,0 +1,350 @@
#![allow(dead_code)] // Phase 1: consumed by LoreApp in bd-6pmy
//! Browser-like navigation stack with vim-style jump list.
//!
//! Supports back/forward (browser), jump back/forward (vim Ctrl+O/Ctrl+I),
//! and breadcrumb generation. State is preserved when navigating away —
//! screens are never cleared on pop.
use crate::message::Screen;
// ---------------------------------------------------------------------------
// NavigationStack
// ---------------------------------------------------------------------------
/// Browser-like navigation with back/forward stacks and a vim jump list.
///
/// The jump list only records "significant" hops — detail views and
/// cross-references — skipping list/dashboard screens that users
/// visit briefly during drilling.
pub struct NavigationStack {
back_stack: Vec<Screen>,
current: Screen,
forward_stack: Vec<Screen>,
jump_list: Vec<Screen>,
jump_index: usize,
}
impl NavigationStack {
/// Create a new stack starting at the Dashboard.
#[must_use]
pub fn new() -> Self {
Self {
back_stack: Vec::new(),
current: Screen::Dashboard,
forward_stack: Vec::new(),
jump_list: Vec::new(),
jump_index: 0,
}
}
/// The currently displayed screen.
#[must_use]
pub fn current(&self) -> &Screen {
&self.current
}
/// Whether the current screen matches the given screen.
#[must_use]
pub fn is_at(&self, screen: &Screen) -> bool {
&self.current == screen
}
/// Navigate to a new screen.
///
/// Pushes current to back_stack, clears forward_stack (browser behavior),
/// and records detail hops in the jump list.
pub fn push(&mut self, screen: Screen) {
let old = std::mem::replace(&mut self.current, screen);
self.back_stack.push(old);
self.forward_stack.clear();
// Record significant hops in jump list (vim behavior):
// Keep entries up to and including the current position, discard
// any forward entries beyond it, then append the new destination.
if self.current.is_detail_or_entity() {
self.jump_list.truncate(self.jump_index.saturating_add(1));
self.jump_list.push(self.current.clone());
self.jump_index = self.jump_list.len();
}
}
/// Go back to the previous screen.
///
/// Returns `None` at root (can't pop past the initial screen).
pub fn pop(&mut self) -> Option<&Screen> {
let prev = self.back_stack.pop()?;
let old = std::mem::replace(&mut self.current, prev);
self.forward_stack.push(old);
Some(&self.current)
}
/// Go forward (redo a pop).
///
/// Returns `None` if there's nothing to go forward to.
pub fn go_forward(&mut self) -> Option<&Screen> {
let next = self.forward_stack.pop()?;
let old = std::mem::replace(&mut self.current, next);
self.back_stack.push(old);
Some(&self.current)
}
/// Jump backward through the jump list (vim Ctrl+O).
///
/// Only visits detail/entity screens. Skips entries matching the
/// current screen so the first press always produces a visible change.
pub fn jump_back(&mut self) -> Option<&Screen> {
while self.jump_index > 0 {
self.jump_index -= 1;
if let Some(target) = self.jump_list.get(self.jump_index).cloned()
&& target != self.current
{
self.current = target;
return Some(&self.current);
}
}
None
}
/// Jump forward through the jump list (vim Ctrl+I).
///
/// Skips entries matching the current screen.
pub fn jump_forward(&mut self) -> Option<&Screen> {
while self.jump_index < self.jump_list.len() {
if let Some(target) = self.jump_list.get(self.jump_index).cloned() {
self.jump_index += 1;
if target != self.current {
self.current = target;
return Some(&self.current);
}
} else {
break;
}
}
None
}
/// Reset to a single screen, clearing all history.
pub fn reset_to(&mut self, screen: Screen) {
self.current = screen;
self.back_stack.clear();
self.forward_stack.clear();
self.jump_list.clear();
self.jump_index = 0;
}
/// Breadcrumb labels for the current navigation path.
///
/// Returns the back stack labels plus the current screen label.
#[must_use]
pub fn breadcrumbs(&self) -> Vec<&str> {
self.back_stack
.iter()
.chain(std::iter::once(&self.current))
.map(Screen::label)
.collect()
}
/// Navigation depth (1 = at root, 2 = one push deep, etc.).
#[must_use]
pub fn depth(&self) -> usize {
self.back_stack.len() + 1
}
/// Whether there's anything to go back to.
#[must_use]
pub fn can_go_back(&self) -> bool {
!self.back_stack.is_empty()
}
/// Whether there's anything to go forward to.
#[must_use]
pub fn can_go_forward(&self) -> bool {
!self.forward_stack.is_empty()
}
}
impl Default for NavigationStack {
fn default() -> Self {
Self::new()
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use crate::message::EntityKey;
#[test]
fn test_new_starts_at_dashboard() {
let nav = NavigationStack::new();
assert!(nav.is_at(&Screen::Dashboard));
assert_eq!(nav.depth(), 1);
}
#[test]
fn test_push_pop_preserves_order() {
let mut nav = NavigationStack::new();
nav.push(Screen::IssueList);
nav.push(Screen::IssueDetail(EntityKey::issue(1, 42)));
assert!(nav.is_at(&Screen::IssueDetail(EntityKey::issue(1, 42))));
assert_eq!(nav.depth(), 3);
nav.pop();
assert!(nav.is_at(&Screen::IssueList));
nav.pop();
assert!(nav.is_at(&Screen::Dashboard));
}
#[test]
fn test_pop_at_root_returns_none() {
let mut nav = NavigationStack::new();
assert!(nav.pop().is_none());
assert!(nav.is_at(&Screen::Dashboard));
}
#[test]
fn test_forward_stack_cleared_on_new_push() {
let mut nav = NavigationStack::new();
nav.push(Screen::IssueList);
nav.push(Screen::Search);
nav.pop(); // back to IssueList, Search in forward
assert!(nav.can_go_forward());
nav.push(Screen::Timeline); // new push clears forward
assert!(!nav.can_go_forward());
}
#[test]
fn test_go_forward_restores() {
let mut nav = NavigationStack::new();
nav.push(Screen::IssueList);
nav.push(Screen::Search);
nav.pop(); // back to IssueList
let screen = nav.go_forward();
assert!(screen.is_some());
assert!(nav.is_at(&Screen::Search));
}
#[test]
fn test_go_forward_returns_none_when_empty() {
let mut nav = NavigationStack::new();
assert!(nav.go_forward().is_none());
}
#[test]
fn test_jump_list_skips_list_screens() {
let mut nav = NavigationStack::new();
nav.push(Screen::IssueList); // not a detail — skip
nav.push(Screen::IssueDetail(EntityKey::issue(1, 1))); // detail — record
nav.push(Screen::MrList); // not a detail — skip
nav.push(Screen::MrDetail(EntityKey::mr(1, 2))); // detail — record
assert_eq!(nav.jump_list.len(), 2);
}
#[test]
fn test_jump_back_and_forward() {
let mut nav = NavigationStack::new();
let issue = Screen::IssueDetail(EntityKey::issue(1, 1));
let mr = Screen::MrDetail(EntityKey::mr(1, 2));
nav.push(Screen::IssueList);
nav.push(issue.clone());
nav.push(Screen::MrList);
nav.push(mr.clone());
// Current is MrDetail. jump_list = [IssueDetail, MrDetail], index = 2.
// First jump_back skips MrDetail (== current) and lands on IssueDetail.
let prev = nav.jump_back();
assert_eq!(prev, Some(&issue));
assert!(nav.is_at(&issue));
// Already at beginning of jump list.
assert!(nav.jump_back().is_none());
// jump_forward skips IssueDetail (== current) and lands on MrDetail.
let next = nav.jump_forward();
assert_eq!(next, Some(&mr));
assert!(nav.is_at(&mr));
// At end of jump list.
assert!(nav.jump_forward().is_none());
}
#[test]
fn test_jump_list_truncates_on_new_push() {
let mut nav = NavigationStack::new();
nav.push(Screen::IssueDetail(EntityKey::issue(1, 1)));
nav.push(Screen::IssueDetail(EntityKey::issue(1, 2)));
nav.push(Screen::IssueDetail(EntityKey::issue(1, 3)));
// jump back twice — lands on issue(1,1), jump_index = 0
nav.jump_back();
nav.jump_back();
// new detail push truncates forward entries
nav.push(Screen::MrDetail(EntityKey::mr(1, 99)));
// should have issue(1,1) and mr(1,99), not issue(1,2) or issue(1,3)
assert_eq!(nav.jump_list.len(), 2);
assert_eq!(nav.jump_list[1], Screen::MrDetail(EntityKey::mr(1, 99)));
}
#[test]
fn test_reset_clears_all_history() {
let mut nav = NavigationStack::new();
nav.push(Screen::IssueList);
nav.push(Screen::Search);
nav.push(Screen::IssueDetail(EntityKey::issue(1, 1)));
nav.reset_to(Screen::Dashboard);
assert!(nav.is_at(&Screen::Dashboard));
assert_eq!(nav.depth(), 1);
assert!(!nav.can_go_back());
assert!(!nav.can_go_forward());
assert!(nav.jump_list.is_empty());
}
#[test]
fn test_breadcrumbs_reflect_stack() {
let mut nav = NavigationStack::new();
assert_eq!(nav.breadcrumbs(), vec!["Dashboard"]);
nav.push(Screen::IssueList);
assert_eq!(nav.breadcrumbs(), vec!["Dashboard", "Issues"]);
nav.push(Screen::IssueDetail(EntityKey::issue(1, 42)));
assert_eq!(nav.breadcrumbs(), vec!["Dashboard", "Issues", "Issue"]);
}
#[test]
fn test_default_is_new() {
let nav = NavigationStack::default();
assert!(nav.is_at(&Screen::Dashboard));
assert_eq!(nav.depth(), 1);
}
#[test]
fn test_can_go_back_and_forward() {
let mut nav = NavigationStack::new();
assert!(!nav.can_go_back());
assert!(!nav.can_go_forward());
nav.push(Screen::IssueList);
assert!(nav.can_go_back());
assert!(!nav.can_go_forward());
nav.pop();
assert!(!nav.can_go_back());
assert!(nav.can_go_forward());
}
}

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//! Terminal safety: sanitize untrusted text, URL policy, credential redaction.
//!
//! GitLab content can contain ANSI escapes, bidi overrides, OSC hyperlinks,
//! and C1 control codes that could corrupt terminal rendering. This module
//! strips dangerous sequences while preserving a safe SGR subset for readability.
use std::fmt::Write;
// ---------------------------------------------------------------------------
// UrlPolicy
// ---------------------------------------------------------------------------
/// Controls how OSC 8 hyperlinks in input are handled.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum UrlPolicy {
/// Remove OSC 8 hyperlinks entirely, keeping only the link text.
#[default]
Strip,
/// Convert hyperlinks to numbered footnotes: `text [1]` with URL list appended.
Footnote,
/// Pass hyperlinks through unchanged (only for trusted content).
Passthrough,
}
// ---------------------------------------------------------------------------
// RedactPattern
// ---------------------------------------------------------------------------
/// Common patterns for PII/secret redaction.
#[derive(Debug, Clone)]
pub struct RedactPattern {
patterns: Vec<regex::Regex>,
}
impl RedactPattern {
/// Create a default set of redaction patterns (tokens, emails, etc.).
#[must_use]
pub fn defaults() -> Self {
let patterns = vec![
// GitLab personal access tokens
regex::Regex::new(r"glpat-[A-Za-z0-9_\-]{20,}").expect("valid regex"),
// Generic bearer/API tokens (long hex or base64-ish strings after common prefixes)
regex::Regex::new(r"(?i)(token|bearer|api[_-]?key)[\s:=]+\S{8,}").expect("valid regex"),
// Email addresses
regex::Regex::new(r"[a-zA-Z0-9._%+\-]+@[a-zA-Z0-9.\-]+\.[a-zA-Z]{2,}")
.expect("valid regex"),
];
Self { patterns }
}
/// Apply all redaction patterns to the input string.
#[must_use]
pub fn redact(&self, input: &str) -> String {
let mut result = input.to_string();
for pattern in &self.patterns {
result = pattern.replace_all(&result, "[REDACTED]").into_owned();
}
result
}
}
// ---------------------------------------------------------------------------
// sanitize_for_terminal
// ---------------------------------------------------------------------------
/// Sanitize untrusted text for safe terminal display.
///
/// - Strips C1 control codes (0x80-0x9F)
/// - Strips OSC sequences (ESC ] ... ST)
/// - Strips cursor movement CSI sequences (CSI n A/B/C/D/E/F/G/H/J/K)
/// - Strips bidi overrides (U+202A-U+202E, U+2066-U+2069)
/// - Preserves safe SGR subset (bold, italic, underline, reset, standard colors)
///
/// `url_policy` controls handling of OSC 8 hyperlinks.
#[must_use]
pub fn sanitize_for_terminal(input: &str, url_policy: UrlPolicy) -> String {
let mut output = String::with_capacity(input.len());
let mut footnotes: Vec<String> = Vec::new();
let chars: Vec<char> = input.chars().collect();
let len = chars.len();
let mut i = 0;
while i < len {
let ch = chars[i];
// --- Bidi overrides ---
if is_bidi_override(ch) {
i += 1;
continue;
}
// --- C1 control codes (U+0080-U+009F) ---
if ('\u{0080}'..='\u{009F}').contains(&ch) {
i += 1;
continue;
}
// --- C0 control codes except tab, newline, carriage return ---
if ch.is_ascii_control() && ch != '\t' && ch != '\n' && ch != '\r' && ch != '\x1B' {
i += 1;
continue;
}
// --- ESC sequences ---
if ch == '\x1B' {
if i + 1 < len {
match chars[i + 1] {
// CSI sequence: ESC [
'[' => {
let (consumed, safe_seq) = parse_csi(&chars, i);
if let Some(seq) = safe_seq {
output.push_str(&seq);
}
i += consumed;
continue;
}
// OSC sequence: ESC ]
']' => {
let (consumed, link_text, link_url) = parse_osc(&chars, i);
match url_policy {
UrlPolicy::Strip => {
if let Some(text) = link_text {
output.push_str(&text);
}
}
UrlPolicy::Footnote => {
if let (Some(text), Some(url)) = (link_text, link_url) {
footnotes.push(url);
let _ = write!(output, "{text} [{n}]", n = footnotes.len());
}
}
UrlPolicy::Passthrough => {
// Reproduce the raw OSC sequence
for &ch_raw in &chars[i..len.min(i + consumed)] {
output.push(ch_raw);
}
}
}
i += consumed;
continue;
}
_ => {
// Unknown ESC sequence — skip ESC + next char
i += 2;
continue;
}
}
} else {
// Trailing ESC at end of input
i += 1;
continue;
}
}
// --- Normal character ---
output.push(ch);
i += 1;
}
// Append footnotes if any
if !footnotes.is_empty() {
output.push('\n');
for (idx, url) in footnotes.iter().enumerate() {
let _ = write!(output, "\n[{}] {url}", idx + 1);
}
}
output
}
// ---------------------------------------------------------------------------
// Bidi check
// ---------------------------------------------------------------------------
fn is_bidi_override(ch: char) -> bool {
matches!(
ch,
'\u{202A}' // LRE
| '\u{202B}' // RLE
| '\u{202C}' // PDF
| '\u{202D}' // LRO
| '\u{202E}' // RLO
| '\u{2066}' // LRI
| '\u{2067}' // RLI
| '\u{2068}' // FSI
| '\u{2069}' // PDI
)
}
// ---------------------------------------------------------------------------
// CSI parser
// ---------------------------------------------------------------------------
/// Parse a CSI sequence starting at `chars[start]` (which should be ESC).
///
/// Returns `(chars_consumed, Option<safe_sequence_string>)`.
/// If the CSI is a safe SGR, returns the full sequence string to preserve.
/// Otherwise returns None (strip it).
fn parse_csi(chars: &[char], start: usize) -> (usize, Option<String>) {
// Minimum: ESC [ <final_byte>
debug_assert!(chars[start] == '\x1B');
debug_assert!(start + 1 < chars.len() && chars[start + 1] == '[');
let mut i = start + 2; // skip ESC [
let len = chars.len();
// Collect parameter bytes (0x30-0x3F) and intermediate bytes (0x20-0x2F)
let param_start = i;
while i < len && (chars[i] as u32) >= 0x20 && (chars[i] as u32) <= 0x3F {
i += 1;
}
// Collect intermediate bytes
while i < len && (chars[i] as u32) >= 0x20 && (chars[i] as u32) <= 0x2F {
i += 1;
}
// Final byte (0x40-0x7E)
if i >= len || (chars[i] as u32) < 0x40 || (chars[i] as u32) > 0x7E {
// Malformed — consume what we've seen and strip
return (i.saturating_sub(start).max(2), None);
}
let final_byte = chars[i];
let consumed = i + 1 - start;
// Only preserve SGR sequences (final byte 'm')
if final_byte == 'm' {
let param_str: String = chars[param_start..i].iter().collect();
if is_safe_sgr(&param_str) {
let full_seq: String = chars[start..start + consumed].iter().collect();
return (consumed, Some(full_seq));
}
}
// Anything else (cursor movement A-H, erase J/K, etc.) is stripped
(consumed, None)
}
/// Check if all SGR parameters in a sequence are in the safe subset.
///
/// Safe: 0 (reset), 1 (bold), 3 (italic), 4 (underline), 22 (normal intensity),
/// 23 (not italic), 24 (not underline), 39 (default fg), 49 (default bg),
/// 30-37 (standard fg), 40-47 (standard bg), 90-97 (bright fg), 100-107 (bright bg).
fn is_safe_sgr(params: &str) -> bool {
if params.is_empty() {
return true; // ESC[m is reset
}
for param in params.split(';') {
let param = param.trim();
if param.is_empty() {
continue; // treat empty as 0
}
let Ok(n) = param.parse::<u32>() else {
return false;
};
if !is_safe_sgr_code(n) {
return false;
}
}
true
}
fn is_safe_sgr_code(n: u32) -> bool {
matches!(
n,
0 // reset
| 1 // bold
| 3 // italic
| 4 // underline
| 22 // normal intensity (turn off bold)
| 23 // not italic
| 24 // not underline
| 39 // default foreground
| 49 // default background
| 30..=37 // standard foreground colors
| 40..=47 // standard background colors
| 90..=97 // bright foreground colors
| 100..=107 // bright background colors
)
}
// ---------------------------------------------------------------------------
// OSC parser
// ---------------------------------------------------------------------------
/// Parse an OSC sequence starting at `chars[start]` (ESC ]).
///
/// Returns `(chars_consumed, link_text, link_url)`.
/// For OSC 8 hyperlinks: `ESC ] 8 ; params ; url ST text ESC ] 8 ; ; ST`
/// For other OSC: consumed without extracting link data.
fn parse_osc(chars: &[char], start: usize) -> (usize, Option<String>, Option<String>) {
debug_assert!(chars[start] == '\x1B');
debug_assert!(start + 1 < chars.len() && chars[start + 1] == ']');
let len = chars.len();
let i = start + 2; // skip ESC ]
// Find ST (String Terminator): ESC \ or BEL (0x07)
let osc_end = find_st(chars, i);
// Check if this is OSC 8 (hyperlink)
if i < len && chars[i] == '8' && i + 1 < len && chars[i + 1] == ';' {
// OSC 8 hyperlink: ESC ] 8 ; params ; url ST ... ESC ] 8 ; ; ST
let osc_content: String = chars[i..osc_end.0].iter().collect();
let first_consumed = osc_end.1;
// Extract URL from "8;params;url"
let url = extract_osc8_url(&osc_content);
// Now find the link text (between first ST and second OSC 8)
let after_first_st = start + 2 + first_consumed;
let mut text = String::new();
let mut j = after_first_st;
// Collect text until we hit the closing OSC 8 or end of input
while j < len {
if j + 1 < len && chars[j] == '\x1B' && chars[j + 1] == ']' {
// Found another OSC — this should be the closing OSC 8
let close_end = find_st(chars, j + 2);
return (
j + close_end.1 - start + 2,
Some(text),
url.map(String::from),
);
}
text.push(chars[j]);
j += 1;
}
// Reached end without closing OSC 8
return (j - start, Some(text), url.map(String::from));
}
// Non-OSC-8: just consume and strip
(osc_end.1 + (start + 2 - start), None, None)
}
/// Find the String Terminator (ST) for an OSC sequence.
/// ST is either ESC \ (two chars) or BEL (0x07).
/// Returns (content_end_index, total_consumed_from_content_start).
fn find_st(chars: &[char], from: usize) -> (usize, usize) {
let len = chars.len();
let mut i = from;
while i < len {
if chars[i] == '\x07' {
return (i, i - from + 1);
}
if i + 1 < len && chars[i] == '\x1B' && chars[i + 1] == '\\' {
return (i, i - from + 2);
}
i += 1;
}
// Unterminated — consume everything
(len, len - from)
}
/// Extract URL from OSC 8 content "8;params;url".
fn extract_osc8_url(content: &str) -> Option<&str> {
// Format: "8;params;url"
let rest = content.strip_prefix("8;")?;
// Skip params (up to next ;)
let url_start = rest.find(';')? + 1;
let url = &rest[url_start..];
if url.is_empty() { None } else { Some(url) }
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
// --- CSI / cursor movement ---
#[test]
fn test_strips_cursor_movement() {
// CSI 5A = cursor up 5
let input = "before\x1B[5Aafter";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, "beforeafter");
}
#[test]
fn test_strips_cursor_movement_all_directions() {
for dir in ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H'] {
let input = format!("x\x1B[3{dir}y");
let result = sanitize_for_terminal(&input, UrlPolicy::Strip);
assert_eq!(result, "xy", "failed for direction {dir}");
}
}
#[test]
fn test_strips_erase_sequences() {
// CSI 2J = erase display
let input = "before\x1B[2Jafter";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, "beforeafter");
}
// --- SGR preservation ---
#[test]
fn test_preserves_bold_italic_underline_reset() {
let input = "\x1B[1mbold\x1B[0m \x1B[3mitalic\x1B[0m \x1B[4munderline\x1B[0m";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, input);
}
#[test]
fn test_preserves_standard_colors() {
// Red foreground, green background
let input = "\x1B[31mred\x1B[42m on green\x1B[0m";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, input);
}
#[test]
fn test_preserves_bright_colors() {
let input = "\x1B[91mbright red\x1B[0m";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, input);
}
#[test]
fn test_preserves_combined_safe_sgr() {
// Bold + red foreground in one sequence
let input = "\x1B[1;31mbold red\x1B[0m";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, input);
}
#[test]
fn test_strips_unsafe_sgr() {
// SGR 8 = hidden text (not in safe list)
let input = "\x1B[8mhidden\x1B[0m";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
// SGR 8 stripped, SGR 0 preserved
assert_eq!(result, "hidden\x1B[0m");
}
// --- C1 control codes ---
#[test]
fn test_strips_c1_control_codes() {
// U+008D = Reverse Index, U+009B = CSI (8-bit)
let input = format!("before{}middle{}after", '\u{008D}', '\u{009B}');
let result = sanitize_for_terminal(&input, UrlPolicy::Strip);
assert_eq!(result, "beforemiddleafter");
}
// --- Bidi overrides ---
#[test]
fn test_strips_bidi_overrides() {
let input = format!(
"normal{}reversed{}end",
'\u{202E}', // RLO
'\u{202C}' // PDF
);
let result = sanitize_for_terminal(&input, UrlPolicy::Strip);
assert_eq!(result, "normalreversedend");
}
#[test]
fn test_strips_all_bidi_chars() {
let bidi_chars = [
'\u{202A}', '\u{202B}', '\u{202C}', '\u{202D}', '\u{202E}', '\u{2066}', '\u{2067}',
'\u{2068}', '\u{2069}',
];
for ch in bidi_chars {
let input = format!("a{ch}b");
let result = sanitize_for_terminal(&input, UrlPolicy::Strip);
assert_eq!(result, "ab", "failed for U+{:04X}", ch as u32);
}
}
// --- OSC sequences ---
#[test]
fn test_strips_osc_sequences() {
// OSC 0 (set title): ESC ] 0 ; title BEL
let input = "before\x1B]0;My Title\x07after";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, "beforeafter");
}
// --- OSC 8 hyperlinks ---
#[test]
fn test_url_policy_strip() {
// OSC 8 hyperlink: ESC]8;;url ST text ESC]8;; ST
let input = "click \x1B]8;;https://example.com\x07here\x1B]8;;\x07 done";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, "click here done");
}
#[test]
fn test_url_policy_footnote() {
let input = "click \x1B]8;;https://example.com\x07here\x1B]8;;\x07 done";
let result = sanitize_for_terminal(input, UrlPolicy::Footnote);
assert!(result.contains("here [1]"));
assert!(result.contains("[1] https://example.com"));
}
// --- Redaction ---
#[test]
fn test_redact_gitlab_token() {
let redactor = RedactPattern::defaults();
let input = "My token is glpat-AbCdEfGhIjKlMnOpQrStUvWx";
let result = redactor.redact(input);
assert_eq!(result, "My token is [REDACTED]");
}
#[test]
fn test_redact_email() {
let redactor = RedactPattern::defaults();
let input = "Contact user@example.com for details";
let result = redactor.redact(input);
assert_eq!(result, "Contact [REDACTED] for details");
}
#[test]
fn test_redact_bearer_token() {
let redactor = RedactPattern::defaults();
let input = "Authorization: Bearer eyJhbGciOiJSUzI1NiIsInR5cCI";
let result = redactor.redact(input);
assert!(result.contains("[REDACTED]"));
assert!(!result.contains("eyJ"));
}
// --- Edge cases ---
#[test]
fn test_empty_input() {
assert_eq!(sanitize_for_terminal("", UrlPolicy::Strip), "");
}
#[test]
fn test_safe_content_passthrough() {
let input = "Hello, world! This is normal text.\nWith newlines\tand tabs.";
assert_eq!(sanitize_for_terminal(input, UrlPolicy::Strip), input);
}
#[test]
fn test_trailing_esc() {
let input = "text\x1B";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, "text");
}
#[test]
fn test_malformed_csi_does_not_eat_text() {
// ESC [ without a valid final byte before next printable
let input = "a\x1B[b";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
// The malformed CSI is consumed but shouldn't eat "b" as text
// ESC[ is start, 'b' is final byte (0x62 is in 0x40-0x7E range)
// So this is CSI with final byte 'b' (cursor back) — gets stripped
assert_eq!(result, "a");
}
#[test]
fn test_utf8_adjacent_to_escapes() {
let input = "\x1B[1m日本語\x1B[0m text";
let result = sanitize_for_terminal(input, UrlPolicy::Strip);
assert_eq!(result, "\x1B[1m日本語\x1B[0m text");
}
#[test]
fn test_fuzz_no_panic() {
// 1000 random-ish byte sequences — must not panic
for seed in 0u16..1000 {
let mut bytes = Vec::new();
for j in 0..50 {
bytes.push(((seed.wrapping_mul(31).wrapping_add(j)) & 0xFF) as u8);
}
// Best-effort UTF-8
let input = String::from_utf8_lossy(&bytes);
let _ = sanitize_for_terminal(&input, UrlPolicy::Strip);
}
}
}

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#![allow(dead_code)]
//! Command palette state.
/// State for the command palette overlay.
#[derive(Debug, Default)]
pub struct CommandPaletteState {
pub query: String,
pub query_focused: bool,
pub selected_index: usize,
}

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#![allow(dead_code)]
//! Dashboard screen state.
//!
//! The dashboard is the home screen — entity counts, per-project sync
//! status, recent activity, and the last sync summary.
// ---------------------------------------------------------------------------
// EntityCounts
// ---------------------------------------------------------------------------
/// Aggregated entity counts from the local database.
#[derive(Debug, Clone, Default, PartialEq, Eq)]
pub struct EntityCounts {
pub issues_open: u64,
pub issues_total: u64,
pub mrs_open: u64,
pub mrs_total: u64,
pub discussions: u64,
pub notes_total: u64,
/// Percentage of notes that are system-generated (0-100).
pub notes_system_pct: u8,
pub documents: u64,
pub embeddings: u64,
}
// ---------------------------------------------------------------------------
// ProjectSyncInfo
// ---------------------------------------------------------------------------
/// Per-project sync freshness.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ProjectSyncInfo {
pub path: String,
pub minutes_since_sync: u64,
}
// ---------------------------------------------------------------------------
// RecentActivityItem
// ---------------------------------------------------------------------------
/// A recently-updated entity for the activity feed.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct RecentActivityItem {
/// "issue" or "mr".
pub entity_type: String,
pub iid: u64,
pub title: String,
pub state: String,
pub minutes_ago: u64,
}
// ---------------------------------------------------------------------------
// LastSyncInfo
// ---------------------------------------------------------------------------
/// Summary of the most recent sync run.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LastSyncInfo {
pub status: String,
/// Milliseconds epoch UTC.
pub finished_at: Option<i64>,
pub command: String,
pub error: Option<String>,
}
// ---------------------------------------------------------------------------
// DashboardData
// ---------------------------------------------------------------------------
/// Data returned by the `fetch_dashboard` action.
///
/// Pure data transfer — no rendering or display logic.
#[derive(Debug, Clone, Default)]
pub struct DashboardData {
pub counts: EntityCounts,
pub projects: Vec<ProjectSyncInfo>,
pub recent: Vec<RecentActivityItem>,
pub last_sync: Option<LastSyncInfo>,
}
// ---------------------------------------------------------------------------
// DashboardState
// ---------------------------------------------------------------------------
/// State for the dashboard summary screen.
#[derive(Debug, Default)]
pub struct DashboardState {
pub counts: EntityCounts,
pub projects: Vec<ProjectSyncInfo>,
pub recent: Vec<RecentActivityItem>,
pub last_sync: Option<LastSyncInfo>,
/// Scroll offset for the recent activity list.
pub scroll_offset: usize,
}
impl DashboardState {
/// Apply fresh data from a `fetch_dashboard` result.
///
/// Preserves scroll offset (clamped to new data bounds).
pub fn update(&mut self, data: DashboardData) {
self.counts = data.counts;
self.projects = data.projects;
self.last_sync = data.last_sync;
self.recent = data.recent;
// Clamp scroll offset if the list shrunk.
if !self.recent.is_empty() {
self.scroll_offset = self.scroll_offset.min(self.recent.len() - 1);
} else {
self.scroll_offset = 0;
}
}
/// Scroll the recent activity list down by one.
pub fn scroll_down(&mut self) {
if !self.recent.is_empty() {
self.scroll_offset = (self.scroll_offset + 1).min(self.recent.len() - 1);
}
}
/// Scroll the recent activity list up by one.
pub fn scroll_up(&mut self) {
self.scroll_offset = self.scroll_offset.saturating_sub(1);
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_dashboard_state_default() {
let state = DashboardState::default();
assert_eq!(state.counts.issues_total, 0);
assert_eq!(state.scroll_offset, 0);
assert!(state.recent.is_empty());
}
#[test]
fn test_dashboard_state_update_applies_data() {
let mut state = DashboardState::default();
let data = DashboardData {
counts: EntityCounts {
issues_open: 3,
issues_total: 5,
..Default::default()
},
projects: vec![ProjectSyncInfo {
path: "group/project".into(),
minutes_since_sync: 42,
}],
recent: vec![RecentActivityItem {
entity_type: "issue".into(),
iid: 1,
title: "Fix bug".into(),
state: "opened".into(),
minutes_ago: 10,
}],
last_sync: None,
};
state.update(data);
assert_eq!(state.counts.issues_open, 3);
assert_eq!(state.counts.issues_total, 5);
assert_eq!(state.projects.len(), 1);
assert_eq!(state.recent.len(), 1);
}
#[test]
fn test_dashboard_state_update_clamps_scroll() {
let mut state = DashboardState {
scroll_offset: 10,
..Default::default()
};
let data = DashboardData {
recent: vec![RecentActivityItem {
entity_type: "issue".into(),
iid: 1,
title: "Only item".into(),
state: "opened".into(),
minutes_ago: 5,
}],
..Default::default()
};
state.update(data);
assert_eq!(state.scroll_offset, 0); // Clamped to len-1 = 0
}
#[test]
fn test_dashboard_state_update_empty_resets_scroll() {
let mut state = DashboardState {
scroll_offset: 5,
..Default::default()
};
state.update(DashboardData::default());
assert_eq!(state.scroll_offset, 0);
}
#[test]
fn test_scroll_down_and_up() {
let mut state = DashboardState::default();
state.recent = (0..5)
.map(|i| RecentActivityItem {
entity_type: "issue".into(),
iid: i,
title: format!("Item {i}"),
state: "opened".into(),
minutes_ago: i,
})
.collect();
assert_eq!(state.scroll_offset, 0);
state.scroll_down();
assert_eq!(state.scroll_offset, 1);
state.scroll_down();
assert_eq!(state.scroll_offset, 2);
state.scroll_up();
assert_eq!(state.scroll_offset, 1);
state.scroll_up();
assert_eq!(state.scroll_offset, 0);
state.scroll_up(); // Can't go below 0
assert_eq!(state.scroll_offset, 0);
}
#[test]
fn test_scroll_down_stops_at_end() {
let mut state = DashboardState::default();
state.recent = vec![RecentActivityItem {
entity_type: "mr".into(),
iid: 1,
title: "Only".into(),
state: "merged".into(),
minutes_ago: 0,
}];
state.scroll_down();
assert_eq!(state.scroll_offset, 0); // Can't scroll past single item
}
#[test]
fn test_scroll_on_empty_is_noop() {
let mut state = DashboardState::default();
state.scroll_down();
assert_eq!(state.scroll_offset, 0);
state.scroll_up();
assert_eq!(state.scroll_offset, 0);
}
}

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#![allow(dead_code)]
//! Issue detail screen state.
use crate::message::{Discussion, EntityKey, IssueDetail};
/// State for the issue detail screen.
#[derive(Debug, Default)]
pub struct IssueDetailState {
pub key: Option<EntityKey>,
pub detail: Option<IssueDetail>,
pub discussions: Vec<Discussion>,
pub scroll_offset: u16,
}

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#![allow(dead_code)] // Phase 2: consumed by LoreApp and view/issue_list
//! Issue list screen state.
//!
//! Uses keyset pagination with a snapshot fence for stable ordering
//! under concurrent sync writes. Filter changes reset the pagination
//! cursor and snapshot fence.
use std::hash::{Hash, Hasher};
// ---------------------------------------------------------------------------
// Cursor (keyset pagination boundary)
// ---------------------------------------------------------------------------
/// Keyset pagination cursor — (updated_at, iid) boundary.
///
/// The next page query uses `WHERE (updated_at, iid) < (cursor.updated_at, cursor.iid)`
/// to avoid OFFSET instability.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct IssueCursor {
pub updated_at: i64,
pub iid: i64,
}
// ---------------------------------------------------------------------------
// Filter
// ---------------------------------------------------------------------------
/// Structured filter for issue list queries.
#[derive(Debug, Clone, Default, PartialEq, Eq)]
pub struct IssueFilter {
pub state: Option<String>,
pub author: Option<String>,
pub assignee: Option<String>,
pub label: Option<String>,
pub milestone: Option<String>,
pub status: Option<String>,
pub free_text: Option<String>,
pub project_id: Option<i64>,
}
impl IssueFilter {
/// Compute a hash for change detection.
pub fn hash_value(&self) -> u64 {
let mut hasher = std::collections::hash_map::DefaultHasher::new();
self.state.hash(&mut hasher);
self.author.hash(&mut hasher);
self.assignee.hash(&mut hasher);
self.label.hash(&mut hasher);
self.milestone.hash(&mut hasher);
self.status.hash(&mut hasher);
self.free_text.hash(&mut hasher);
self.project_id.hash(&mut hasher);
hasher.finish()
}
/// Whether any filter is active.
pub fn is_active(&self) -> bool {
self.state.is_some()
|| self.author.is_some()
|| self.assignee.is_some()
|| self.label.is_some()
|| self.milestone.is_some()
|| self.status.is_some()
|| self.free_text.is_some()
|| self.project_id.is_some()
}
}
// ---------------------------------------------------------------------------
// Row
// ---------------------------------------------------------------------------
/// A single row in the issue list.
#[derive(Debug, Clone)]
pub struct IssueListRow {
pub project_path: String,
pub iid: i64,
pub title: String,
pub state: String,
pub author: String,
pub labels: Vec<String>,
pub updated_at: i64,
}
// ---------------------------------------------------------------------------
// Page result
// ---------------------------------------------------------------------------
/// Result from a paginated issue list query.
#[derive(Debug, Clone)]
pub struct IssueListPage {
pub rows: Vec<IssueListRow>,
pub next_cursor: Option<IssueCursor>,
pub total_count: u64,
}
// ---------------------------------------------------------------------------
// Sort
// ---------------------------------------------------------------------------
/// Fields available for sorting.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum SortField {
#[default]
UpdatedAt,
Iid,
Title,
State,
Author,
}
/// Sort direction.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum SortOrder {
#[default]
Desc,
Asc,
}
// ---------------------------------------------------------------------------
// IssueListState
// ---------------------------------------------------------------------------
/// State for the issue list screen.
#[derive(Debug, Default)]
pub struct IssueListState {
/// Current page of issue rows.
pub rows: Vec<IssueListRow>,
/// Total count of matching issues.
pub total_count: u64,
/// Selected row index (within current window).
pub selected_index: usize,
/// Scroll offset for the entity table.
pub scroll_offset: usize,
/// Cursor for the next page.
pub next_cursor: Option<IssueCursor>,
/// Whether a prefetch is in flight.
pub prefetch_in_flight: bool,
/// Current filter.
pub filter: IssueFilter,
/// Raw filter input text.
pub filter_input: String,
/// Whether the filter bar has focus.
pub filter_focused: bool,
/// Sort field.
pub sort_field: SortField,
/// Sort direction.
pub sort_order: SortOrder,
/// Snapshot fence: max updated_at from initial load.
pub snapshot_fence: Option<i64>,
/// Hash of the current filter for change detection.
pub filter_hash: u64,
/// Whether Quick Peek is visible.
pub peek_visible: bool,
}
impl IssueListState {
/// Reset pagination state (called when filter changes or on refresh).
pub fn reset_pagination(&mut self) {
self.rows.clear();
self.next_cursor = None;
self.selected_index = 0;
self.scroll_offset = 0;
self.snapshot_fence = None;
self.total_count = 0;
self.prefetch_in_flight = false;
}
/// Apply a new page of results.
pub fn apply_page(&mut self, page: IssueListPage) {
// Set snapshot fence on first page load.
if self.snapshot_fence.is_none() {
self.snapshot_fence = page.rows.first().map(|r| r.updated_at);
}
self.rows.extend(page.rows);
self.next_cursor = page.next_cursor;
self.total_count = page.total_count;
self.prefetch_in_flight = false;
}
/// Check if filter changed and reset if needed.
pub fn check_filter_change(&mut self) -> bool {
let new_hash = self.filter.hash_value();
if new_hash != self.filter_hash {
self.filter_hash = new_hash;
self.reset_pagination();
true
} else {
false
}
}
/// Whether the user has scrolled near the end of current data (80% threshold).
pub fn should_prefetch(&self) -> bool {
if self.prefetch_in_flight || self.next_cursor.is_none() {
return false;
}
if self.rows.is_empty() {
return false;
}
let threshold = (self.rows.len() * 4) / 5; // 80%
self.selected_index >= threshold
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
fn sample_page(count: usize, has_next: bool) -> IssueListPage {
let rows: Vec<IssueListRow> = (0..count)
.map(|i| IssueListRow {
project_path: "group/project".into(),
iid: (count - i) as i64,
title: format!("Issue {}", count - i),
state: "opened".into(),
author: "taylor".into(),
labels: vec![],
updated_at: 1_700_000_000_000 - (i as i64 * 60_000),
})
.collect();
let next_cursor = if has_next {
rows.last().map(|r| IssueCursor {
updated_at: r.updated_at,
iid: r.iid,
})
} else {
None
};
IssueListPage {
rows,
next_cursor,
total_count: if has_next {
(count * 2) as u64
} else {
count as u64
},
}
}
#[test]
fn test_apply_page_sets_snapshot_fence() {
let mut state = IssueListState::default();
let page = sample_page(5, false);
state.apply_page(page);
assert_eq!(state.rows.len(), 5);
assert!(state.snapshot_fence.is_some());
assert_eq!(state.snapshot_fence.unwrap(), 1_700_000_000_000);
}
#[test]
fn test_apply_page_appends() {
let mut state = IssueListState::default();
state.apply_page(sample_page(5, true));
assert_eq!(state.rows.len(), 5);
state.apply_page(sample_page(3, false));
assert_eq!(state.rows.len(), 8);
}
#[test]
fn test_reset_pagination_clears_state() {
let mut state = IssueListState::default();
state.apply_page(sample_page(5, true));
state.selected_index = 3;
state.reset_pagination();
assert!(state.rows.is_empty());
assert_eq!(state.selected_index, 0);
assert!(state.next_cursor.is_none());
assert!(state.snapshot_fence.is_none());
}
#[test]
fn test_check_filter_change_detects_change() {
let mut state = IssueListState::default();
state.filter_hash = state.filter.hash_value();
state.filter.state = Some("opened".into());
assert!(state.check_filter_change());
}
#[test]
fn test_check_filter_change_no_change() {
let mut state = IssueListState::default();
state.filter_hash = state.filter.hash_value();
assert!(!state.check_filter_change());
}
#[test]
fn test_should_prefetch() {
let mut state = IssueListState::default();
state.apply_page(sample_page(10, true));
state.selected_index = 4; // 40% — no prefetch
assert!(!state.should_prefetch());
state.selected_index = 8; // 80% — prefetch
assert!(state.should_prefetch());
}
#[test]
fn test_should_prefetch_no_next_page() {
let mut state = IssueListState::default();
state.apply_page(sample_page(10, false));
state.selected_index = 9;
assert!(!state.should_prefetch());
}
#[test]
fn test_should_prefetch_already_in_flight() {
let mut state = IssueListState::default();
state.apply_page(sample_page(10, true));
state.selected_index = 9;
state.prefetch_in_flight = true;
assert!(!state.should_prefetch());
}
#[test]
fn test_issue_filter_is_active() {
let empty = IssueFilter::default();
assert!(!empty.is_active());
let active = IssueFilter {
state: Some("opened".into()),
..Default::default()
};
assert!(active.is_active());
}
#[test]
fn test_issue_filter_hash_deterministic() {
let f1 = IssueFilter {
state: Some("opened".into()),
author: Some("taylor".into()),
..Default::default()
};
let f2 = f1.clone();
assert_eq!(f1.hash_value(), f2.hash_value());
}
#[test]
fn test_issue_filter_hash_differs() {
let f1 = IssueFilter {
state: Some("opened".into()),
..Default::default()
};
let f2 = IssueFilter {
state: Some("closed".into()),
..Default::default()
};
assert_ne!(f1.hash_value(), f2.hash_value());
}
#[test]
fn test_snapshot_fence_not_overwritten_on_second_page() {
let mut state = IssueListState::default();
state.apply_page(sample_page(5, true));
let fence = state.snapshot_fence;
state.apply_page(sample_page(3, false));
assert_eq!(
state.snapshot_fence, fence,
"Fence should not change on second page"
);
}
}

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#![allow(dead_code)] // Phase 1: consumed by LoreApp in bd-6pmy
//! Top-level state composition for the TUI.
//!
//! Each screen has its own state struct. State is preserved when
//! navigating away — screens are never cleared on pop.
//!
//! [`LoadState`] enables stale-while-revalidate: screens show the last
//! available data during a refresh, with a spinner indicating the load.
//!
//! [`ScreenIntent`] is the pure return type from state handlers — they
//! never spawn async tasks directly. The intent is interpreted by
//! [`LoreApp`](crate::app::LoreApp) which dispatches through the
//! [`TaskSupervisor`](crate::task_supervisor::TaskSupervisor).
pub mod command_palette;
pub mod dashboard;
pub mod issue_detail;
pub mod issue_list;
pub mod mr_detail;
pub mod mr_list;
pub mod search;
pub mod sync;
pub mod timeline;
pub mod who;
use std::collections::{HashMap, HashSet};
use crate::message::Screen;
// Re-export screen states for convenience.
pub use command_palette::CommandPaletteState;
pub use dashboard::DashboardState;
pub use issue_detail::IssueDetailState;
pub use issue_list::IssueListState;
pub use mr_detail::MrDetailState;
pub use mr_list::MrListState;
pub use search::SearchState;
pub use sync::SyncState;
pub use timeline::TimelineState;
pub use who::WhoState;
// ---------------------------------------------------------------------------
// LoadState
// ---------------------------------------------------------------------------
/// Loading state for a screen's data.
///
/// Enables stale-while-revalidate: screens render their last data while
/// showing a spinner when `Refreshing`.
#[derive(Debug, Clone, PartialEq, Eq, Default)]
pub enum LoadState {
/// No load in progress, data is current (or screen was never loaded).
#[default]
Idle,
/// First load — no data to show yet, display a full-screen spinner.
LoadingInitial,
/// Background refresh — show existing data with a spinner indicator.
Refreshing,
/// Load failed — display the error alongside any stale data.
Error(String),
}
impl LoadState {
/// Whether data is currently being loaded.
#[must_use]
pub fn is_loading(&self) -> bool {
matches!(self, Self::LoadingInitial | Self::Refreshing)
}
}
// ---------------------------------------------------------------------------
// ScreenLoadStateMap
// ---------------------------------------------------------------------------
/// Tracks per-screen load state.
///
/// Returns [`LoadState::Idle`] for screens that haven't been tracked.
/// Automatically removes entries set to `Idle` to prevent unbounded growth.
#[derive(Debug, Default)]
pub struct ScreenLoadStateMap {
map: HashMap<Screen, LoadState>,
/// Screens that have had a load state set at least once.
visited: HashSet<Screen>,
}
impl ScreenLoadStateMap {
/// Get the load state for a screen (defaults to `Idle`).
#[must_use]
pub fn get(&self, screen: &Screen) -> &LoadState {
static IDLE: LoadState = LoadState::Idle;
self.map.get(screen).unwrap_or(&IDLE)
}
/// Set the load state for a screen.
///
/// Setting to `Idle` removes the entry to prevent map growth.
pub fn set(&mut self, screen: Screen, state: LoadState) {
self.visited.insert(screen.clone());
if state == LoadState::Idle {
self.map.remove(&screen);
} else {
self.map.insert(screen, state);
}
}
/// Whether this screen has ever had a load initiated.
#[must_use]
pub fn was_visited(&self, screen: &Screen) -> bool {
self.visited.contains(screen)
}
/// Whether any screen is currently loading.
#[must_use]
pub fn any_loading(&self) -> bool {
self.map.values().any(LoadState::is_loading)
}
}
// ---------------------------------------------------------------------------
// ScreenIntent
// ---------------------------------------------------------------------------
/// Pure return type from screen state handlers.
///
/// State handlers must never spawn async work directly — they return
/// an intent that [`LoreApp`] interprets and dispatches through the
/// [`TaskSupervisor`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum ScreenIntent {
/// No action needed.
None,
/// Navigate to a new screen.
Navigate(Screen),
/// Screen data needs re-querying (e.g., filter changed).
RequeryNeeded(Screen),
}
// ---------------------------------------------------------------------------
// ScopeContext
// ---------------------------------------------------------------------------
/// Global scope filters applied across all screens.
///
/// When a project filter is active, all data queries scope to that
/// project. The TUI shows the active scope in the status bar.
#[derive(Debug, Default)]
pub struct ScopeContext {
/// Active project filter (project_id).
pub project_id: Option<i64>,
/// Human-readable project name for display.
pub project_name: Option<String>,
}
// ---------------------------------------------------------------------------
// AppState
// ---------------------------------------------------------------------------
/// Top-level state composition for the TUI.
///
/// Each field holds one screen's state. State is preserved when
/// navigating away and restored on return.
#[derive(Debug, Default)]
pub struct AppState {
// Per-screen states.
pub dashboard: DashboardState,
pub issue_list: IssueListState,
pub issue_detail: IssueDetailState,
pub mr_list: MrListState,
pub mr_detail: MrDetailState,
pub search: SearchState,
pub timeline: TimelineState,
pub who: WhoState,
pub sync: SyncState,
pub command_palette: CommandPaletteState,
// Cross-cutting state.
pub global_scope: ScopeContext,
pub load_state: ScreenLoadStateMap,
pub error_toast: Option<String>,
pub show_help: bool,
pub terminal_size: (u16, u16),
}
impl AppState {
/// Set a screen's load state.
pub fn set_loading(&mut self, screen: Screen, state: LoadState) {
self.load_state.set(screen, state);
}
/// Set the global error toast.
pub fn set_error(&mut self, msg: String) {
self.error_toast = Some(msg);
}
/// Clear the global error toast.
pub fn clear_error(&mut self) {
self.error_toast = None;
}
/// Whether any text input is currently focused.
#[must_use]
pub fn has_text_focus(&self) -> bool {
self.issue_list.filter_focused
|| self.mr_list.filter_focused
|| self.search.query_focused
|| self.command_palette.query_focused
}
/// Remove focus from all text inputs.
pub fn blur_text_focus(&mut self) {
self.issue_list.filter_focused = false;
self.mr_list.filter_focused = false;
self.search.query_focused = false;
self.command_palette.query_focused = false;
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_load_state_default_idle() {
let map = ScreenLoadStateMap::default();
assert_eq!(*map.get(&Screen::Dashboard), LoadState::Idle);
assert_eq!(*map.get(&Screen::IssueList), LoadState::Idle);
}
#[test]
fn test_load_state_set_and_get() {
let mut map = ScreenLoadStateMap::default();
map.set(Screen::Dashboard, LoadState::LoadingInitial);
assert_eq!(*map.get(&Screen::Dashboard), LoadState::LoadingInitial);
assert_eq!(*map.get(&Screen::IssueList), LoadState::Idle);
}
#[test]
fn test_load_state_set_idle_removes_entry() {
let mut map = ScreenLoadStateMap::default();
map.set(Screen::Dashboard, LoadState::Refreshing);
assert_eq!(map.map.len(), 1);
map.set(Screen::Dashboard, LoadState::Idle);
assert_eq!(map.map.len(), 0);
assert_eq!(*map.get(&Screen::Dashboard), LoadState::Idle);
}
#[test]
fn test_any_loading() {
let mut map = ScreenLoadStateMap::default();
assert!(!map.any_loading());
map.set(Screen::Dashboard, LoadState::LoadingInitial);
assert!(map.any_loading());
map.set(Screen::Dashboard, LoadState::Error("oops".into()));
assert!(!map.any_loading());
}
#[test]
fn test_load_state_is_loading() {
assert!(!LoadState::Idle.is_loading());
assert!(LoadState::LoadingInitial.is_loading());
assert!(LoadState::Refreshing.is_loading());
assert!(!LoadState::Error("x".into()).is_loading());
}
#[test]
fn test_app_state_default_compiles() {
let state = AppState::default();
assert!(!state.show_help);
assert!(state.error_toast.is_none());
assert_eq!(state.terminal_size, (0, 0));
}
#[test]
fn test_app_state_set_error_and_clear() {
let mut state = AppState::default();
state.set_error("db busy".into());
assert_eq!(state.error_toast.as_deref(), Some("db busy"));
state.clear_error();
assert!(state.error_toast.is_none());
}
#[test]
fn test_app_state_has_text_focus() {
let mut state = AppState::default();
assert!(!state.has_text_focus());
state.search.query_focused = true;
assert!(state.has_text_focus());
}
#[test]
fn test_app_state_blur_text_focus() {
let mut state = AppState::default();
state.issue_list.filter_focused = true;
state.mr_list.filter_focused = true;
state.search.query_focused = true;
state.command_palette.query_focused = true;
state.blur_text_focus();
assert!(!state.has_text_focus());
assert!(!state.issue_list.filter_focused);
assert!(!state.mr_list.filter_focused);
assert!(!state.search.query_focused);
assert!(!state.command_palette.query_focused);
}
#[test]
fn test_app_state_set_loading() {
let mut state = AppState::default();
state.set_loading(Screen::IssueList, LoadState::Refreshing);
assert_eq!(
*state.load_state.get(&Screen::IssueList),
LoadState::Refreshing
);
}
#[test]
fn test_screen_intent_variants() {
let none = ScreenIntent::None;
let nav = ScreenIntent::Navigate(Screen::IssueList);
let requery = ScreenIntent::RequeryNeeded(Screen::Search);
assert_eq!(none, ScreenIntent::None);
assert_eq!(nav, ScreenIntent::Navigate(Screen::IssueList));
assert_eq!(requery, ScreenIntent::RequeryNeeded(Screen::Search));
}
#[test]
fn test_scope_context_default() {
let scope = ScopeContext::default();
assert!(scope.project_id.is_none());
assert!(scope.project_name.is_none());
}
}

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#![allow(dead_code)]
//! Merge request detail screen state.
use crate::message::{Discussion, EntityKey, MrDetail};
/// State for the MR detail screen.
#[derive(Debug, Default)]
pub struct MrDetailState {
pub key: Option<EntityKey>,
pub detail: Option<MrDetail>,
pub discussions: Vec<Discussion>,
pub scroll_offset: u16,
}

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#![allow(dead_code)] // Phase 2: consumed by LoreApp and view/mr_list
//! Merge request list screen state.
//!
//! Mirrors the issue list pattern with MR-specific filter fields
//! (draft, reviewer, target/source branch). Uses the same keyset
//! pagination with snapshot fence for stable ordering.
use std::hash::{Hash, Hasher};
// ---------------------------------------------------------------------------
// Cursor (keyset pagination boundary)
// ---------------------------------------------------------------------------
/// Keyset pagination cursor — (updated_at, iid) boundary.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct MrCursor {
pub updated_at: i64,
pub iid: i64,
}
// ---------------------------------------------------------------------------
// Filter
// ---------------------------------------------------------------------------
/// Structured filter for MR list queries.
#[derive(Debug, Clone, Default, PartialEq, Eq)]
pub struct MrFilter {
pub state: Option<String>,
pub author: Option<String>,
pub reviewer: Option<String>,
pub target_branch: Option<String>,
pub source_branch: Option<String>,
pub label: Option<String>,
pub draft: Option<bool>,
pub free_text: Option<String>,
pub project_id: Option<i64>,
}
impl MrFilter {
/// Compute a hash for change detection.
pub fn hash_value(&self) -> u64 {
let mut hasher = std::collections::hash_map::DefaultHasher::new();
self.state.hash(&mut hasher);
self.author.hash(&mut hasher);
self.reviewer.hash(&mut hasher);
self.target_branch.hash(&mut hasher);
self.source_branch.hash(&mut hasher);
self.label.hash(&mut hasher);
self.draft.hash(&mut hasher);
self.free_text.hash(&mut hasher);
self.project_id.hash(&mut hasher);
hasher.finish()
}
/// Whether any filter is active.
pub fn is_active(&self) -> bool {
self.state.is_some()
|| self.author.is_some()
|| self.reviewer.is_some()
|| self.target_branch.is_some()
|| self.source_branch.is_some()
|| self.label.is_some()
|| self.draft.is_some()
|| self.free_text.is_some()
|| self.project_id.is_some()
}
}
// ---------------------------------------------------------------------------
// Row
// ---------------------------------------------------------------------------
/// A single row in the MR list.
#[derive(Debug, Clone)]
pub struct MrListRow {
pub project_path: String,
pub iid: i64,
pub title: String,
pub state: String,
pub author: String,
pub target_branch: String,
pub labels: Vec<String>,
pub updated_at: i64,
pub draft: bool,
}
// ---------------------------------------------------------------------------
// Page result
// ---------------------------------------------------------------------------
/// Result from a paginated MR list query.
#[derive(Debug, Clone)]
pub struct MrListPage {
pub rows: Vec<MrListRow>,
pub next_cursor: Option<MrCursor>,
pub total_count: u64,
}
// ---------------------------------------------------------------------------
// Sort
// ---------------------------------------------------------------------------
/// Fields available for sorting.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum MrSortField {
#[default]
UpdatedAt,
Iid,
Title,
State,
Author,
TargetBranch,
}
/// Sort direction.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum MrSortOrder {
#[default]
Desc,
Asc,
}
// ---------------------------------------------------------------------------
// MrListState
// ---------------------------------------------------------------------------
/// State for the MR list screen.
#[derive(Debug, Default)]
pub struct MrListState {
/// Current page of MR rows.
pub rows: Vec<MrListRow>,
/// Total count of matching MRs.
pub total_count: u64,
/// Selected row index (within current window).
pub selected_index: usize,
/// Scroll offset for the entity table.
pub scroll_offset: usize,
/// Cursor for the next page.
pub next_cursor: Option<MrCursor>,
/// Whether a prefetch is in flight.
pub prefetch_in_flight: bool,
/// Current filter.
pub filter: MrFilter,
/// Raw filter input text.
pub filter_input: String,
/// Whether the filter bar has focus.
pub filter_focused: bool,
/// Sort field.
pub sort_field: MrSortField,
/// Sort direction.
pub sort_order: MrSortOrder,
/// Snapshot fence: max updated_at from initial load.
pub snapshot_fence: Option<i64>,
/// Hash of the current filter for change detection.
pub filter_hash: u64,
/// Whether Quick Peek is visible.
pub peek_visible: bool,
}
impl MrListState {
/// Reset pagination state (called when filter changes or on refresh).
pub fn reset_pagination(&mut self) {
self.rows.clear();
self.next_cursor = None;
self.selected_index = 0;
self.scroll_offset = 0;
self.snapshot_fence = None;
self.total_count = 0;
self.prefetch_in_flight = false;
}
/// Apply a new page of results.
pub fn apply_page(&mut self, page: MrListPage) {
// Set snapshot fence on first page load.
if self.snapshot_fence.is_none() {
self.snapshot_fence = page.rows.first().map(|r| r.updated_at);
}
self.rows.extend(page.rows);
self.next_cursor = page.next_cursor;
self.total_count = page.total_count;
self.prefetch_in_flight = false;
}
/// Check if filter changed and reset if needed.
pub fn check_filter_change(&mut self) -> bool {
let new_hash = self.filter.hash_value();
if new_hash != self.filter_hash {
self.filter_hash = new_hash;
self.reset_pagination();
true
} else {
false
}
}
/// Whether the user has scrolled near the end of current data (80% threshold).
pub fn should_prefetch(&self) -> bool {
if self.prefetch_in_flight || self.next_cursor.is_none() {
return false;
}
if self.rows.is_empty() {
return false;
}
let threshold = (self.rows.len() * 4) / 5; // 80%
self.selected_index >= threshold
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
fn sample_page(count: usize, has_next: bool) -> MrListPage {
let rows: Vec<MrListRow> = (0..count)
.map(|i| MrListRow {
project_path: "group/project".into(),
iid: (count - i) as i64,
title: format!("MR {}", count - i),
state: "opened".into(),
author: "taylor".into(),
target_branch: "main".into(),
labels: vec![],
updated_at: 1_700_000_000_000 - (i as i64 * 60_000),
draft: i % 3 == 0,
})
.collect();
let next_cursor = if has_next {
rows.last().map(|r| MrCursor {
updated_at: r.updated_at,
iid: r.iid,
})
} else {
None
};
MrListPage {
rows,
next_cursor,
total_count: if has_next {
(count * 2) as u64
} else {
count as u64
},
}
}
#[test]
fn test_apply_page_sets_snapshot_fence() {
let mut state = MrListState::default();
let page = sample_page(5, false);
state.apply_page(page);
assert_eq!(state.rows.len(), 5);
assert!(state.snapshot_fence.is_some());
assert_eq!(state.snapshot_fence.unwrap(), 1_700_000_000_000);
}
#[test]
fn test_apply_page_appends() {
let mut state = MrListState::default();
state.apply_page(sample_page(5, true));
assert_eq!(state.rows.len(), 5);
state.apply_page(sample_page(3, false));
assert_eq!(state.rows.len(), 8);
}
#[test]
fn test_reset_pagination_clears_state() {
let mut state = MrListState::default();
state.apply_page(sample_page(5, true));
state.selected_index = 3;
state.reset_pagination();
assert!(state.rows.is_empty());
assert_eq!(state.selected_index, 0);
assert!(state.next_cursor.is_none());
assert!(state.snapshot_fence.is_none());
}
#[test]
fn test_check_filter_change_detects_change() {
let mut state = MrListState::default();
state.filter_hash = state.filter.hash_value();
state.filter.state = Some("opened".into());
assert!(state.check_filter_change());
}
#[test]
fn test_check_filter_change_no_change() {
let mut state = MrListState::default();
state.filter_hash = state.filter.hash_value();
assert!(!state.check_filter_change());
}
#[test]
fn test_should_prefetch() {
let mut state = MrListState::default();
state.apply_page(sample_page(10, true));
state.selected_index = 4; // 40% -- no prefetch
assert!(!state.should_prefetch());
state.selected_index = 8; // 80% -- prefetch
assert!(state.should_prefetch());
}
#[test]
fn test_should_prefetch_no_next_page() {
let mut state = MrListState::default();
state.apply_page(sample_page(10, false));
state.selected_index = 9;
assert!(!state.should_prefetch());
}
#[test]
fn test_should_prefetch_already_in_flight() {
let mut state = MrListState::default();
state.apply_page(sample_page(10, true));
state.selected_index = 9;
state.prefetch_in_flight = true;
assert!(!state.should_prefetch());
}
#[test]
fn test_mr_filter_is_active() {
let empty = MrFilter::default();
assert!(!empty.is_active());
let active = MrFilter {
state: Some("opened".into()),
..Default::default()
};
assert!(active.is_active());
let draft_active = MrFilter {
draft: Some(true),
..Default::default()
};
assert!(draft_active.is_active());
}
#[test]
fn test_mr_filter_hash_deterministic() {
let f1 = MrFilter {
state: Some("opened".into()),
author: Some("taylor".into()),
..Default::default()
};
let f2 = f1.clone();
assert_eq!(f1.hash_value(), f2.hash_value());
}
#[test]
fn test_mr_filter_hash_differs() {
let f1 = MrFilter {
state: Some("opened".into()),
..Default::default()
};
let f2 = MrFilter {
state: Some("merged".into()),
..Default::default()
};
assert_ne!(f1.hash_value(), f2.hash_value());
}
#[test]
fn test_snapshot_fence_not_overwritten_on_second_page() {
let mut state = MrListState::default();
state.apply_page(sample_page(5, true));
let fence = state.snapshot_fence;
state.apply_page(sample_page(3, false));
assert_eq!(
state.snapshot_fence, fence,
"Fence should not change on second page"
);
}
#[test]
fn test_mr_filter_reviewer_field() {
let f = MrFilter {
reviewer: Some("alice".into()),
..Default::default()
};
assert!(f.is_active());
assert_ne!(f.hash_value(), MrFilter::default().hash_value());
}
#[test]
fn test_mr_filter_target_branch_field() {
let f = MrFilter {
target_branch: Some("main".into()),
..Default::default()
};
assert!(f.is_active());
}
#[test]
fn test_mr_list_row_draft_field() {
let row = MrListRow {
project_path: "g/p".into(),
iid: 1,
title: "Draft MR".into(),
state: "opened".into(),
author: "taylor".into(),
target_branch: "main".into(),
labels: vec![],
updated_at: 0,
draft: true,
};
assert!(row.draft);
}
}

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#![allow(dead_code)]
//! Search screen state.
use crate::message::SearchResult;
/// State for the search screen.
#[derive(Debug, Default)]
pub struct SearchState {
pub query: String,
pub query_focused: bool,
pub results: Vec<SearchResult>,
pub selected_index: usize,
}

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#![allow(dead_code)]
//! Sync screen state.
/// State for the sync progress/summary screen.
#[derive(Debug, Default)]
pub struct SyncState {
pub stage: String,
pub current: u64,
pub total: u64,
pub log_lines: Vec<String>,
pub completed: bool,
pub elapsed_ms: Option<u64>,
pub error: Option<String>,
}

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#![allow(dead_code)]
//! Timeline screen state.
use crate::message::TimelineEvent;
/// State for the timeline screen.
#[derive(Debug, Default)]
pub struct TimelineState {
pub events: Vec<TimelineEvent>,
pub scroll_offset: u16,
}

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#![allow(dead_code)]
//! Who (people intelligence) screen state.
use crate::message::WhoResult;
/// State for the who/people screen.
#[derive(Debug, Default)]
pub struct WhoState {
pub result: Option<WhoResult>,
pub scroll_offset: u16,
}

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#![allow(dead_code)] // Phase 1: consumed by LoreApp in bd-6pmy
//! Centralized background task management with dedup and cancellation.
//!
//! All background work (DB queries, sync, search) flows through
//! [`TaskSupervisor`]. Submitting a task with a key that already has an
//! active handle cancels the previous task via its [`CancelToken`] and
//! bumps the generation counter.
//!
//! Generation IDs enable stale-result detection: when an async result
//! arrives, [`is_current`] checks whether the result's generation
//! matches the latest submission for that key.
use std::collections::HashMap;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use crate::message::Screen;
// ---------------------------------------------------------------------------
// TaskKey
// ---------------------------------------------------------------------------
/// Deduplication key for background tasks.
///
/// Two tasks with the same key cannot run concurrently — submitting a
/// new task with an existing key cancels the previous one.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum TaskKey {
/// Load data for a specific screen.
LoadScreen(Screen),
/// Global search query.
Search,
/// Sync stream (only one at a time).
SyncStream,
/// Re-query after filter change on a specific screen.
FilterRequery(Screen),
}
// ---------------------------------------------------------------------------
// TaskPriority
// ---------------------------------------------------------------------------
/// Priority levels for task scheduling.
///
/// Lower numeric value = higher priority.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum TaskPriority {
/// User-initiated input (highest priority).
Input = 0,
/// Navigation-triggered data load.
Navigation = 1,
/// Background refresh / prefetch (lowest priority).
Background = 2,
}
// ---------------------------------------------------------------------------
// CancelToken
// ---------------------------------------------------------------------------
/// Thread-safe cooperative cancellation flag.
///
/// Background tasks poll [`is_cancelled`] periodically and exit early
/// when it returns `true`.
#[derive(Debug)]
pub struct CancelToken {
cancelled: AtomicBool,
}
impl CancelToken {
/// Create a new, non-cancelled token.
#[must_use]
pub fn new() -> Self {
Self {
cancelled: AtomicBool::new(false),
}
}
/// Signal cancellation.
pub fn cancel(&self) {
self.cancelled.store(true, Ordering::Relaxed);
}
/// Check whether cancellation has been requested.
#[must_use]
pub fn is_cancelled(&self) -> bool {
self.cancelled.load(Ordering::Relaxed)
}
}
impl Default for CancelToken {
fn default() -> Self {
Self::new()
}
}
// ---------------------------------------------------------------------------
// InterruptHandle
// ---------------------------------------------------------------------------
/// Opaque handle for interrupting a rusqlite operation.
///
/// Wraps the rusqlite `InterruptHandle` so the supervisor can cancel
/// long-running queries. This is only set for tasks that lease a reader
/// connection from [`DbManager`](crate::db::DbManager).
pub struct InterruptHandle {
handle: rusqlite::InterruptHandle,
}
impl std::fmt::Debug for InterruptHandle {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("InterruptHandle").finish_non_exhaustive()
}
}
impl InterruptHandle {
/// Wrap a rusqlite interrupt handle.
#[must_use]
pub fn new(handle: rusqlite::InterruptHandle) -> Self {
Self { handle }
}
/// Interrupt the associated SQLite operation.
pub fn interrupt(&self) {
self.handle.interrupt();
}
}
// ---------------------------------------------------------------------------
// TaskHandle
// ---------------------------------------------------------------------------
/// Handle returned when a task is submitted.
///
/// Callers use this to pass the generation ID into async work so
/// results can be tagged and checked for staleness.
#[derive(Debug)]
pub struct TaskHandle {
/// Dedup key for this task.
pub key: TaskKey,
/// Monotonically increasing generation for stale detection.
pub generation: u64,
/// Cooperative cancellation token (shared with the supervisor).
pub cancel: Arc<CancelToken>,
/// Optional SQLite interrupt handle for long queries.
pub interrupt: Option<InterruptHandle>,
}
// ---------------------------------------------------------------------------
// TaskSupervisor
// ---------------------------------------------------------------------------
/// Manages background tasks with deduplication and cancellation.
///
/// Only one task per [`TaskKey`] can be active. Submitting a new task
/// with an existing key cancels the previous one (via its cancel token
/// and optional interrupt handle) before registering the new handle.
pub struct TaskSupervisor {
active: HashMap<TaskKey, TaskHandle>,
next_generation: AtomicU64,
}
impl TaskSupervisor {
/// Create a new supervisor with no active tasks.
#[must_use]
pub fn new() -> Self {
Self {
active: HashMap::new(),
next_generation: AtomicU64::new(1),
}
}
/// Submit a new task, cancelling any existing task with the same key.
///
/// Returns a [`TaskHandle`] with a fresh generation ID and a shared
/// cancel token. The caller clones the `Arc<CancelToken>` and passes
/// it into the async work.
pub fn submit(&mut self, key: TaskKey) -> &TaskHandle {
// Cancel existing task with this key, if any.
if let Some(old) = self.active.remove(&key) {
old.cancel.cancel();
if let Some(interrupt) = &old.interrupt {
interrupt.interrupt();
}
}
let generation = self.next_generation.fetch_add(1, Ordering::Relaxed);
let cancel = Arc::new(CancelToken::new());
let handle = TaskHandle {
key: key.clone(),
generation,
cancel,
interrupt: None,
};
self.active.insert(key.clone(), handle);
self.active.get(&key).expect("just inserted")
}
/// Check whether a generation is current for a given key.
///
/// Returns `true` only if the key has an active handle with the
/// specified generation.
#[must_use]
pub fn is_current(&self, key: &TaskKey, generation: u64) -> bool {
self.active
.get(key)
.is_some_and(|h| h.generation == generation)
}
/// Mark a task as complete, removing its handle.
///
/// Only removes the handle if the generation matches the active one.
/// This prevents a late-arriving completion from removing a newer
/// task's handle.
pub fn complete(&mut self, key: &TaskKey, generation: u64) {
if self.is_current(key, generation) {
self.active.remove(key);
}
}
/// Cancel all active tasks.
///
/// Used during shutdown to ensure background work stops promptly.
pub fn cancel_all(&mut self) {
for (_, handle) in self.active.drain() {
handle.cancel.cancel();
if let Some(interrupt) = &handle.interrupt {
interrupt.interrupt();
}
}
}
/// Number of currently active tasks.
#[must_use]
pub fn active_count(&self) -> usize {
self.active.len()
}
}
impl Default for TaskSupervisor {
fn default() -> Self {
Self::new()
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_submit_cancels_previous() {
let mut sup = TaskSupervisor::new();
let gen1 = sup.submit(TaskKey::Search).generation;
let cancel1 = sup.active.get(&TaskKey::Search).unwrap().cancel.clone();
let gen2 = sup.submit(TaskKey::Search).generation;
// First task's token should be cancelled.
assert!(cancel1.is_cancelled());
// Second task should have a different (higher) generation.
assert!(gen2 > gen1);
// Only one active task for this key.
assert_eq!(sup.active_count(), 1);
}
#[test]
fn test_is_current_after_supersede() {
let mut sup = TaskSupervisor::new();
let gen1 = sup.submit(TaskKey::Search).generation;
let gen2 = sup.submit(TaskKey::Search).generation;
assert!(!sup.is_current(&TaskKey::Search, gen1));
assert!(sup.is_current(&TaskKey::Search, gen2));
}
#[test]
fn test_complete_removes_handle() {
let mut sup = TaskSupervisor::new();
let generation = sup.submit(TaskKey::Search).generation;
assert_eq!(sup.active_count(), 1);
sup.complete(&TaskKey::Search, generation);
assert_eq!(sup.active_count(), 0);
}
#[test]
fn test_complete_ignores_stale() {
let mut sup = TaskSupervisor::new();
let gen1 = sup.submit(TaskKey::Search).generation;
let gen2 = sup.submit(TaskKey::Search).generation;
// Completing with old generation should NOT remove the newer handle.
sup.complete(&TaskKey::Search, gen1);
assert_eq!(sup.active_count(), 1);
assert!(sup.is_current(&TaskKey::Search, gen2));
}
#[test]
fn test_generation_monotonic() {
let mut sup = TaskSupervisor::new();
let g1 = sup.submit(TaskKey::Search).generation;
let g2 = sup.submit(TaskKey::SyncStream).generation;
let g3 = sup.submit(TaskKey::Search).generation;
assert!(g1 < g2);
assert!(g2 < g3);
}
#[test]
fn test_different_keys_coexist() {
let mut sup = TaskSupervisor::new();
sup.submit(TaskKey::Search);
sup.submit(TaskKey::SyncStream);
sup.submit(TaskKey::LoadScreen(Screen::Dashboard));
assert_eq!(sup.active_count(), 3);
}
#[test]
fn test_cancel_all() {
let mut sup = TaskSupervisor::new();
let cancel_search = {
sup.submit(TaskKey::Search);
sup.active.get(&TaskKey::Search).unwrap().cancel.clone()
};
let cancel_sync = {
sup.submit(TaskKey::SyncStream);
sup.active.get(&TaskKey::SyncStream).unwrap().cancel.clone()
};
sup.cancel_all();
assert!(cancel_search.is_cancelled());
assert!(cancel_sync.is_cancelled());
assert_eq!(sup.active_count(), 0);
}
#[test]
fn test_cancel_token_default_is_not_cancelled() {
let token = CancelToken::new();
assert!(!token.is_cancelled());
token.cancel();
assert!(token.is_cancelled());
}
#[test]
fn test_cancel_token_is_send_sync() {
fn assert_send_sync<T: Send + Sync>() {}
assert_send_sync::<CancelToken>();
assert_send_sync::<Arc<CancelToken>>();
}
#[test]
fn test_task_supervisor_default() {
let sup = TaskSupervisor::default();
assert_eq!(sup.active_count(), 0);
}
#[test]
fn test_filter_requery_key_distinct_per_screen() {
let mut sup = TaskSupervisor::new();
sup.submit(TaskKey::FilterRequery(Screen::IssueList));
sup.submit(TaskKey::FilterRequery(Screen::MrList));
assert_eq!(sup.active_count(), 2);
}
}

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#![allow(dead_code)] // Phase 0: types defined now, consumed in Phase 1+
//! Flexoki-based theme for the lore TUI.
//!
//! Uses FrankenTUI's `AdaptiveColor::adaptive(light, dark)` for automatic
//! light/dark mode switching. The palette is [Flexoki](https://stephango.com/flexoki)
//! by Steph Ango, designed in Oklab perceptual color space for balanced contrast.
use ftui::{AdaptiveColor, Color, PackedRgba, Style, Theme};
// ---------------------------------------------------------------------------
// Flexoki palette constants
// ---------------------------------------------------------------------------
// Base tones
const PAPER: Color = Color::rgb(0xFF, 0xFC, 0xF0);
const BASE_50: Color = Color::rgb(0xF2, 0xF0, 0xE5);
const BASE_100: Color = Color::rgb(0xE6, 0xE4, 0xD9);
const BASE_200: Color = Color::rgb(0xCE, 0xCD, 0xC3);
const BASE_300: Color = Color::rgb(0xB7, 0xB5, 0xAC);
const BASE_400: Color = Color::rgb(0x9F, 0x9D, 0x96);
const BASE_500: Color = Color::rgb(0x87, 0x85, 0x80);
const BASE_600: Color = Color::rgb(0x6F, 0x6E, 0x69);
const BASE_700: Color = Color::rgb(0x57, 0x56, 0x53);
const BASE_800: Color = Color::rgb(0x40, 0x3E, 0x3C);
const BASE_850: Color = Color::rgb(0x34, 0x33, 0x31);
const BASE_900: Color = Color::rgb(0x28, 0x27, 0x26);
const BLACK: Color = Color::rgb(0x10, 0x0F, 0x0F);
// Accent colors — light-600 (for light mode)
const RED_600: Color = Color::rgb(0xAF, 0x30, 0x29);
const ORANGE_600: Color = Color::rgb(0xBC, 0x52, 0x15);
const YELLOW_600: Color = Color::rgb(0xAD, 0x83, 0x01);
const GREEN_600: Color = Color::rgb(0x66, 0x80, 0x0B);
const CYAN_600: Color = Color::rgb(0x24, 0x83, 0x7B);
const BLUE_600: Color = Color::rgb(0x20, 0x5E, 0xA6);
const PURPLE_600: Color = Color::rgb(0x5E, 0x40, 0x9D);
// Accent colors — dark-400 (for dark mode)
const RED_400: Color = Color::rgb(0xD1, 0x4D, 0x41);
const ORANGE_400: Color = Color::rgb(0xDA, 0x70, 0x2C);
const YELLOW_400: Color = Color::rgb(0xD0, 0xA2, 0x15);
const GREEN_400: Color = Color::rgb(0x87, 0x9A, 0x39);
const CYAN_400: Color = Color::rgb(0x3A, 0xA9, 0x9F);
const BLUE_400: Color = Color::rgb(0x43, 0x85, 0xBE);
const PURPLE_400: Color = Color::rgb(0x8B, 0x7E, 0xC8);
const MAGENTA_400: Color = Color::rgb(0xCE, 0x5D, 0x97);
// Muted fallback as PackedRgba (for Style::fg)
const MUTED_PACKED: PackedRgba = PackedRgba::rgb(0x87, 0x85, 0x80);
// ---------------------------------------------------------------------------
// build_theme
// ---------------------------------------------------------------------------
/// Build the lore TUI theme with Flexoki adaptive colors.
///
/// Each of the 19 semantic slots gets an `AdaptiveColor::adaptive(light, dark)`
/// pair. FrankenTUI detects the terminal background and resolves accordingly.
#[must_use]
pub fn build_theme() -> Theme {
Theme::builder()
.primary(AdaptiveColor::adaptive(BLUE_600, BLUE_400))
.secondary(AdaptiveColor::adaptive(CYAN_600, CYAN_400))
.accent(AdaptiveColor::adaptive(PURPLE_600, PURPLE_400))
.background(AdaptiveColor::adaptive(PAPER, BLACK))
.surface(AdaptiveColor::adaptive(BASE_50, BASE_900))
.overlay(AdaptiveColor::adaptive(BASE_100, BASE_850))
.text(AdaptiveColor::adaptive(BASE_700, BASE_200))
.text_muted(AdaptiveColor::adaptive(BASE_500, BASE_500))
.text_subtle(AdaptiveColor::adaptive(BASE_400, BASE_600))
.success(AdaptiveColor::adaptive(GREEN_600, GREEN_400))
.warning(AdaptiveColor::adaptive(YELLOW_600, YELLOW_400))
.error(AdaptiveColor::adaptive(RED_600, RED_400))
.info(AdaptiveColor::adaptive(BLUE_600, BLUE_400))
.border(AdaptiveColor::adaptive(BASE_300, BASE_700))
.border_focused(AdaptiveColor::adaptive(BLUE_600, BLUE_400))
.selection_bg(AdaptiveColor::adaptive(BASE_100, BASE_800))
.selection_fg(AdaptiveColor::adaptive(BASE_700, BASE_100))
.scrollbar_track(AdaptiveColor::adaptive(BASE_50, BASE_900))
.scrollbar_thumb(AdaptiveColor::adaptive(BASE_300, BASE_700))
.build()
}
// ---------------------------------------------------------------------------
// State colors
// ---------------------------------------------------------------------------
/// Map a GitLab entity state to a display color.
///
/// Returns fixed (non-adaptive) colors — state indicators should be
/// consistent regardless of light/dark mode.
#[must_use]
pub fn state_color(state: &str) -> Color {
match state {
"opened" => GREEN_400,
"closed" => RED_400,
"merged" => PURPLE_400,
"locked" => YELLOW_400,
_ => BASE_500,
}
}
// ---------------------------------------------------------------------------
// Event type colors
// ---------------------------------------------------------------------------
/// Map a timeline event type to a display color.
#[must_use]
pub fn event_color(event_type: &str) -> Color {
match event_type {
"created" => GREEN_400,
"updated" => BLUE_400,
"closed" => RED_400,
"merged" => PURPLE_400,
"commented" => CYAN_400,
"labeled" => ORANGE_400,
"milestoned" => YELLOW_400,
_ => BASE_500,
}
}
// ---------------------------------------------------------------------------
// Label styling
// ---------------------------------------------------------------------------
/// Convert a GitLab label hex color (e.g., "#FF0000" or "FF0000") to a Style.
///
/// Falls back to muted text color if the hex string is invalid.
#[must_use]
pub fn label_style(hex_color: &str) -> Style {
let packed = parse_hex_to_packed(hex_color).unwrap_or(MUTED_PACKED);
Style::default().fg(packed)
}
/// Parse a hex color string like "#RRGGBB" or "RRGGBB" into a `PackedRgba`.
fn parse_hex_to_packed(s: &str) -> Option<PackedRgba> {
let hex = s.strip_prefix('#').unwrap_or(s);
if hex.len() != 6 {
return None;
}
let r = u8::from_str_radix(&hex[0..2], 16).ok()?;
let g = u8::from_str_radix(&hex[2..4], 16).ok()?;
let b = u8::from_str_radix(&hex[4..6], 16).ok()?;
Some(PackedRgba::rgb(r, g, b))
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_build_theme_compiles() {
let theme = build_theme();
// Resolve for dark mode — primary should be Blue-400
let resolved = theme.resolve(true);
assert_eq!(resolved.primary, BLUE_400);
}
#[test]
fn test_build_theme_light_mode() {
let theme = build_theme();
let resolved = theme.resolve(false);
assert_eq!(resolved.primary, BLUE_600);
}
#[test]
fn test_build_theme_all_slots_differ_between_modes() {
let theme = build_theme();
let dark = theme.resolve(true);
let light = theme.resolve(false);
// Background should differ (Paper vs Black)
assert_ne!(dark.background, light.background);
// Text should differ
assert_ne!(dark.text, light.text);
}
#[test]
fn test_state_color_opened_is_green() {
assert_eq!(state_color("opened"), GREEN_400);
}
#[test]
fn test_state_color_closed_is_red() {
assert_eq!(state_color("closed"), RED_400);
}
#[test]
fn test_state_color_merged_is_purple() {
assert_eq!(state_color("merged"), PURPLE_400);
}
#[test]
fn test_state_color_unknown_returns_muted() {
assert_eq!(state_color("unknown"), BASE_500);
}
#[test]
fn test_event_color_created_is_green() {
assert_eq!(event_color("created"), GREEN_400);
}
#[test]
fn test_event_color_unknown_returns_muted() {
assert_eq!(event_color("whatever"), BASE_500);
}
#[test]
fn test_label_style_valid_hex_with_hash() {
let style = label_style("#FF0000");
assert_eq!(style.fg, Some(PackedRgba::rgb(0xFF, 0x00, 0x00)));
}
#[test]
fn test_label_style_valid_hex_without_hash() {
let style = label_style("00FF00");
assert_eq!(style.fg, Some(PackedRgba::rgb(0x00, 0xFF, 0x00)));
}
#[test]
fn test_label_style_lowercase_hex() {
let style = label_style("#ff0000");
assert_eq!(style.fg, Some(PackedRgba::rgb(0xFF, 0x00, 0x00)));
}
#[test]
fn test_label_style_invalid_hex_fallback() {
let style = label_style("invalid");
assert_eq!(style.fg, Some(MUTED_PACKED));
}
#[test]
fn test_label_style_empty_fallback() {
let style = label_style("");
assert_eq!(style.fg, Some(MUTED_PACKED));
}
#[test]
fn test_parse_hex_short_string() {
assert!(parse_hex_to_packed("#FFF").is_none());
}
#[test]
fn test_parse_hex_non_hex_chars() {
assert!(parse_hex_to_packed("#GGHHII").is_none());
}
}

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//! Navigation breadcrumb trail ("Dashboard > Issues > #42").
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::navigation::NavigationStack;
/// Render the navigation breadcrumb trail.
///
/// Shows "Dashboard > Issues > Issue" with " > " separators. When the
/// trail exceeds the available width, entries are truncated from the left
/// with a leading "...".
pub fn render_breadcrumb(
frame: &mut Frame<'_>,
area: Rect,
nav: &NavigationStack,
text_color: PackedRgba,
muted_color: PackedRgba,
) {
if area.height == 0 || area.width < 3 {
return;
}
let crumbs = nav.breadcrumbs();
let separator = " > ";
// Build the full breadcrumb string and calculate width.
let full: String = crumbs.join(separator);
let max_width = area.width as usize;
let display = if full.len() <= max_width {
full
} else {
// Truncate from the left: show "... > last_crumbs"
truncate_breadcrumb_left(&crumbs, separator, max_width)
};
let base = Cell {
fg: text_color,
..Cell::default()
};
let muted = Cell {
fg: muted_color,
..Cell::default()
};
// Render each segment with separators in muted color.
let mut x = area.x;
let max_x = area.x.saturating_add(area.width);
if let Some(rest) = display.strip_prefix("...") {
// Render ellipsis in muted, then the rest
x = frame.print_text_clipped(x, area.y, "...", muted, max_x);
if !rest.is_empty() {
render_crumb_segments(frame, x, area.y, rest, separator, base, muted, max_x);
}
} else {
render_crumb_segments(frame, x, area.y, &display, separator, base, muted, max_x);
}
}
/// Render breadcrumb text with separators in muted color.
#[allow(clippy::too_many_arguments)]
fn render_crumb_segments(
frame: &mut Frame<'_>,
start_x: u16,
y: u16,
text: &str,
separator: &str,
base: Cell,
muted: Cell,
max_x: u16,
) {
let mut x = start_x;
let parts: Vec<&str> = text.split(separator).collect();
for (i, part) in parts.iter().enumerate() {
if i > 0 {
x = frame.print_text_clipped(x, y, separator, muted, max_x);
}
x = frame.print_text_clipped(x, y, part, base, max_x);
if x >= max_x {
break;
}
}
}
/// Truncate breadcrumb from the left to fit within max_width.
fn truncate_breadcrumb_left(crumbs: &[&str], separator: &str, max_width: usize) -> String {
let ellipsis = "...";
// Try showing progressively fewer crumbs from the right.
for skip in 1..crumbs.len() {
let tail = &crumbs[skip..];
let tail_str: String = tail.join(separator);
let candidate = format!("{ellipsis}{separator}{tail_str}");
if candidate.len() <= max_width {
return candidate;
}
}
// Last resort: just the current screen truncated.
let last = crumbs.last().unwrap_or(&"");
if last.len() + ellipsis.len() <= max_width {
return format!("{ellipsis}{last}");
}
// Truly tiny terminal: just ellipsis.
ellipsis.to_string()
}
#[cfg(test)]
mod tests {
use super::*;
use crate::message::Screen;
use crate::navigation::NavigationStack;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn white() -> PackedRgba {
PackedRgba::rgb(0xFF, 0xFF, 0xFF)
}
fn gray() -> PackedRgba {
PackedRgba::rgb(0x80, 0x80, 0x80)
}
#[test]
fn test_breadcrumb_single_screen() {
with_frame!(80, 1, |frame| {
let nav = NavigationStack::new();
render_breadcrumb(&mut frame, Rect::new(0, 0, 80, 1), &nav, white(), gray());
let cell = frame.buffer.get(0, 0).unwrap();
assert!(
cell.content.as_char() == Some('D'),
"Expected 'D' at (0,0), got {:?}",
cell.content.as_char()
);
});
}
#[test]
fn test_breadcrumb_multi_screen() {
with_frame!(80, 1, |frame| {
let mut nav = NavigationStack::new();
nav.push(Screen::IssueList);
render_breadcrumb(&mut frame, Rect::new(0, 0, 80, 1), &nav, white(), gray());
let d = frame.buffer.get(0, 0).unwrap();
assert_eq!(d.content.as_char(), Some('D'));
// "Dashboard > Issues" = 'I' at 12
let i_cell = frame.buffer.get(12, 0).unwrap();
assert_eq!(i_cell.content.as_char(), Some('I'));
});
}
#[test]
fn test_breadcrumb_truncation() {
let crumbs = vec!["Dashboard", "Issues", "Issue"];
let result = truncate_breadcrumb_left(&crumbs, " > ", 20);
assert!(
result.starts_with("..."),
"Expected ellipsis prefix, got: {result}"
);
assert!(result.len() <= 20, "Result too long: {result}");
}
#[test]
fn test_breadcrumb_zero_height_noop() {
with_frame!(80, 1, |frame| {
let nav = NavigationStack::new();
render_breadcrumb(&mut frame, Rect::new(0, 0, 80, 0), &nav, white(), gray());
});
}
#[test]
fn test_truncate_breadcrumb_fits() {
let crumbs = vec!["A", "B"];
let result = truncate_breadcrumb_left(&crumbs, " > ", 100);
assert!(result.contains("..."), "Should always add ellipsis");
}
#[test]
fn test_truncate_breadcrumb_single_entry() {
let crumbs = vec!["Dashboard"];
let result = truncate_breadcrumb_left(&crumbs, " > ", 5);
assert_eq!(result, "...");
}
#[test]
fn test_truncate_breadcrumb_shows_last_entries() {
let crumbs = vec!["Dashboard", "Issues", "Issue Detail"];
let result = truncate_breadcrumb_left(&crumbs, " > ", 30);
assert!(result.starts_with("..."));
assert!(result.contains("Issue Detail"));
}
}

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#![allow(dead_code)] // Phase 2: consumed by Issue List + MR List screens
//! Generic entity table widget for list screens.
//!
//! `EntityTable<R>` renders rows with sortable, responsive columns.
//! Columns hide gracefully when the terminal is too narrow, using
//! priority-based visibility.
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
// ---------------------------------------------------------------------------
// Column definition
// ---------------------------------------------------------------------------
/// Describes a single table column.
#[derive(Debug, Clone)]
pub struct ColumnDef {
/// Display name shown in the header.
pub name: &'static str,
/// Minimum width in characters. Column is hidden if it can't meet this.
pub min_width: u16,
/// Flex weight for distributing extra space.
pub flex_weight: u16,
/// Visibility priority (0 = always shown, higher = hidden first).
pub priority: u8,
/// Text alignment within the column.
pub align: Align,
}
/// Text alignment within a column.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum Align {
#[default]
Left,
Right,
}
// ---------------------------------------------------------------------------
// TableRow trait
// ---------------------------------------------------------------------------
/// Trait for types that can be rendered as a table row.
pub trait TableRow {
/// Return the cell text for each column, in column order.
fn cells(&self, col_count: usize) -> Vec<String>;
}
// ---------------------------------------------------------------------------
// EntityTable state
// ---------------------------------------------------------------------------
/// Rendering state for the entity table.
#[derive(Debug, Clone)]
pub struct EntityTableState {
/// Index of the selected row (0-based, within the full data set).
pub selected: usize,
/// Scroll offset (first visible row index).
pub scroll_offset: usize,
/// Index of the column used for sorting.
pub sort_column: usize,
/// Sort direction.
pub sort_ascending: bool,
}
impl Default for EntityTableState {
fn default() -> Self {
Self {
selected: 0,
scroll_offset: 0,
sort_column: 0,
sort_ascending: true,
}
}
}
impl EntityTableState {
/// Move selection down by 1.
pub fn select_next(&mut self, total_rows: usize) {
if total_rows == 0 {
return;
}
self.selected = (self.selected + 1).min(total_rows - 1);
}
/// Move selection up by 1.
pub fn select_prev(&mut self) {
self.selected = self.selected.saturating_sub(1);
}
/// Page down (move by `page_size` rows).
pub fn page_down(&mut self, total_rows: usize, page_size: usize) {
if total_rows == 0 {
return;
}
self.selected = (self.selected + page_size).min(total_rows - 1);
}
/// Page up.
pub fn page_up(&mut self, page_size: usize) {
self.selected = self.selected.saturating_sub(page_size);
}
/// Jump to top.
pub fn select_first(&mut self) {
self.selected = 0;
}
/// Jump to bottom.
pub fn select_last(&mut self, total_rows: usize) {
if total_rows > 0 {
self.selected = total_rows - 1;
}
}
/// Cycle sort column forward (wraps around).
pub fn cycle_sort(&mut self, col_count: usize) {
if col_count == 0 {
return;
}
self.sort_column = (self.sort_column + 1) % col_count;
}
/// Toggle sort direction on current column.
pub fn toggle_sort_direction(&mut self) {
self.sort_ascending = !self.sort_ascending;
}
/// Ensure scroll offset keeps selection visible.
fn adjust_scroll(&mut self, visible_rows: usize) {
if visible_rows == 0 {
return;
}
if self.selected < self.scroll_offset {
self.scroll_offset = self.selected;
}
if self.selected >= self.scroll_offset + visible_rows {
self.scroll_offset = self.selected - visible_rows + 1;
}
}
}
// ---------------------------------------------------------------------------
// Colors
// ---------------------------------------------------------------------------
/// Colors for the entity table. Will be replaced by Theme injection.
pub struct TableColors {
pub header_fg: PackedRgba,
pub header_bg: PackedRgba,
pub row_fg: PackedRgba,
pub row_alt_bg: PackedRgba,
pub selected_fg: PackedRgba,
pub selected_bg: PackedRgba,
pub sort_indicator: PackedRgba,
pub border: PackedRgba,
}
// ---------------------------------------------------------------------------
// Render
// ---------------------------------------------------------------------------
/// Compute which columns are visible given the available width.
///
/// Returns indices of visible columns sorted by original order,
/// along with their allocated widths.
pub fn visible_columns(columns: &[ColumnDef], available_width: u16) -> Vec<(usize, u16)> {
// Sort by priority (lowest = most important).
let mut indexed: Vec<(usize, &ColumnDef)> = columns.iter().enumerate().collect();
indexed.sort_by_key(|(_, col)| col.priority);
let mut result: Vec<(usize, u16)> = Vec::new();
let mut used_width: u16 = 0;
let gap = 1u16; // 1-char gap between columns.
for (idx, col) in &indexed {
let needed = col.min_width + if result.is_empty() { 0 } else { gap };
if used_width + needed <= available_width {
result.push((*idx, col.min_width));
used_width += needed;
}
}
// Distribute remaining space by flex weight.
let remaining = available_width.saturating_sub(used_width);
if remaining > 0 {
let total_weight: u16 = result
.iter()
.map(|(idx, _)| columns[*idx].flex_weight)
.sum();
if total_weight > 0 {
for (idx, width) in &mut result {
let weight = columns[*idx].flex_weight;
let extra =
(u32::from(remaining) * u32::from(weight) / u32::from(total_weight)) as u16;
*width += extra;
}
}
}
// Sort by original column order for rendering.
result.sort_by_key(|(idx, _)| *idx);
result
}
/// Render the entity table header row.
pub fn render_header(
frame: &mut Frame<'_>,
columns: &[ColumnDef],
visible: &[(usize, u16)],
state: &EntityTableState,
y: u16,
area_x: u16,
colors: &TableColors,
) {
let header_cell = Cell {
fg: colors.header_fg,
bg: colors.header_bg,
..Cell::default()
};
let sort_cell = Cell {
fg: colors.sort_indicator,
bg: colors.header_bg,
..Cell::default()
};
// Fill header background.
let total_width: u16 = visible.iter().map(|(_, w)| w + 1).sum();
let header_rect = Rect::new(area_x, y, total_width, 1);
frame.draw_rect_filled(
header_rect,
Cell {
bg: colors.header_bg,
..Cell::default()
},
);
let mut x = area_x;
for (col_idx, col_width) in visible {
let col = &columns[*col_idx];
let col_max = x.saturating_add(*col_width);
let after_name = frame.print_text_clipped(x, y, col.name, header_cell, col_max);
// Sort indicator.
if *col_idx == state.sort_column {
let arrow = if state.sort_ascending { " ^" } else { " v" };
frame.print_text_clipped(after_name, y, arrow, sort_cell, col_max);
}
x = col_max.saturating_add(1); // gap
}
}
/// Style context for rendering a single row.
pub struct RowContext<'a> {
pub columns: &'a [ColumnDef],
pub visible: &'a [(usize, u16)],
pub is_selected: bool,
pub is_alt: bool,
pub colors: &'a TableColors,
}
/// Render a data row.
pub fn render_row<R: TableRow>(
frame: &mut Frame<'_>,
row: &R,
y: u16,
area_x: u16,
ctx: &RowContext<'_>,
) {
let (fg, bg) = if ctx.is_selected {
(ctx.colors.selected_fg, ctx.colors.selected_bg)
} else if ctx.is_alt {
(ctx.colors.row_fg, ctx.colors.row_alt_bg)
} else {
(ctx.colors.row_fg, Cell::default().bg)
};
let cell_style = Cell {
fg,
bg,
..Cell::default()
};
// Fill row background if selected or alt.
if ctx.is_selected || ctx.is_alt {
let total_width: u16 = ctx.visible.iter().map(|(_, w)| w + 1).sum();
frame.draw_rect_filled(
Rect::new(area_x, y, total_width, 1),
Cell {
bg,
..Cell::default()
},
);
}
let cells = row.cells(ctx.columns.len());
let mut x = area_x;
for (col_idx, col_width) in ctx.visible {
let col_max = x.saturating_add(*col_width);
let text = cells.get(*col_idx).map(String::as_str).unwrap_or("");
match ctx.columns[*col_idx].align {
Align::Left => {
frame.print_text_clipped(x, y, text, cell_style, col_max);
}
Align::Right => {
let text_len = text.len() as u16;
let start = if text_len < *col_width {
x + col_width - text_len
} else {
x
};
frame.print_text_clipped(start, y, text, cell_style, col_max);
}
}
x = col_max.saturating_add(1); // gap
}
}
/// Render a complete entity table: header + scrollable rows.
pub fn render_entity_table<R: TableRow>(
frame: &mut Frame<'_>,
rows: &[R],
columns: &[ColumnDef],
state: &mut EntityTableState,
area: Rect,
colors: &TableColors,
) {
if area.height < 2 || area.width < 5 {
return;
}
let visible = visible_columns(columns, area.width);
if visible.is_empty() {
return;
}
// Header row.
render_header(frame, columns, &visible, state, area.y, area.x, colors);
// Separator.
let sep_y = area.y.saturating_add(1);
let sep_cell = Cell {
fg: colors.border,
..Cell::default()
};
let rule = "".repeat(area.width as usize);
frame.print_text_clipped(
area.x,
sep_y,
&rule,
sep_cell,
area.x.saturating_add(area.width),
);
// Data rows.
let data_start_y = area.y.saturating_add(2);
let visible_rows = area.height.saturating_sub(2) as usize; // minus header + separator
state.adjust_scroll(visible_rows);
let start = state.scroll_offset;
let end = (start + visible_rows).min(rows.len());
for (i, row) in rows[start..end].iter().enumerate() {
let row_y = data_start_y.saturating_add(i as u16);
let absolute_idx = start + i;
let ctx = RowContext {
columns,
visible: &visible,
is_selected: absolute_idx == state.selected,
is_alt: absolute_idx % 2 == 1,
colors,
};
render_row(frame, row, row_y, area.x, &ctx);
}
// Scroll indicator if more rows below.
if end < rows.len() {
let indicator_y = data_start_y.saturating_add(visible_rows as u16);
if indicator_y < area.y.saturating_add(area.height) {
let muted = Cell {
fg: colors.border,
..Cell::default()
};
let remaining = rows.len() - end;
frame.print_text_clipped(
area.x,
indicator_y,
&format!("... {remaining} more"),
muted,
area.x.saturating_add(area.width),
);
}
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn test_columns() -> Vec<ColumnDef> {
vec![
ColumnDef {
name: "IID",
min_width: 5,
flex_weight: 0,
priority: 0,
align: Align::Right,
},
ColumnDef {
name: "Title",
min_width: 10,
flex_weight: 3,
priority: 0,
align: Align::Left,
},
ColumnDef {
name: "State",
min_width: 8,
flex_weight: 1,
priority: 1,
align: Align::Left,
},
ColumnDef {
name: "Author",
min_width: 8,
flex_weight: 1,
priority: 2,
align: Align::Left,
},
ColumnDef {
name: "Updated",
min_width: 10,
flex_weight: 0,
priority: 3,
align: Align::Right,
},
]
}
struct TestRow {
cells: Vec<String>,
}
impl TableRow for TestRow {
fn cells(&self, _col_count: usize) -> Vec<String> {
self.cells.clone()
}
}
fn test_colors() -> TableColors {
TableColors {
header_fg: PackedRgba::rgb(0xFF, 0xFF, 0xFF),
header_bg: PackedRgba::rgb(0x30, 0x30, 0x30),
row_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
row_alt_bg: PackedRgba::rgb(0x28, 0x28, 0x24),
selected_fg: PackedRgba::rgb(0xFF, 0xFF, 0xFF),
selected_bg: PackedRgba::rgb(0xDA, 0x70, 0x2C),
sort_indicator: PackedRgba::rgb(0xDA, 0x70, 0x2C),
border: PackedRgba::rgb(0x87, 0x87, 0x80),
}
}
#[test]
fn test_visible_columns_all_fit() {
let cols = test_columns();
let vis = visible_columns(&cols, 100);
assert_eq!(vis.len(), 5, "All 5 columns should fit at 100 cols");
}
#[test]
fn test_visible_columns_hides_low_priority() {
let cols = test_columns();
// min widths: 5 + 10 + 8 + 8 + 10 + 4 gaps = 45.
// At 25 cols, only priority 0 columns (IID + Title) should fit.
let vis = visible_columns(&cols, 25);
let visible_indices: Vec<usize> = vis.iter().map(|(idx, _)| *idx).collect();
assert!(visible_indices.contains(&0), "IID should always be visible");
assert!(
visible_indices.contains(&1),
"Title should always be visible"
);
assert!(
!visible_indices.contains(&4),
"Updated (priority 3) should be hidden"
);
}
#[test]
fn test_column_hiding_at_60_cols() {
let cols = test_columns();
let vis = visible_columns(&cols, 60);
// min widths for priority 0,1,2: 5+10+8+8 + 3 gaps = 34.
// Priority 3 (Updated, min 10 + gap) = 45 total, should still fit.
assert!(vis.len() >= 3, "At least 3 columns at 60 cols");
}
#[test]
fn test_state_select_next_prev() {
let mut state = EntityTableState::default();
state.select_next(5);
assert_eq!(state.selected, 1);
state.select_next(5);
assert_eq!(state.selected, 2);
state.select_prev();
assert_eq!(state.selected, 1);
}
#[test]
fn test_state_select_bounds() {
let mut state = EntityTableState::default();
state.select_prev(); // at 0, can't go below
assert_eq!(state.selected, 0);
state.select_next(3);
state.select_next(3);
state.select_next(3); // at 2, can't go above last
assert_eq!(state.selected, 2);
}
#[test]
fn test_state_page_up_down() {
let mut state = EntityTableState::default();
state.page_down(20, 5);
assert_eq!(state.selected, 5);
state.page_up(3);
assert_eq!(state.selected, 2);
}
#[test]
fn test_state_first_last() {
let mut state = EntityTableState {
selected: 5,
..Default::default()
};
state.select_first();
assert_eq!(state.selected, 0);
state.select_last(10);
assert_eq!(state.selected, 9);
}
#[test]
fn test_state_cycle_sort() {
let mut state = EntityTableState::default();
assert_eq!(state.sort_column, 0);
state.cycle_sort(5);
assert_eq!(state.sort_column, 1);
state.sort_column = 4;
state.cycle_sort(5); // wraps to 0
assert_eq!(state.sort_column, 0);
}
#[test]
fn test_state_toggle_sort_direction() {
let mut state = EntityTableState::default();
assert!(state.sort_ascending);
state.toggle_sort_direction();
assert!(!state.sort_ascending);
}
#[test]
fn test_state_adjust_scroll() {
let mut state = EntityTableState {
selected: 15,
scroll_offset: 0,
..Default::default()
};
state.adjust_scroll(10);
assert_eq!(state.scroll_offset, 6); // selected=15 should be at bottom of 10-row window
}
#[test]
fn test_render_entity_table_no_panic() {
with_frame!(80, 20, |frame| {
let cols = test_columns();
let rows = vec![
TestRow {
cells: vec![
"#42".into(),
"Fix auth bug".into(),
"opened".into(),
"taylor".into(),
"2h ago".into(),
],
},
TestRow {
cells: vec![
"#43".into(),
"Add tests".into(),
"merged".into(),
"alice".into(),
"1d ago".into(),
],
},
];
let mut state = EntityTableState::default();
let colors = test_colors();
render_entity_table(
&mut frame,
&rows,
&cols,
&mut state,
Rect::new(0, 0, 80, 20),
&colors,
);
});
}
#[test]
fn test_render_entity_table_tiny_noop() {
with_frame!(3, 1, |frame| {
let cols = test_columns();
let rows: Vec<TestRow> = vec![];
let mut state = EntityTableState::default();
let colors = test_colors();
render_entity_table(
&mut frame,
&rows,
&cols,
&mut state,
Rect::new(0, 0, 3, 1),
&colors,
);
});
}
#[test]
fn test_render_entity_table_empty_rows() {
with_frame!(80, 10, |frame| {
let cols = test_columns();
let rows: Vec<TestRow> = vec![];
let mut state = EntityTableState::default();
let colors = test_colors();
render_entity_table(
&mut frame,
&rows,
&cols,
&mut state,
Rect::new(0, 0, 80, 10),
&colors,
);
});
}
#[test]
fn test_state_select_next_empty() {
let mut state = EntityTableState::default();
state.select_next(0); // no rows
assert_eq!(state.selected, 0);
}
}

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@@ -0,0 +1,132 @@
//! Floating error toast at bottom-right.
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
/// Render a floating error toast at the bottom-right of the area.
///
/// The toast has a colored background and truncates long messages.
pub fn render_error_toast(
frame: &mut Frame<'_>,
area: Rect,
msg: &str,
error_bg: PackedRgba,
error_fg: PackedRgba,
) {
if area.height < 3 || area.width < 10 || msg.is_empty() {
return;
}
// Toast dimensions: message + padding, max 60 chars or half screen.
let max_toast_width = (area.width / 2).clamp(20, 60);
let toast_text = if msg.len() as u16 > max_toast_width.saturating_sub(4) {
let trunc_len = max_toast_width.saturating_sub(7) as usize;
// Find a char boundary at or before trunc_len to avoid panicking
// on multi-byte UTF-8 (e.g., emoji or CJK in error messages).
let safe_end = msg
.char_indices()
.take_while(|&(i, _)| i <= trunc_len)
.last()
.map_or(0, |(i, c)| i + c.len_utf8())
.min(msg.len());
format!(" {}... ", &msg[..safe_end])
} else {
format!(" {msg} ")
};
let toast_width = toast_text.len() as u16;
let toast_height: u16 = 1;
// Position: bottom-right with 1-cell margin.
let x = area.right().saturating_sub(toast_width + 1);
let y = area.bottom().saturating_sub(toast_height + 1);
let toast_rect = Rect::new(x, y, toast_width, toast_height);
// Fill background.
let bg_cell = Cell {
bg: error_bg,
..Cell::default()
};
frame.draw_rect_filled(toast_rect, bg_cell);
// Render text.
let text_cell = Cell {
fg: error_fg,
bg: error_bg,
..Cell::default()
};
frame.print_text_clipped(x, y, &toast_text, text_cell, area.right());
}
#[cfg(test)]
mod tests {
use super::*;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn white() -> PackedRgba {
PackedRgba::rgb(0xFF, 0xFF, 0xFF)
}
fn red_bg() -> PackedRgba {
PackedRgba::rgb(0xFF, 0x00, 0x00)
}
#[test]
fn test_error_toast_renders() {
with_frame!(80, 24, |frame| {
render_error_toast(
&mut frame,
Rect::new(0, 0, 80, 24),
"Database is busy",
red_bg(),
white(),
);
let y = 22u16;
let has_content = (40..80u16).any(|x| {
let cell = frame.buffer.get(x, y).unwrap();
!cell.is_empty()
});
assert!(has_content, "Expected error toast at bottom-right");
});
}
#[test]
fn test_error_toast_empty_message_noop() {
with_frame!(80, 24, |frame| {
render_error_toast(&mut frame, Rect::new(0, 0, 80, 24), "", red_bg(), white());
let has_content = (0..80u16).any(|x| {
(0..24u16).any(|y| {
let cell = frame.buffer.get(x, y).unwrap();
!cell.is_empty()
})
});
assert!(!has_content, "Empty message should render nothing");
});
}
#[test]
fn test_error_toast_truncates_long_message() {
with_frame!(80, 24, |frame| {
let long_msg = "A".repeat(200);
render_error_toast(
&mut frame,
Rect::new(0, 0, 80, 24),
&long_msg,
red_bg(),
white(),
);
});
}
}

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#![allow(dead_code)] // Phase 2: consumed by Issue List + MR List screens
//! Filter bar widget for list screens.
//!
//! Wraps a text input with DSL parsing, inline diagnostics for unknown
//! fields, and rendered filter chips below the input.
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::filter_dsl::{self, FilterToken};
// ---------------------------------------------------------------------------
// Filter bar state
// ---------------------------------------------------------------------------
/// State for the filter bar widget.
#[derive(Debug, Clone, Default)]
pub struct FilterBarState {
/// Current filter input text.
pub input: String,
/// Cursor position within the input string (byte offset).
pub cursor: usize,
/// Whether the filter bar has focus.
pub focused: bool,
/// Parsed tokens from the current input.
pub tokens: Vec<FilterToken>,
/// Fields that are unknown for the current entity type.
pub unknown_fields: Vec<String>,
}
impl FilterBarState {
/// Update parsed tokens from the current input text.
pub fn reparse(&mut self, known_fields: &[&str]) {
self.tokens = filter_dsl::parse_filter_tokens(&self.input);
self.unknown_fields = filter_dsl::unknown_fields(&self.tokens, known_fields)
.into_iter()
.map(String::from)
.collect();
}
/// Insert a character at the cursor position.
pub fn insert_char(&mut self, ch: char) {
if self.cursor > self.input.len() {
self.cursor = self.input.len();
}
self.input.insert(self.cursor, ch);
self.cursor += ch.len_utf8();
}
/// Delete the character before the cursor (backspace).
pub fn delete_back(&mut self) {
if self.cursor > 0 && !self.input.is_empty() {
// Find the previous character boundary.
let prev = self.input[..self.cursor]
.char_indices()
.next_back()
.map(|(i, _)| i)
.unwrap_or(0);
self.input.remove(prev);
self.cursor = prev;
}
}
/// Delete the character at the cursor (delete key).
pub fn delete_forward(&mut self) {
if self.cursor < self.input.len() {
self.input.remove(self.cursor);
}
}
/// Move cursor left by one character.
pub fn move_left(&mut self) {
if self.cursor > 0 {
self.cursor = self.input[..self.cursor]
.char_indices()
.next_back()
.map(|(i, _)| i)
.unwrap_or(0);
}
}
/// Move cursor right by one character.
pub fn move_right(&mut self) {
if self.cursor < self.input.len() {
self.cursor = self.input[self.cursor..]
.chars()
.next()
.map(|ch| self.cursor + ch.len_utf8())
.unwrap_or(self.input.len());
}
}
/// Move cursor to start.
pub fn move_home(&mut self) {
self.cursor = 0;
}
/// Move cursor to end.
pub fn move_end(&mut self) {
self.cursor = self.input.len();
}
/// Clear the input.
pub fn clear(&mut self) {
self.input.clear();
self.cursor = 0;
self.tokens.clear();
self.unknown_fields.clear();
}
/// Whether the filter has any active tokens.
pub fn is_active(&self) -> bool {
!self.tokens.is_empty()
}
}
// ---------------------------------------------------------------------------
// Colors
// ---------------------------------------------------------------------------
/// Colors for the filter bar.
pub struct FilterBarColors {
pub input_fg: PackedRgba,
pub input_bg: PackedRgba,
pub cursor_fg: PackedRgba,
pub cursor_bg: PackedRgba,
pub chip_fg: PackedRgba,
pub chip_bg: PackedRgba,
pub error_fg: PackedRgba,
pub label_fg: PackedRgba,
}
// ---------------------------------------------------------------------------
// Render
// ---------------------------------------------------------------------------
/// Render the filter bar.
///
/// Layout:
/// ```text
/// Row 0: [Filter: ][input text with cursor___________]
/// Row 1: [chip1] [chip2] [chip3] (if tokens present)
/// ```
///
/// Returns the number of rows consumed (1 or 2).
pub fn render_filter_bar(
frame: &mut Frame<'_>,
state: &FilterBarState,
area: Rect,
colors: &FilterBarColors,
) -> u16 {
if area.height == 0 || area.width < 10 {
return 0;
}
let max_x = area.x.saturating_add(area.width);
let y = area.y;
// Label.
let label = if state.focused { "Filter: " } else { "/ " };
let label_cell = Cell {
fg: colors.label_fg,
..Cell::default()
};
let after_label = frame.print_text_clipped(area.x, y, label, label_cell, max_x);
// Input text.
let input_cell = Cell {
fg: colors.input_fg,
bg: if state.focused {
colors.input_bg
} else {
Cell::default().bg
},
..Cell::default()
};
if state.input.is_empty() && !state.focused {
let muted = Cell {
fg: colors.label_fg,
..Cell::default()
};
frame.print_text_clipped(after_label, y, "type / to filter", muted, max_x);
} else {
// Render input text with cursor highlight.
render_input_with_cursor(frame, state, after_label, y, max_x, input_cell, colors);
}
// Error indicators for unknown fields.
if !state.unknown_fields.is_empty() {
let err_cell = Cell {
fg: colors.error_fg,
..Cell::default()
};
let err_msg = format!("Unknown: {}", state.unknown_fields.join(", "));
// Right-align the error.
let err_x = max_x.saturating_sub(err_msg.len() as u16 + 1);
frame.print_text_clipped(err_x, y, &err_msg, err_cell, max_x);
}
// Chip row (if tokens present and space available).
if !state.tokens.is_empty() && area.height >= 2 {
let chip_y = y.saturating_add(1);
render_chips(frame, &state.tokens, area.x, chip_y, max_x, colors);
return 2;
}
1
}
/// Render input text with cursor highlight at the correct position.
fn render_input_with_cursor(
frame: &mut Frame<'_>,
state: &FilterBarState,
start_x: u16,
y: u16,
max_x: u16,
base_cell: Cell,
colors: &FilterBarColors,
) {
if !state.focused {
frame.print_text_clipped(start_x, y, &state.input, base_cell, max_x);
return;
}
// Split at cursor position.
let cursor = state.cursor;
let input = &state.input;
let (before, after) = if cursor <= input.len() {
(&input[..cursor], &input[cursor..])
} else {
(input.as_str(), "")
};
let mut x = frame.print_text_clipped(start_x, y, before, base_cell, max_x);
// Cursor character (or space if at end).
let cursor_cell = Cell {
fg: colors.cursor_fg,
bg: colors.cursor_bg,
..Cell::default()
};
if let Some(ch) = after.chars().next() {
let s = String::from(ch);
x = frame.print_text_clipped(x, y, &s, cursor_cell, max_x);
let remaining = &after[ch.len_utf8()..];
frame.print_text_clipped(x, y, remaining, base_cell, max_x);
} else {
// Cursor at end — render a visible block.
frame.print_text_clipped(x, y, " ", cursor_cell, max_x);
}
}
/// Render filter chips as compact tags.
fn render_chips(
frame: &mut Frame<'_>,
tokens: &[FilterToken],
start_x: u16,
y: u16,
max_x: u16,
colors: &FilterBarColors,
) {
let chip_cell = Cell {
fg: colors.chip_fg,
bg: colors.chip_bg,
..Cell::default()
};
let mut x = start_x;
for token in tokens {
if x >= max_x {
break;
}
let label = match token {
FilterToken::FieldValue { field, value } => format!("{field}:{value}"),
FilterToken::Negation { field, value } => format!("-{field}:{value}"),
FilterToken::FreeText(text) => text.clone(),
FilterToken::QuotedValue(text) => format!("\"{text}\""),
};
let chip_text = format!("[{label}]");
x = frame.print_text_clipped(x, y, &chip_text, chip_cell, max_x);
x = x.saturating_add(1); // gap between chips
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use crate::filter_dsl::ISSUE_FIELDS;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn test_colors() -> FilterBarColors {
FilterBarColors {
input_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
input_bg: PackedRgba::rgb(0x28, 0x28, 0x24),
cursor_fg: PackedRgba::rgb(0x00, 0x00, 0x00),
cursor_bg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
chip_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
chip_bg: PackedRgba::rgb(0x40, 0x40, 0x3C),
error_fg: PackedRgba::rgb(0xAF, 0x3A, 0x29),
label_fg: PackedRgba::rgb(0x87, 0x87, 0x80),
}
}
#[test]
fn test_filter_bar_state_insert_char() {
let mut state = FilterBarState::default();
state.insert_char('a');
state.insert_char('b');
assert_eq!(state.input, "ab");
assert_eq!(state.cursor, 2);
}
#[test]
fn test_filter_bar_state_delete_back() {
let mut state = FilterBarState {
input: "abc".into(),
cursor: 3,
..Default::default()
};
state.delete_back();
assert_eq!(state.input, "ab");
assert_eq!(state.cursor, 2);
}
#[test]
fn test_filter_bar_state_delete_back_at_start() {
let mut state = FilterBarState {
input: "abc".into(),
cursor: 0,
..Default::default()
};
state.delete_back();
assert_eq!(state.input, "abc");
assert_eq!(state.cursor, 0);
}
#[test]
fn test_filter_bar_state_move_left_right() {
let mut state = FilterBarState {
input: "abc".into(),
cursor: 2,
..Default::default()
};
state.move_left();
assert_eq!(state.cursor, 1);
state.move_right();
assert_eq!(state.cursor, 2);
}
#[test]
fn test_filter_bar_state_home_end() {
let mut state = FilterBarState {
input: "hello".into(),
cursor: 3,
..Default::default()
};
state.move_home();
assert_eq!(state.cursor, 0);
state.move_end();
assert_eq!(state.cursor, 5);
}
#[test]
fn test_filter_bar_state_clear() {
let mut state = FilterBarState {
input: "state:opened".into(),
cursor: 12,
tokens: vec![FilterToken::FieldValue {
field: "state".into(),
value: "opened".into(),
}],
..Default::default()
};
state.clear();
assert!(state.input.is_empty());
assert_eq!(state.cursor, 0);
assert!(state.tokens.is_empty());
}
#[test]
fn test_filter_bar_state_reparse() {
let mut state = FilterBarState {
input: "state:opened bogus:val".into(),
..Default::default()
};
state.reparse(ISSUE_FIELDS);
assert_eq!(state.tokens.len(), 2);
assert_eq!(state.unknown_fields, vec!["bogus"]);
}
#[test]
fn test_filter_bar_state_is_active() {
let mut state = FilterBarState::default();
assert!(!state.is_active());
state.input = "state:opened".into();
state.reparse(ISSUE_FIELDS);
assert!(state.is_active());
}
#[test]
fn test_render_filter_bar_unfocused_no_panic() {
with_frame!(80, 2, |frame| {
let state = FilterBarState::default();
let colors = test_colors();
let rows = render_filter_bar(&mut frame, &state, Rect::new(0, 0, 80, 2), &colors);
assert_eq!(rows, 1);
});
}
#[test]
fn test_render_filter_bar_focused_no_panic() {
with_frame!(80, 2, |frame| {
let mut state = FilterBarState {
input: "state:opened".into(),
cursor: 12,
focused: true,
..Default::default()
};
state.reparse(ISSUE_FIELDS);
let colors = test_colors();
let rows = render_filter_bar(&mut frame, &state, Rect::new(0, 0, 80, 2), &colors);
assert_eq!(rows, 2); // chips rendered
});
}
#[test]
fn test_render_filter_bar_tiny_noop() {
with_frame!(5, 1, |frame| {
let state = FilterBarState::default();
let colors = test_colors();
let rows = render_filter_bar(&mut frame, &state, Rect::new(0, 0, 5, 1), &colors);
assert_eq!(rows, 0);
});
}
#[test]
fn test_filter_bar_unicode_cursor() {
let mut state = FilterBarState {
input: "author:田中".into(),
cursor: 7, // points at start of 田
..Default::default()
};
state.move_right();
assert_eq!(state.cursor, 10); // past 田 (3 bytes)
state.move_left();
assert_eq!(state.cursor, 7); // back to 田
}
}

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//! Centered modal listing keybindings for the current screen.
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::commands::CommandRegistry;
use crate::message::Screen;
/// Render a centered help overlay listing keybindings for the current screen.
///
/// The overlay is a bordered modal that lists all commands from the
/// registry that are available on the current screen.
#[allow(clippy::too_many_arguments)]
pub fn render_help_overlay(
frame: &mut Frame<'_>,
area: Rect,
registry: &CommandRegistry,
screen: &Screen,
border_color: PackedRgba,
text_color: PackedRgba,
muted_color: PackedRgba,
scroll_offset: usize,
) {
if area.height < 5 || area.width < 20 {
return;
}
// Overlay dimensions: 60% of screen, capped.
let overlay_width = (area.width * 3 / 5).clamp(30, 70);
let overlay_height = (area.height * 3 / 5).clamp(8, 30);
let overlay_x = area.x + (area.width.saturating_sub(overlay_width)) / 2;
let overlay_y = area.y + (area.height.saturating_sub(overlay_height)) / 2;
let overlay_rect = Rect::new(overlay_x, overlay_y, overlay_width, overlay_height);
// Draw border.
let border_cell = Cell {
fg: border_color,
..Cell::default()
};
frame.draw_border(
overlay_rect,
ftui::render::drawing::BorderChars::ROUNDED,
border_cell,
);
// Title.
let title = " Help (? to close) ";
let title_x = overlay_x + (overlay_width.saturating_sub(title.len() as u16)) / 2;
let title_cell = Cell {
fg: border_color,
..Cell::default()
};
frame.print_text_clipped(title_x, overlay_y, title, title_cell, overlay_rect.right());
// Inner content area (inside border).
let inner = Rect::new(
overlay_x + 2,
overlay_y + 1,
overlay_width.saturating_sub(4),
overlay_height.saturating_sub(2),
);
// Get commands for this screen.
let commands = registry.help_entries(screen);
let visible_lines = inner.height as usize;
let key_cell = Cell {
fg: text_color,
..Cell::default()
};
let desc_cell = Cell {
fg: muted_color,
..Cell::default()
};
for (i, cmd) in commands.iter().skip(scroll_offset).enumerate() {
if i >= visible_lines {
break;
}
let y = inner.y + i as u16;
// Key binding label (left).
let key_label = cmd
.keybinding
.as_ref()
.map_or_else(String::new, |kb| kb.display());
let label_end = frame.print_text_clipped(inner.x, y, &key_label, key_cell, inner.right());
// Spacer + description (right).
let desc_x = label_end.saturating_add(2);
if desc_x < inner.right() {
frame.print_text_clipped(desc_x, y, cmd.help_text, desc_cell, inner.right());
}
}
// Scroll indicator if needed.
if commands.len() > visible_lines + scroll_offset {
let indicator = format!("({}/{})", scroll_offset + visible_lines, commands.len());
let ind_x = inner.right().saturating_sub(indicator.len() as u16);
let ind_y = overlay_rect.bottom().saturating_sub(1);
frame.print_text_clipped(ind_x, ind_y, &indicator, desc_cell, overlay_rect.right());
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::commands::build_registry;
use crate::message::Screen;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn white() -> PackedRgba {
PackedRgba::rgb(0xFF, 0xFF, 0xFF)
}
fn gray() -> PackedRgba {
PackedRgba::rgb(0x80, 0x80, 0x80)
}
#[test]
fn test_help_overlay_renders_border() {
with_frame!(80, 24, |frame| {
let registry = build_registry();
render_help_overlay(
&mut frame,
Rect::new(0, 0, 80, 24),
&registry,
&Screen::Dashboard,
gray(),
white(),
gray(),
0,
);
// The overlay should have non-empty cells in the center area.
let has_content = (20..60u16).any(|x| {
(8..16u16).any(|y| {
let cell = frame.buffer.get(x, y).unwrap();
!cell.is_empty()
})
});
assert!(has_content, "Expected help overlay in center area");
});
}
#[test]
fn test_help_overlay_tiny_terminal_noop() {
with_frame!(15, 4, |frame| {
let registry = build_registry();
render_help_overlay(
&mut frame,
Rect::new(0, 0, 15, 4),
&registry,
&Screen::Dashboard,
gray(),
white(),
gray(),
0,
);
});
}
}

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//! Loading spinner indicators (full-screen and corner).
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::state::LoadState;
/// Braille spinner frames for loading animation.
const SPINNER_FRAMES: &[char] = &['⠋', '⠙', '⠹', '⠸', '⠼', '⠴', '⠦', '⠧', '⠇', '⠏'];
/// Select spinner frame from tick count.
#[must_use]
pub(crate) fn spinner_char(tick: u64) -> char {
SPINNER_FRAMES[(tick as usize) % SPINNER_FRAMES.len()]
}
/// Render a loading indicator.
///
/// - `LoadingInitial`: centered full-screen spinner with "Loading..."
/// - `Refreshing`: subtle spinner in top-right corner
/// - Other states: no-op
pub fn render_loading(
frame: &mut Frame<'_>,
area: Rect,
load_state: &LoadState,
text_color: PackedRgba,
muted_color: PackedRgba,
tick: u64,
) {
match load_state {
LoadState::LoadingInitial => {
render_centered_spinner(frame, area, "Loading...", text_color, tick);
}
LoadState::Refreshing => {
render_corner_spinner(frame, area, muted_color, tick);
}
_ => {}
}
}
/// Render a centered spinner with message.
fn render_centered_spinner(
frame: &mut Frame<'_>,
area: Rect,
message: &str,
color: PackedRgba,
tick: u64,
) {
if area.height == 0 || area.width < 5 {
return;
}
let spinner = spinner_char(tick);
let text = format!("{spinner} {message}");
let text_len = text.len() as u16;
// Center horizontally and vertically.
let x = area
.x
.saturating_add(area.width.saturating_sub(text_len) / 2);
let y = area.y.saturating_add(area.height / 2);
let cell = Cell {
fg: color,
..Cell::default()
};
frame.print_text_clipped(x, y, &text, cell, area.right());
}
/// Render a subtle spinner in the top-right corner.
fn render_corner_spinner(frame: &mut Frame<'_>, area: Rect, color: PackedRgba, tick: u64) {
if area.width < 2 || area.height == 0 {
return;
}
let spinner = spinner_char(tick);
let x = area.right().saturating_sub(2);
let y = area.y;
let cell = Cell {
fg: color,
..Cell::default()
};
frame.print_text_clipped(x, y, &spinner.to_string(), cell, area.right());
}
#[cfg(test)]
mod tests {
use super::*;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn white() -> PackedRgba {
PackedRgba::rgb(0xFF, 0xFF, 0xFF)
}
fn gray() -> PackedRgba {
PackedRgba::rgb(0x80, 0x80, 0x80)
}
#[test]
fn test_loading_initial_renders_spinner() {
with_frame!(80, 24, |frame| {
render_loading(
&mut frame,
Rect::new(0, 0, 80, 24),
&LoadState::LoadingInitial,
white(),
gray(),
0,
);
let center_y = 12u16;
let has_content = (0..80u16).any(|x| {
let cell = frame.buffer.get(x, center_y).unwrap();
!cell.is_empty()
});
assert!(has_content, "Expected loading spinner at center row");
});
}
#[test]
fn test_loading_refreshing_renders_corner() {
with_frame!(80, 24, |frame| {
render_loading(
&mut frame,
Rect::new(0, 0, 80, 24),
&LoadState::Refreshing,
white(),
gray(),
0,
);
let cell = frame.buffer.get(78, 0).unwrap();
assert!(!cell.is_empty(), "Expected corner spinner");
});
}
#[test]
fn test_loading_idle_noop() {
with_frame!(80, 24, |frame| {
render_loading(
&mut frame,
Rect::new(0, 0, 80, 24),
&LoadState::Idle,
white(),
gray(),
0,
);
let has_content = (0..80u16).any(|x| {
(0..24u16).any(|y| {
let cell = frame.buffer.get(x, y).unwrap();
!cell.is_empty()
})
});
assert!(!has_content, "Idle state should render nothing");
});
}
#[test]
fn test_spinner_animation_cycles() {
let frame0 = spinner_char(0);
let frame1 = spinner_char(1);
let frame_wrap = spinner_char(SPINNER_FRAMES.len() as u64);
assert_ne!(frame0, frame1, "Adjacent frames should differ");
assert_eq!(frame0, frame_wrap, "Should wrap around");
}
}

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//! Common widgets shared across all TUI screens.
//!
//! Each widget is a pure rendering function — writes directly into the
//! [`Frame`] buffer using ftui's `Draw` trait. No state mutation,
//! no side effects.
mod breadcrumb;
pub mod entity_table;
mod error_toast;
pub mod filter_bar;
mod help_overlay;
mod loading;
mod status_bar;
pub use breadcrumb::render_breadcrumb;
pub use entity_table::{ColumnDef, EntityTableState, TableColors, TableRow, render_entity_table};
pub use error_toast::render_error_toast;
pub use filter_bar::{FilterBarColors, FilterBarState, render_filter_bar};
pub use help_overlay::render_help_overlay;
pub use loading::render_loading;
pub use status_bar::render_status_bar;

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//! Bottom status bar with key hints and mode indicator.
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::commands::CommandRegistry;
use crate::message::{InputMode, Screen};
/// Render the bottom status bar with key hints and mode indicator.
///
/// Layout: `[mode] ─── [key hints]`
///
/// Key hints are sourced from the [`CommandRegistry`] filtered to the
/// current screen, showing only the most important bindings.
#[allow(clippy::too_many_arguments)]
pub fn render_status_bar(
frame: &mut Frame<'_>,
area: Rect,
registry: &CommandRegistry,
screen: &Screen,
mode: &InputMode,
bar_bg: PackedRgba,
text_color: PackedRgba,
accent_color: PackedRgba,
) {
if area.height == 0 || area.width < 5 {
return;
}
// Fill the bar background.
let bg_cell = Cell {
bg: bar_bg,
..Cell::default()
};
frame.draw_rect_filled(area, bg_cell);
let mode_label = match mode {
InputMode::Normal => "NORMAL",
InputMode::Text => "INPUT",
InputMode::Palette => "PALETTE",
InputMode::GoPrefix { .. } => "g...",
};
// Left side: mode indicator.
let mode_cell = Cell {
fg: accent_color,
bg: bar_bg,
..Cell::default()
};
let mut x = frame.print_text_clipped(
area.x.saturating_add(1),
area.y,
mode_label,
mode_cell,
area.right(),
);
// Spacer.
x = x.saturating_add(2);
// Right side: key hints from registry (formatted as "key:action").
let hints = registry.status_hints(screen);
let hint_cell = Cell {
fg: text_color,
bg: bar_bg,
..Cell::default()
};
let key_cell = Cell {
fg: accent_color,
bg: bar_bg,
..Cell::default()
};
for hint in &hints {
if x >= area.right().saturating_sub(1) {
break;
}
// Split "q:quit" into key part and description part.
if let Some((key_part, desc_part)) = hint.split_once(':') {
x = frame.print_text_clipped(x, area.y, key_part, key_cell, area.right());
x = frame.print_text_clipped(x, area.y, ":", hint_cell, area.right());
x = frame.print_text_clipped(x, area.y, desc_part, hint_cell, area.right());
} else {
x = frame.print_text_clipped(x, area.y, hint, hint_cell, area.right());
}
x = x.saturating_add(2);
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::commands::build_registry;
use crate::message::Screen;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn white() -> PackedRgba {
PackedRgba::rgb(0xFF, 0xFF, 0xFF)
}
fn gray() -> PackedRgba {
PackedRgba::rgb(0x80, 0x80, 0x80)
}
#[test]
fn test_status_bar_renders_mode() {
with_frame!(80, 1, |frame| {
let registry = build_registry();
render_status_bar(
&mut frame,
Rect::new(0, 0, 80, 1),
&registry,
&Screen::Dashboard,
&InputMode::Normal,
gray(),
white(),
white(),
);
let n_cell = frame.buffer.get(1, 0).unwrap();
assert_eq!(n_cell.content.as_char(), Some('N'));
});
}
#[test]
fn test_status_bar_text_mode() {
with_frame!(80, 1, |frame| {
let registry = build_registry();
render_status_bar(
&mut frame,
Rect::new(0, 0, 80, 1),
&registry,
&Screen::Search,
&InputMode::Text,
gray(),
white(),
white(),
);
let i_cell = frame.buffer.get(1, 0).unwrap();
assert_eq!(i_cell.content.as_char(), Some('I'));
});
}
#[test]
fn test_status_bar_narrow_terminal() {
with_frame!(4, 1, |frame| {
let registry = build_registry();
render_status_bar(
&mut frame,
Rect::new(0, 0, 4, 1),
&registry,
&Screen::Dashboard,
&InputMode::Normal,
gray(),
white(),
white(),
);
let cell = frame.buffer.get(0, 0).unwrap();
assert!(cell.is_empty());
});
}
}

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#![allow(dead_code)] // Phase 2: wired into render_screen dispatch
//! Dashboard screen view — entity counts, project sync status, recent activity.
//!
//! Responsive layout using [`crate::layout::classify_width`]:
//! - Wide (Lg/Xl, >=120 cols): 3-column `[Stats | Projects | Recent]`
//! - Medium (Md, 90119): 2-column `[Stats+Projects | Recent]`
//! - Narrow (Xs/Sm, <90): single column stacked
use ftui::core::geometry::Rect;
use ftui::layout::{Breakpoint, Constraint, Flex};
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::layout::classify_width;
use crate::state::dashboard::{DashboardState, EntityCounts, LastSyncInfo, RecentActivityItem};
// ---------------------------------------------------------------------------
// Colors (Flexoki palette — will use injected Theme in a later phase)
// ---------------------------------------------------------------------------
const TEXT: PackedRgba = PackedRgba::rgb(0xCE, 0xCD, 0xC3); // tx
const TEXT_MUTED: PackedRgba = PackedRgba::rgb(0x87, 0x87, 0x80); // tx-2
const ACCENT: PackedRgba = PackedRgba::rgb(0xDA, 0x70, 0x2C); // orange
const GREEN: PackedRgba = PackedRgba::rgb(0x87, 0x9A, 0x39); // green
const YELLOW: PackedRgba = PackedRgba::rgb(0xD0, 0xA2, 0x15); // yellow
const RED: PackedRgba = PackedRgba::rgb(0xAF, 0x3A, 0x29); // red
const CYAN: PackedRgba = PackedRgba::rgb(0x3A, 0xA9, 0x9F); // cyan
const BORDER: PackedRgba = PackedRgba::rgb(0x87, 0x87, 0x80); // tx-2
// ---------------------------------------------------------------------------
// Public entry point
// ---------------------------------------------------------------------------
/// Render the full dashboard screen into `area`.
pub fn render_dashboard(frame: &mut Frame<'_>, state: &DashboardState, area: Rect) {
if area.height < 2 || area.width < 10 {
return; // Too small to render.
}
let bp = classify_width(area.width);
match bp {
Breakpoint::Lg | Breakpoint::Xl => render_wide(frame, state, area),
Breakpoint::Md => render_medium(frame, state, area),
Breakpoint::Xs | Breakpoint::Sm => render_narrow(frame, state, area),
}
}
// ---------------------------------------------------------------------------
// Layout variants
// ---------------------------------------------------------------------------
/// Wide: 3-column [Stats | Projects | Recent Activity].
fn render_wide(frame: &mut Frame<'_>, state: &DashboardState, area: Rect) {
let cols = Flex::horizontal()
.constraints([
Constraint::Ratio(1, 3),
Constraint::Ratio(1, 3),
Constraint::Ratio(1, 3),
])
.split(area);
render_stat_panel(frame, &state.counts, cols[0]);
render_project_list(frame, state, cols[1]);
render_recent_activity(frame, state, cols[2]);
}
/// Medium: 2-column [Stats+Projects stacked | Recent Activity].
fn render_medium(frame: &mut Frame<'_>, state: &DashboardState, area: Rect) {
let cols = Flex::horizontal()
.constraints([Constraint::Ratio(2, 5), Constraint::Ratio(3, 5)])
.split(area);
// Left column: stats on top, projects below.
let left_rows = Flex::vertical()
.constraints([Constraint::Ratio(1, 2), Constraint::Ratio(1, 2)])
.split(cols[0]);
render_stat_panel(frame, &state.counts, left_rows[0]);
render_project_list(frame, state, left_rows[1]);
render_recent_activity(frame, state, cols[1]);
}
/// Narrow: single column stacked.
fn render_narrow(frame: &mut Frame<'_>, state: &DashboardState, area: Rect) {
let rows = Flex::vertical()
.constraints([
Constraint::Fixed(8), // stats
Constraint::Fixed(4), // projects (compact)
Constraint::Fill, // recent
])
.split(area);
render_stat_panel(frame, &state.counts, rows[0]);
render_project_list(frame, state, rows[1]);
render_recent_activity(frame, state, rows[2]);
}
// ---------------------------------------------------------------------------
// Panels
// ---------------------------------------------------------------------------
/// Entity counts panel.
fn render_stat_panel(frame: &mut Frame<'_>, counts: &EntityCounts, area: Rect) {
if area.height == 0 || area.width < 5 {
return;
}
let title_cell = Cell {
fg: ACCENT,
..Cell::default()
};
let label_cell = Cell {
fg: TEXT_MUTED,
..Cell::default()
};
let value_cell = Cell {
fg: TEXT,
..Cell::default()
};
let max_x = area.x.saturating_add(area.width);
let mut y = area.y;
let x = area.x.saturating_add(1); // 1-char left padding
// Title
frame.print_text_clipped(x, y, "Entity Counts", title_cell, max_x);
y = y.saturating_add(1);
// Separator
render_horizontal_rule(frame, area.x, y, area.width, BORDER);
y = y.saturating_add(1);
// Stats rows
let stats: &[(&str, String)] = &[
(
"Issues",
format!("{} open / {}", counts.issues_open, counts.issues_total),
),
(
"MRs",
format!("{} open / {}", counts.mrs_open, counts.mrs_total),
),
("Discussions", counts.discussions.to_string()),
(
"Notes",
format!(
"{} ({}% system)",
counts.notes_total, counts.notes_system_pct
),
),
("Documents", counts.documents.to_string()),
("Embeddings", counts.embeddings.to_string()),
];
for (label, value) in stats {
if y >= area.y.saturating_add(area.height) {
break;
}
let after_label = frame.print_text_clipped(x, y, label, label_cell, max_x);
let after_colon = frame.print_text_clipped(after_label, y, ": ", label_cell, max_x);
frame.print_text_clipped(after_colon, y, value, value_cell, max_x);
y = y.saturating_add(1);
}
}
/// Per-project sync freshness list.
fn render_project_list(frame: &mut Frame<'_>, state: &DashboardState, area: Rect) {
if area.height == 0 || area.width < 5 {
return;
}
let title_cell = Cell {
fg: ACCENT,
..Cell::default()
};
let label_cell = Cell {
fg: TEXT,
..Cell::default()
};
let max_x = area.x.saturating_add(area.width);
let mut y = area.y;
let x = area.x.saturating_add(1);
frame.print_text_clipped(x, y, "Projects", title_cell, max_x);
y = y.saturating_add(1);
render_horizontal_rule(frame, area.x, y, area.width, BORDER);
y = y.saturating_add(1);
if state.projects.is_empty() {
let muted = Cell {
fg: TEXT_MUTED,
..Cell::default()
};
frame.print_text_clipped(x, y, "No projects synced", muted, max_x);
return;
}
for proj in &state.projects {
if y >= area.y.saturating_add(area.height) {
break;
}
let freshness_color = staleness_color(proj.minutes_since_sync);
let freshness_cell = Cell {
fg: freshness_color,
..Cell::default()
};
let indicator = staleness_indicator(proj.minutes_since_sync);
let after_dot = frame.print_text_clipped(x, y, &indicator, freshness_cell, max_x);
let after_space = frame.print_text_clipped(after_dot, y, " ", label_cell, max_x);
frame.print_text_clipped(after_space, y, &proj.path, label_cell, max_x);
y = y.saturating_add(1);
}
// Last sync summary if available.
if let Some(ref sync) = state.last_sync
&& y < area.y.saturating_add(area.height)
{
y = y.saturating_add(1); // blank line
render_sync_summary(frame, sync, x, y, max_x);
}
}
/// Scrollable recent activity list.
fn render_recent_activity(frame: &mut Frame<'_>, state: &DashboardState, area: Rect) {
if area.height == 0 || area.width < 5 {
return;
}
let title_cell = Cell {
fg: ACCENT,
..Cell::default()
};
let max_x = area.x.saturating_add(area.width);
let mut y = area.y;
let x = area.x.saturating_add(1);
frame.print_text_clipped(x, y, "Recent Activity", title_cell, max_x);
y = y.saturating_add(1);
render_horizontal_rule(frame, area.x, y, area.width, BORDER);
y = y.saturating_add(1);
if state.recent.is_empty() {
let muted = Cell {
fg: TEXT_MUTED,
..Cell::default()
};
frame.print_text_clipped(x, y, "No recent activity", muted, max_x);
return;
}
let visible_rows = (area.y.saturating_add(area.height)).saturating_sub(y) as usize;
let items = &state.recent;
let start = state.scroll_offset.min(items.len().saturating_sub(1));
let end = (start + visible_rows).min(items.len());
for item in &items[start..end] {
if y >= area.y.saturating_add(area.height) {
break;
}
render_activity_row(frame, item, x, y, max_x);
y = y.saturating_add(1);
}
// Scroll indicator if there's more content.
if end < items.len() && y < area.y.saturating_add(area.height) {
let muted = Cell {
fg: TEXT_MUTED,
..Cell::default()
};
let remaining = items.len() - end;
frame.print_text_clipped(x, y, &format!("... {remaining} more"), muted, max_x);
}
}
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
/// Render a single recent activity row.
fn render_activity_row(
frame: &mut Frame<'_>,
item: &RecentActivityItem,
x: u16,
y: u16,
max_x: u16,
) {
let type_color = if item.entity_type == "issue" {
CYAN
} else {
ACCENT
};
let type_cell = Cell {
fg: type_color,
..Cell::default()
};
let text_cell = Cell {
fg: TEXT,
..Cell::default()
};
let muted_cell = Cell {
fg: TEXT_MUTED,
..Cell::default()
};
let type_label = if item.entity_type == "issue" {
format!("#{}", item.iid)
} else {
format!("!{}", item.iid)
};
let after_type = frame.print_text_clipped(x, y, &type_label, type_cell, max_x);
let after_space = frame.print_text_clipped(after_type, y, " ", text_cell, max_x);
// Truncate title to leave room for time.
let time_str = format_relative_time(item.minutes_ago);
let time_width = time_str.len() as u16 + 2; // " " + time
let title_max = max_x.saturating_sub(time_width);
let after_title = frame.print_text_clipped(after_space, y, &item.title, text_cell, title_max);
// Right-align time string.
let time_x = max_x.saturating_sub(time_str.len() as u16 + 1);
if time_x > after_title {
frame.print_text_clipped(time_x, y, &time_str, muted_cell, max_x);
}
}
/// Render a last-sync summary line.
fn render_sync_summary(frame: &mut Frame<'_>, sync: &LastSyncInfo, x: u16, y: u16, max_x: u16) {
let status_color = if sync.status == "succeeded" {
GREEN
} else {
RED
};
let cell = Cell {
fg: status_color,
..Cell::default()
};
let muted = Cell {
fg: TEXT_MUTED,
..Cell::default()
};
let label_end = frame.print_text_clipped(x, y, "Last sync: ", muted, max_x);
let status_end = frame.print_text_clipped(label_end, y, &sync.status, cell, max_x);
if let Some(ref err) = sync.error {
let err_cell = Cell {
fg: RED,
..Cell::default()
};
let after_space = frame.print_text_clipped(status_end, y, "", muted, max_x);
frame.print_text_clipped(after_space, y, err, err_cell, max_x);
}
}
/// Draw a horizontal rule across a row.
fn render_horizontal_rule(frame: &mut Frame<'_>, x: u16, y: u16, width: u16, color: PackedRgba) {
let cell = Cell {
fg: color,
..Cell::default()
};
let rule = "".repeat(width as usize);
frame.print_text_clipped(x, y, &rule, cell, x.saturating_add(width));
}
/// Staleness color: green <60min, yellow <360min, red >360min.
const fn staleness_color(minutes: u64) -> PackedRgba {
if minutes == u64::MAX {
RED // Never synced.
} else if minutes < 60 {
GREEN
} else if minutes < 360 {
YELLOW
} else {
RED
}
}
/// Staleness dot indicator.
fn staleness_indicator(minutes: u64) -> String {
if minutes == u64::MAX {
"● never".to_string()
} else if minutes < 60 {
format!("{minutes}m ago")
} else if minutes < 1440 {
format!("{}h ago", minutes / 60)
} else {
format!("{}d ago", minutes / 1440)
}
}
/// Format relative time for activity feed.
fn format_relative_time(minutes: u64) -> String {
if minutes == 0 {
"just now".to_string()
} else if minutes < 60 {
format!("{minutes}m ago")
} else if minutes < 1440 {
format!("{}h ago", minutes / 60)
} else {
format!("{}d ago", minutes / 1440)
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use crate::state::dashboard::{DashboardData, EntityCounts, ProjectSyncInfo};
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn sample_state() -> DashboardState {
let mut state = DashboardState::default();
state.update(DashboardData {
counts: EntityCounts {
issues_open: 42,
issues_total: 100,
mrs_open: 10,
mrs_total: 50,
discussions: 200,
notes_total: 500,
notes_system_pct: 30,
documents: 80,
embeddings: 75,
},
projects: vec![
ProjectSyncInfo {
path: "group/alpha".into(),
minutes_since_sync: 15,
},
ProjectSyncInfo {
path: "group/beta".into(),
minutes_since_sync: 120,
},
],
recent: vec![RecentActivityItem {
entity_type: "issue".into(),
iid: 42,
title: "Fix authentication bug".into(),
state: "opened".into(),
minutes_ago: 5,
}],
last_sync: None,
});
state
}
#[test]
fn test_render_dashboard_wide_no_panic() {
with_frame!(140, 30, |frame| {
let state = sample_state();
let area = Rect::new(0, 0, 140, 30);
render_dashboard(&mut frame, &state, area);
});
}
#[test]
fn test_render_dashboard_medium_no_panic() {
with_frame!(100, 24, |frame| {
let state = sample_state();
let area = Rect::new(0, 0, 100, 24);
render_dashboard(&mut frame, &state, area);
});
}
#[test]
fn test_render_dashboard_narrow_no_panic() {
with_frame!(60, 20, |frame| {
let state = sample_state();
let area = Rect::new(0, 0, 60, 20);
render_dashboard(&mut frame, &state, area);
});
}
#[test]
fn test_render_dashboard_tiny_noop() {
with_frame!(5, 1, |frame| {
let state = DashboardState::default();
let area = Rect::new(0, 0, 5, 1);
render_dashboard(&mut frame, &state, area);
});
}
#[test]
fn test_render_dashboard_empty_state_no_panic() {
with_frame!(120, 24, |frame| {
let state = DashboardState::default();
let area = Rect::new(0, 0, 120, 24);
render_dashboard(&mut frame, &state, area);
});
}
#[test]
fn test_staleness_color_thresholds() {
assert_eq!(staleness_color(0), GREEN);
assert_eq!(staleness_color(59), GREEN);
assert_eq!(staleness_color(60), YELLOW);
assert_eq!(staleness_color(359), YELLOW);
assert_eq!(staleness_color(360), RED);
assert_eq!(staleness_color(u64::MAX), RED);
}
#[test]
fn test_staleness_indicator() {
assert_eq!(staleness_indicator(15), "● 15m ago");
assert_eq!(staleness_indicator(120), "● 2h ago");
assert_eq!(staleness_indicator(2880), "● 2d ago");
assert_eq!(staleness_indicator(u64::MAX), "● never");
}
#[test]
fn test_format_relative_time() {
assert_eq!(format_relative_time(0), "just now");
assert_eq!(format_relative_time(5), "5m ago");
assert_eq!(format_relative_time(90), "1h ago");
assert_eq!(format_relative_time(1500), "1d ago");
}
#[test]
fn test_stat_panel_renders_title() {
with_frame!(40, 10, |frame| {
let counts = EntityCounts {
issues_open: 3,
issues_total: 10,
..Default::default()
};
render_stat_panel(&mut frame, &counts, Rect::new(0, 0, 40, 10));
// Check that 'E' from "Entity Counts" is rendered at x=1, y=0.
let cell = frame.buffer.get(1, 0).unwrap();
assert_eq!(cell.content.as_char(), Some('E'), "Expected 'E' at (1,0)");
});
}
}

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#![allow(dead_code)] // Phase 2: consumed by view/mod.rs screen dispatch
//! Issue list screen view.
//!
//! Composes the reusable [`EntityTable`] and [`FilterBar`] widgets
//! with issue-specific column definitions and [`TableRow`] implementation.
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::state::issue_list::{IssueListRow, IssueListState, SortField, SortOrder};
use crate::view::common::entity_table::{
Align, ColumnDef, EntityTableState, TableColors, TableRow, render_entity_table,
};
use crate::view::common::filter_bar::{FilterBarColors, FilterBarState, render_filter_bar};
// ---------------------------------------------------------------------------
// TableRow implementation for IssueListRow
// ---------------------------------------------------------------------------
impl TableRow for IssueListRow {
fn cells(&self, col_count: usize) -> Vec<String> {
let mut cells = Vec::with_capacity(col_count);
// Column order must match ISSUE_COLUMNS definition.
// 0: IID
cells.push(format!("#{}", self.iid));
// 1: Title
cells.push(self.title.clone());
// 2: State
cells.push(self.state.clone());
// 3: Author
cells.push(self.author.clone());
// 4: Labels
cells.push(self.labels.join(", "));
// 5: Project
cells.push(self.project_path.clone());
cells.truncate(col_count);
cells
}
}
// ---------------------------------------------------------------------------
// Column definitions
// ---------------------------------------------------------------------------
/// Column definitions for the issue list table.
const ISSUE_COLUMNS: &[ColumnDef] = &[
ColumnDef {
name: "IID",
min_width: 5,
flex_weight: 0,
priority: 0,
align: Align::Right,
},
ColumnDef {
name: "Title",
min_width: 15,
flex_weight: 4,
priority: 0,
align: Align::Left,
},
ColumnDef {
name: "State",
min_width: 7,
flex_weight: 0,
priority: 0,
align: Align::Left,
},
ColumnDef {
name: "Author",
min_width: 8,
flex_weight: 1,
priority: 1,
align: Align::Left,
},
ColumnDef {
name: "Labels",
min_width: 10,
flex_weight: 2,
priority: 2,
align: Align::Left,
},
ColumnDef {
name: "Project",
min_width: 12,
flex_weight: 1,
priority: 3,
align: Align::Left,
},
];
// ---------------------------------------------------------------------------
// Colors
// ---------------------------------------------------------------------------
fn table_colors() -> TableColors {
TableColors {
header_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
header_bg: PackedRgba::rgb(0x34, 0x34, 0x31),
row_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
row_alt_bg: PackedRgba::rgb(0x1C, 0x1B, 0x1A),
selected_fg: PackedRgba::rgb(0x10, 0x0F, 0x0F),
selected_bg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
sort_indicator: PackedRgba::rgb(0x87, 0x96, 0x6B),
border: PackedRgba::rgb(0x40, 0x40, 0x3C),
}
}
fn filter_colors() -> FilterBarColors {
FilterBarColors {
input_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
input_bg: PackedRgba::rgb(0x28, 0x28, 0x24),
cursor_fg: PackedRgba::rgb(0x00, 0x00, 0x00),
cursor_bg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
chip_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
chip_bg: PackedRgba::rgb(0x40, 0x40, 0x3C),
error_fg: PackedRgba::rgb(0xAF, 0x3A, 0x29),
label_fg: PackedRgba::rgb(0x87, 0x87, 0x80),
}
}
// ---------------------------------------------------------------------------
// Render
// ---------------------------------------------------------------------------
/// Render the full issue list screen.
///
/// Layout:
/// ```text
/// Row 0: [Filter bar: / filter input_________]
/// Row 1: [chip1] [chip2] (if filter active)
/// Row 2: ─────────────────────────────────────
/// Row 3..N: IID Title State Author ...
/// ───────────────────────────────────────
/// #42 Fix login bug open alice ...
/// #41 Add tests open bob ...
/// Bottom: Showing 42 of 128 issues
/// ```
pub fn render_issue_list(frame: &mut Frame<'_>, state: &IssueListState, area: Rect) {
if area.height < 3 || area.width < 10 {
return;
}
let mut y = area.y;
let max_x = area.x.saturating_add(area.width);
// -- Filter bar ---------------------------------------------------------
let filter_area = Rect::new(area.x, y, area.width, 2.min(area.height));
let fb_state = FilterBarState {
input: state.filter_input.clone(),
cursor: state.filter_input.len(),
focused: state.filter_focused,
tokens: crate::filter_dsl::parse_filter_tokens(&state.filter_input),
unknown_fields: Vec::new(),
};
let filter_rows = render_filter_bar(frame, &fb_state, filter_area, &filter_colors());
y = y.saturating_add(filter_rows);
// -- Status line (total count) ------------------------------------------
let remaining_height = area.height.saturating_sub(y - area.y);
if remaining_height < 2 {
return;
}
// Reserve bottom row for status.
let table_height = remaining_height.saturating_sub(1);
let status_y = y.saturating_add(table_height);
// -- Entity table -------------------------------------------------------
let sort_col = match state.sort_field {
SortField::UpdatedAt => 0, // Map to IID column (closest visual proxy)
SortField::Iid => 0,
SortField::Title => 1,
SortField::State => 2,
SortField::Author => 3,
};
let mut table_state = EntityTableState {
selected: state.selected_index,
scroll_offset: state.scroll_offset,
sort_column: sort_col,
sort_ascending: matches!(state.sort_order, SortOrder::Asc),
};
let table_area = Rect::new(area.x, y, area.width, table_height);
render_entity_table(
frame,
&state.rows,
ISSUE_COLUMNS,
&mut table_state,
table_area,
&table_colors(),
);
// -- Bottom status ------------------------------------------------------
if status_y < area.y.saturating_add(area.height) {
render_status_line(frame, state, area.x, status_y, max_x);
}
}
/// Render the bottom status line showing row count and pagination info.
fn render_status_line(frame: &mut Frame<'_>, state: &IssueListState, x: u16, y: u16, max_x: u16) {
let muted = Cell {
fg: PackedRgba::rgb(0x87, 0x87, 0x80),
..Cell::default()
};
let status = if state.rows.is_empty() {
"No issues found".to_string()
} else {
let showing = state.rows.len();
let total = state.total_count;
if state.next_cursor.is_some() {
format!("Showing {showing} of {total} issues (more available)")
} else {
format!("Showing {showing} of {total} issues")
}
};
frame.print_text_clipped(x, y, &status, muted, max_x);
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn sample_state(row_count: usize) -> IssueListState {
let rows: Vec<IssueListRow> = (0..row_count)
.map(|i| IssueListRow {
project_path: "group/project".into(),
iid: (i + 1) as i64,
title: format!("Issue {}", i + 1),
state: if i % 2 == 0 { "opened" } else { "closed" }.into(),
author: "taylor".into(),
labels: if i == 0 {
vec!["bug".into(), "critical".into()]
} else {
vec![]
},
updated_at: 1_700_000_000_000 - (i as i64 * 60_000),
})
.collect();
IssueListState {
total_count: row_count as u64,
rows,
..Default::default()
}
}
#[test]
fn test_render_issue_list_no_panic() {
with_frame!(120, 30, |frame| {
let state = sample_state(10);
render_issue_list(&mut frame, &state, Rect::new(0, 0, 120, 30));
});
}
#[test]
fn test_render_issue_list_empty_no_panic() {
with_frame!(80, 20, |frame| {
let state = IssueListState::default();
render_issue_list(&mut frame, &state, Rect::new(0, 0, 80, 20));
});
}
#[test]
fn test_render_issue_list_tiny_noop() {
with_frame!(5, 2, |frame| {
let state = sample_state(5);
render_issue_list(&mut frame, &state, Rect::new(0, 0, 5, 2));
// Should not panic with too-small area.
});
}
#[test]
fn test_render_issue_list_narrow_no_panic() {
with_frame!(40, 15, |frame| {
let state = sample_state(5);
render_issue_list(&mut frame, &state, Rect::new(0, 0, 40, 15));
});
}
#[test]
fn test_render_issue_list_with_filter_no_panic() {
with_frame!(100, 25, |frame| {
let mut state = sample_state(5);
state.filter_input = "state:opened".into();
state.filter_focused = true;
render_issue_list(&mut frame, &state, Rect::new(0, 0, 100, 25));
});
}
#[test]
fn test_issue_list_row_cells() {
let row = IssueListRow {
project_path: "group/proj".into(),
iid: 42,
title: "Fix bug".into(),
state: "opened".into(),
author: "alice".into(),
labels: vec!["bug".into(), "urgent".into()],
updated_at: 1_700_000_000_000,
};
let cells = row.cells(6);
assert_eq!(cells[0], "#42");
assert_eq!(cells[1], "Fix bug");
assert_eq!(cells[2], "opened");
assert_eq!(cells[3], "alice");
assert_eq!(cells[4], "bug, urgent");
assert_eq!(cells[5], "group/proj");
}
#[test]
fn test_issue_list_row_cells_truncated() {
let row = IssueListRow {
project_path: "g/p".into(),
iid: 1,
title: "t".into(),
state: "opened".into(),
author: "a".into(),
labels: vec![],
updated_at: 0,
};
// Request fewer columns than available.
let cells = row.cells(3);
assert_eq!(cells.len(), 3);
}
#[test]
fn test_column_count() {
assert_eq!(ISSUE_COLUMNS.len(), 6);
}
}

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#![allow(dead_code)] // Phase 1: screen content renders added in Phase 2+
//! Top-level view dispatch for the lore TUI.
//!
//! [`render_screen`] is the entry point called from `LoreApp::view()`.
//! It composes the layout: breadcrumb bar, screen content area, status
//! bar, and optional overlays (help, error toast).
pub mod common;
pub mod dashboard;
pub mod issue_list;
pub mod mr_list;
use ftui::layout::{Constraint, Flex};
use ftui::render::cell::PackedRgba;
use ftui::render::frame::Frame;
use crate::app::LoreApp;
use crate::message::Screen;
use common::{
render_breadcrumb, render_error_toast, render_help_overlay, render_loading, render_status_bar,
};
use dashboard::render_dashboard;
use issue_list::render_issue_list;
use mr_list::render_mr_list;
// ---------------------------------------------------------------------------
// Colors (hardcoded Flexoki palette — will use Theme in Phase 2)
// ---------------------------------------------------------------------------
const TEXT: PackedRgba = PackedRgba::rgb(0xCE, 0xCD, 0xC3); // tx
const TEXT_MUTED: PackedRgba = PackedRgba::rgb(0x87, 0x87, 0x80); // tx-2
const BG_SURFACE: PackedRgba = PackedRgba::rgb(0x28, 0x28, 0x24); // bg-2
const ACCENT: PackedRgba = PackedRgba::rgb(0xDA, 0x70, 0x2C); // orange
const ERROR_BG: PackedRgba = PackedRgba::rgb(0xAF, 0x3A, 0x29); // red
const ERROR_FG: PackedRgba = PackedRgba::rgb(0xCE, 0xCD, 0xC3); // tx
const BORDER: PackedRgba = PackedRgba::rgb(0x87, 0x87, 0x80); // tx-2
// ---------------------------------------------------------------------------
// render_screen
// ---------------------------------------------------------------------------
/// Top-level view dispatch: composes breadcrumb + content + status bar + overlays.
///
/// Called from `LoreApp::view()`. The layout is:
/// ```text
/// +-----------------------------------+
/// | Breadcrumb (1 row) |
/// +-----------------------------------+
/// | |
/// | Screen content (fill) |
/// | |
/// +-----------------------------------+
/// | Status bar (1 row) |
/// +-----------------------------------+
/// ```
///
/// Overlays (help, error toast) render on top of existing content.
pub fn render_screen(frame: &mut Frame<'_>, app: &LoreApp) {
let bounds = frame.bounds();
if bounds.width < 3 || bounds.height < 3 {
return; // Terminal too small to render anything useful.
}
// Split vertically: breadcrumb (1) | content (fill) | status bar (1).
let regions = Flex::vertical()
.constraints([
Constraint::Fixed(1), // breadcrumb
Constraint::Fill, // content
Constraint::Fixed(1), // status bar
])
.split(bounds);
let breadcrumb_area = regions[0];
let content_area = regions[1];
let status_area = regions[2];
let screen = app.navigation.current();
// --- Breadcrumb ---
render_breadcrumb(frame, breadcrumb_area, &app.navigation, TEXT, TEXT_MUTED);
// --- Screen content ---
let load_state = app.state.load_state.get(screen);
// tick=0 placeholder — animation wired up when Msg::Tick increments a counter.
render_loading(frame, content_area, load_state, TEXT, TEXT_MUTED, 0);
// Per-screen content dispatch (other screens wired in later phases).
if screen == &Screen::Dashboard {
render_dashboard(frame, &app.state.dashboard, content_area);
} else if screen == &Screen::IssueList {
render_issue_list(frame, &app.state.issue_list, content_area);
} else if screen == &Screen::MrList {
render_mr_list(frame, &app.state.mr_list, content_area);
}
// --- Status bar ---
render_status_bar(
frame,
status_area,
&app.command_registry,
screen,
&app.input_mode,
BG_SURFACE,
TEXT,
ACCENT,
);
// --- Overlays (render last, on top of everything) ---
// Error toast.
if let Some(ref error_msg) = app.state.error_toast {
render_error_toast(frame, bounds, error_msg, ERROR_BG, ERROR_FG);
}
// Help overlay.
if app.state.show_help {
render_help_overlay(
frame,
bounds,
&app.command_registry,
screen,
BORDER,
TEXT,
TEXT_MUTED,
0, // scroll_offset — tracked in future phase
);
}
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use crate::app::LoreApp;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
#[test]
fn test_render_screen_does_not_panic() {
with_frame!(80, 24, |frame| {
let app = LoreApp::new();
render_screen(&mut frame, &app);
});
}
#[test]
fn test_render_screen_tiny_terminal_noop() {
with_frame!(2, 2, |frame| {
let app = LoreApp::new();
render_screen(&mut frame, &app);
// Should not panic — early return for tiny terminals.
});
}
#[test]
fn test_render_screen_with_error_toast() {
with_frame!(80, 24, |frame| {
let mut app = LoreApp::new();
app.state.set_error("test error".into());
render_screen(&mut frame, &app);
// Should render without panicking.
});
}
#[test]
fn test_render_screen_with_help_overlay() {
with_frame!(80, 24, |frame| {
let mut app = LoreApp::new();
app.state.show_help = true;
render_screen(&mut frame, &app);
// Should render without panicking.
});
}
#[test]
fn test_render_screen_narrow_terminal() {
with_frame!(20, 5, |frame| {
let app = LoreApp::new();
render_screen(&mut frame, &app);
});
}
}

View File

@@ -0,0 +1,390 @@
#![allow(dead_code)] // Phase 2: consumed by view/mod.rs screen dispatch
//! MR list screen view.
//!
//! Composes the reusable [`EntityTable`] and [`FilterBar`] widgets
//! with MR-specific column definitions and [`TableRow`] implementation.
use ftui::core::geometry::Rect;
use ftui::render::cell::{Cell, PackedRgba};
use ftui::render::drawing::Draw;
use ftui::render::frame::Frame;
use crate::state::mr_list::{MrListRow, MrListState, MrSortField, MrSortOrder};
use crate::view::common::entity_table::{
Align, ColumnDef, EntityTableState, TableColors, TableRow, render_entity_table,
};
use crate::view::common::filter_bar::{FilterBarColors, FilterBarState, render_filter_bar};
// ---------------------------------------------------------------------------
// TableRow implementation for MrListRow
// ---------------------------------------------------------------------------
impl TableRow for MrListRow {
fn cells(&self, col_count: usize) -> Vec<String> {
let mut cells = Vec::with_capacity(col_count);
// Column order must match MR_COLUMNS definition.
// 0: IID (with draft indicator)
let iid_text = if self.draft {
format!("!{} [WIP]", self.iid)
} else {
format!("!{}", self.iid)
};
cells.push(iid_text);
// 1: Title
cells.push(self.title.clone());
// 2: State
cells.push(self.state.clone());
// 3: Author
cells.push(self.author.clone());
// 4: Target Branch
cells.push(self.target_branch.clone());
// 5: Labels
cells.push(self.labels.join(", "));
// 6: Project
cells.push(self.project_path.clone());
cells.truncate(col_count);
cells
}
}
// ---------------------------------------------------------------------------
// Column definitions
// ---------------------------------------------------------------------------
/// Column definitions for the MR list table.
const MR_COLUMNS: &[ColumnDef] = &[
ColumnDef {
name: "IID",
min_width: 6,
flex_weight: 0,
priority: 0,
align: Align::Right,
},
ColumnDef {
name: "Title",
min_width: 15,
flex_weight: 4,
priority: 0,
align: Align::Left,
},
ColumnDef {
name: "State",
min_width: 7,
flex_weight: 0,
priority: 0,
align: Align::Left,
},
ColumnDef {
name: "Author",
min_width: 8,
flex_weight: 1,
priority: 1,
align: Align::Left,
},
ColumnDef {
name: "Target",
min_width: 8,
flex_weight: 1,
priority: 1,
align: Align::Left,
},
ColumnDef {
name: "Labels",
min_width: 10,
flex_weight: 2,
priority: 2,
align: Align::Left,
},
ColumnDef {
name: "Project",
min_width: 12,
flex_weight: 1,
priority: 3,
align: Align::Left,
},
];
// ---------------------------------------------------------------------------
// Colors
// ---------------------------------------------------------------------------
fn table_colors() -> TableColors {
TableColors {
header_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
header_bg: PackedRgba::rgb(0x34, 0x34, 0x31),
row_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
row_alt_bg: PackedRgba::rgb(0x1C, 0x1B, 0x1A),
selected_fg: PackedRgba::rgb(0x10, 0x0F, 0x0F),
selected_bg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
sort_indicator: PackedRgba::rgb(0x87, 0x96, 0x6B),
border: PackedRgba::rgb(0x40, 0x40, 0x3C),
}
}
fn filter_colors() -> FilterBarColors {
FilterBarColors {
input_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
input_bg: PackedRgba::rgb(0x28, 0x28, 0x24),
cursor_fg: PackedRgba::rgb(0x00, 0x00, 0x00),
cursor_bg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
chip_fg: PackedRgba::rgb(0xCE, 0xCD, 0xC3),
chip_bg: PackedRgba::rgb(0x40, 0x40, 0x3C),
error_fg: PackedRgba::rgb(0xAF, 0x3A, 0x29),
label_fg: PackedRgba::rgb(0x87, 0x87, 0x80),
}
}
// ---------------------------------------------------------------------------
// Render
// ---------------------------------------------------------------------------
/// Render the full MR list screen.
///
/// Layout:
/// ```text
/// Row 0: [Filter bar: / filter input_________]
/// Row 1: [chip1] [chip2] (if filter active)
/// Row 2: -----------------------------------------
/// Row 3..N: IID Title State Author ...
/// -----------------------------------------
/// !42 Fix pipeline opened alice ...
/// !41 Add CI config merged bob ...
/// Bottom: Showing 42 of 128 merge requests
/// ```
pub fn render_mr_list(frame: &mut Frame<'_>, state: &MrListState, area: Rect) {
if area.height < 3 || area.width < 10 {
return;
}
let mut y = area.y;
let max_x = area.x.saturating_add(area.width);
// -- Filter bar ---------------------------------------------------------
let filter_area = Rect::new(area.x, y, area.width, 2.min(area.height));
let fb_state = FilterBarState {
input: state.filter_input.clone(),
cursor: state.filter_input.len(),
focused: state.filter_focused,
tokens: crate::filter_dsl::parse_filter_tokens(&state.filter_input),
unknown_fields: Vec::new(),
};
let filter_rows = render_filter_bar(frame, &fb_state, filter_area, &filter_colors());
y = y.saturating_add(filter_rows);
// -- Status line (total count) ------------------------------------------
let remaining_height = area.height.saturating_sub(y - area.y);
if remaining_height < 2 {
return;
}
// Reserve bottom row for status.
let table_height = remaining_height.saturating_sub(1);
let status_y = y.saturating_add(table_height);
// -- Entity table -------------------------------------------------------
let sort_col = match state.sort_field {
MrSortField::UpdatedAt | MrSortField::Iid => 0,
MrSortField::Title => 1,
MrSortField::State => 2,
MrSortField::Author => 3,
MrSortField::TargetBranch => 4,
};
let mut table_state = EntityTableState {
selected: state.selected_index,
scroll_offset: state.scroll_offset,
sort_column: sort_col,
sort_ascending: matches!(state.sort_order, MrSortOrder::Asc),
};
let table_area = Rect::new(area.x, y, area.width, table_height);
render_entity_table(
frame,
&state.rows,
MR_COLUMNS,
&mut table_state,
table_area,
&table_colors(),
);
// -- Bottom status ------------------------------------------------------
if status_y < area.y.saturating_add(area.height) {
render_status_line(frame, state, area.x, status_y, max_x);
}
}
/// Render the bottom status line showing row count and pagination info.
fn render_status_line(frame: &mut Frame<'_>, state: &MrListState, x: u16, y: u16, max_x: u16) {
let muted = Cell {
fg: PackedRgba::rgb(0x87, 0x87, 0x80),
..Cell::default()
};
let status = if state.rows.is_empty() {
"No merge requests found".to_string()
} else {
let showing = state.rows.len();
let total = state.total_count;
if state.next_cursor.is_some() {
format!("Showing {showing} of {total} merge requests (more available)")
} else {
format!("Showing {showing} of {total} merge requests")
}
};
frame.print_text_clipped(x, y, &status, muted, max_x);
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use ftui::render::grapheme_pool::GraphemePool;
macro_rules! with_frame {
($width:expr, $height:expr, |$frame:ident| $body:block) => {{
let mut pool = GraphemePool::new();
let mut $frame = Frame::new($width, $height, &mut pool);
$body
}};
}
fn sample_state(row_count: usize) -> MrListState {
let rows: Vec<MrListRow> = (0..row_count)
.map(|i| MrListRow {
project_path: "group/project".into(),
iid: (i + 1) as i64,
title: format!("MR {}", i + 1),
state: if i % 2 == 0 { "opened" } else { "merged" }.into(),
author: "taylor".into(),
target_branch: "main".into(),
labels: if i == 0 {
vec!["backend".into(), "urgent".into()]
} else {
vec![]
},
updated_at: 1_700_000_000_000 - (i as i64 * 60_000),
draft: i % 3 == 0,
})
.collect();
MrListState {
total_count: row_count as u64,
rows,
..Default::default()
}
}
#[test]
fn test_render_mr_list_no_panic() {
with_frame!(120, 30, |frame| {
let state = sample_state(10);
render_mr_list(&mut frame, &state, Rect::new(0, 0, 120, 30));
});
}
#[test]
fn test_render_mr_list_empty_no_panic() {
with_frame!(80, 20, |frame| {
let state = MrListState::default();
render_mr_list(&mut frame, &state, Rect::new(0, 0, 80, 20));
});
}
#[test]
fn test_render_mr_list_tiny_noop() {
with_frame!(5, 2, |frame| {
let state = sample_state(5);
render_mr_list(&mut frame, &state, Rect::new(0, 0, 5, 2));
});
}
#[test]
fn test_render_mr_list_narrow_no_panic() {
with_frame!(40, 15, |frame| {
let state = sample_state(5);
render_mr_list(&mut frame, &state, Rect::new(0, 0, 40, 15));
});
}
#[test]
fn test_render_mr_list_with_filter_no_panic() {
with_frame!(100, 25, |frame| {
let mut state = sample_state(5);
state.filter_input = "state:opened".into();
state.filter_focused = true;
render_mr_list(&mut frame, &state, Rect::new(0, 0, 100, 25));
});
}
#[test]
fn test_mr_list_row_cells() {
let row = MrListRow {
project_path: "group/proj".into(),
iid: 42,
title: "Fix pipeline".into(),
state: "opened".into(),
author: "alice".into(),
target_branch: "main".into(),
labels: vec!["backend".into(), "urgent".into()],
updated_at: 1_700_000_000_000,
draft: false,
};
let cells = row.cells(7);
assert_eq!(cells[0], "!42");
assert_eq!(cells[1], "Fix pipeline");
assert_eq!(cells[2], "opened");
assert_eq!(cells[3], "alice");
assert_eq!(cells[4], "main");
assert_eq!(cells[5], "backend, urgent");
assert_eq!(cells[6], "group/proj");
}
#[test]
fn test_mr_list_row_cells_draft() {
let row = MrListRow {
project_path: "g/p".into(),
iid: 7,
title: "WIP MR".into(),
state: "opened".into(),
author: "bob".into(),
target_branch: "develop".into(),
labels: vec![],
updated_at: 0,
draft: true,
};
let cells = row.cells(7);
assert_eq!(cells[0], "!7 [WIP]");
}
#[test]
fn test_mr_list_row_cells_truncated() {
let row = MrListRow {
project_path: "g/p".into(),
iid: 1,
title: "t".into(),
state: "opened".into(),
author: "a".into(),
target_branch: "main".into(),
labels: vec![],
updated_at: 0,
draft: false,
};
let cells = row.cells(3);
assert_eq!(cells.len(), 3);
}
#[test]
fn test_column_count() {
assert_eq!(MR_COLUMNS.len(), 7);
}
}

View File

@@ -0,0 +1,41 @@
-- Covering indexes for TUI list screen keyset pagination.
-- These supplement existing indexes from earlier migrations to
-- enable efficient ORDER BY ... LIMIT queries without temp B-tree sorts.
-- Issue list: default sort (updated_at DESC, iid DESC) with state filter.
-- Covers: WHERE project_id = ? AND state = ? ORDER BY updated_at DESC, iid DESC
CREATE INDEX IF NOT EXISTS idx_issues_tui_list
ON issues(project_id, state, updated_at DESC, iid DESC);
-- MR list: default sort (updated_at DESC, iid DESC) with state filter.
CREATE INDEX IF NOT EXISTS idx_mrs_tui_list
ON merge_requests(project_id, state, updated_at DESC, iid DESC);
-- Discussion list for entity detail screens: ordered by first note timestamp.
CREATE INDEX IF NOT EXISTS idx_discussions_issue_ordered
ON discussions(issue_id, first_note_at DESC)
WHERE issue_id IS NOT NULL;
CREATE INDEX IF NOT EXISTS idx_discussions_mr_ordered
ON discussions(merge_request_id, first_note_at DESC)
WHERE merge_request_id IS NOT NULL;
-- Notes within a discussion: chronological order for detail views.
CREATE INDEX IF NOT EXISTS idx_notes_discussion_ordered
ON notes(discussion_id, created_at ASC);
-- Filter-path indexes for TUI filter bar queries.
-- Issues: author filter with state (covers WHERE author_username = ? AND state = ?).
CREATE INDEX IF NOT EXISTS idx_issues_author_state
ON issues(author_username, state);
-- MRs: author filter with state.
CREATE INDEX IF NOT EXISTS idx_mrs_author_state
ON merge_requests(author_username, state);
-- MRs: target branch filter with state.
CREATE INDEX IF NOT EXISTS idx_mrs_target_branch_state
ON merge_requests(target_branch, state);
INSERT INTO schema_version (version, applied_at, description)
VALUES (27, strftime('%s', 'now') * 1000, 'TUI list screen covering indexes');

View File

@@ -89,6 +89,10 @@ const MIGRATIONS: &[(&str, &str)] = &[
"026",
include_str!("../../migrations/026_scoring_indexes.sql"),
),
(
"027",
include_str!("../../migrations/027_tui_list_indexes.sql"),
),
];
pub fn create_connection(db_path: &Path) -> Result<Connection> {

View File

@@ -136,6 +136,7 @@ mod tests {
#[test]
fn test_knn_k_never_exceeds_sqlite_vec_limit() {
// Brute-force: no combination of valid inputs should exceed 4096.
for limit in [1, 10, 50, 100, 500, 1000, 1500, 2000, 5000] {
for max_chunks in [1, 2, 5, 10, 50, 100, 200, 500, 1000] {
let k = compute_knn_k(limit, max_chunks);
@@ -149,33 +150,37 @@ mod tests {
#[test]
fn test_knn_k_reproduces_original_bug_scenario() {
// The original bug: limit=1500 (RECALL_CAP) with multiplier >= 8
// produced k=10_000 which exceeded sqlite-vec's 4096 cap.
let k = compute_knn_k(1500, 1);
assert!(
k <= SQLITE_VEC_KNN_MAX,
"k={k} exceeded 4096 at RECALL_CAP with 1 chunk"
);
assert!(k <= SQLITE_VEC_KNN_MAX, "k={k} exceeded 4096 at RECALL_CAP with 1 chunk");
}
#[test]
fn test_knn_k_small_limit_uses_minimum_multiplier() {
// With 1 chunk, multiplier clamps to minimum of 8.
let k = compute_knn_k(10, 1);
assert_eq!(k, 80);
}
#[test]
fn test_knn_k_high_chunks_caps_multiplier() {
// With 200 chunks, multiplier = (200*3/2 + 1) = 301 → clamped to 200.
// limit=10 * 200 = 2000 < 4096.
let k = compute_knn_k(10, 200);
assert_eq!(k, 2000);
}
#[test]
fn test_knn_k_zero_max_chunks_treated_as_one() {
// max_chunks_per_doc=0 → unsigned_abs().max(1) = 1
let k = compute_knn_k(10, 0);
assert_eq!(k, 80);
assert_eq!(k, 80); // multiplier clamp(8, 200) → 8
}
#[test]
fn test_knn_k_negative_max_chunks_uses_absolute() {
// Defensive: negative values use unsigned_abs
let k = compute_knn_k(10, -5);
assert_eq!(k, compute_knn_k(10, 5));
}